Doc Sammy
White Trash Weeb
- Joined
- Apr 25, 2017
- Messages
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Is it your bishonen cavalry project?
Not yet, this is a different setting a friend and I came up with.
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Is it your bishonen cavalry project?
Well, this Sunday I will be running "Mr. Corbitt" to initiate a new player to the glory that is Call of Cthulhu
Indeed, it was a blast. We managed to finish it in one session. Now she's addicted, so I will be running the second adventure in the book, "The Plantation", somewhere in August, when we return from vacation. I have found a plausible reason to get the PCs involved.How did the session go?
I've run that adventure so many times. It's always a blast.
Currently planning a Play-By-Post OD&D-style game set in a Historical Fantasy setting. It's Jamestown but with magic!
What are the PCs like?
The plan is to run a Central American - expedition, Classic-era Call of Cthulhu campaign, using pieces of the scenarios, The Pits of Bendal-Dolum, The Temple of the Moon, and Pagan Publishing's Mysteries of Mesoamerica. Blend them together into something like a cohesive whole.
I'll be using the Delta Green Rpg as the rules set, and doing some conversion work to use it in the 1920s. Change the skill list a little; create some appropriate professions; that's really about it.
I asked around on the Delta Green G+ group a week ago, and there was one fellow who was developing a full conversion for that era. I'm not sure if he intended to publish and sell it, but he was gathering playtesters next month to work through his conversion.I'm surprised I don't see any 1920s conversion documents for it floating around already. Then again, maybe it's because it is so easy that nobody is bothering to post them. Either way, I am sure people have been using this rule set for some 1920s games since the playtest document was released.
Welcome to the Pub, Jonathan.
We just started a new game set in the ZWEIHÄNDER campaign seed 'Gangs of Kahabro'. It mirrors the storyline of a movie called The Warriors. Story so far: the PC's gang (dubbed The Lower Court) have been falsely blamed by the Southwall Jannisaries for killing King Cyrus, leader of all the gangs in Kahabro.
The first night began, as they are now on the run across the city to return to their borough of Oldpool Landing. Along the way, they've fended off a Legate cavalier in a cemetary, made a 'friend' from a rival gang the Mad Hatters (a boy named Jim Dandy), and are now attempting to convince an oarsman who may be on the take to ferry them through the Gutters - the canals of Kahabro.
Unarmed, undermanned and outnumbered, The Lower Court are on the run.
I like it! Very Blades In The Dark-ish.
I moved here to south Florida and all of my gaming people are up in Ct or nearly all. So I have been playing in one game a week, the other three players are in one place in Connecticut, via Skype. And I've been running one game a week with one of my roommates playing from here, another player via Skype from elsewhere in Florida, and another via Skype from Connecticut.Check in and let us know what RPGs you're playing, running, reading and/or planning.
I keep this stuff on my signature, but here goes:
I've ceased all tabletop gaming as I scramble to get our house into shape for Baby Butcher (due in a couple of weeks).
But when I scrounge a little time to read up and plan games, I bounce between several games: ACKS, D&D5, Mythras, Traveller/Cepheus, CoD...
What about you?
The game I play in is the aftermath of a huge undead attack during the Hundred Years War. The one I am running involves factions fighting for control of a largely Dwarf Kingdom. Both use the newly published Glory Road Roleplay core rules.
The game I play in is awesome. The Game Master is CJ Carella, one-time major game designer. He's writing novels now but he still finds time to run that game and play in my Thursday game.Dude, this sounds really awesome!
The game I play in is awesome. The Game Master is CJ Carella, one-time major game designer. He's writing novels now but he still finds time to run that game and play in my Thursday game.
Thank you, Endless Flight!Welcome to the Pub, clash.
I'm running four games - two weekly and two alternating each week. All of them are with various of my own SF games. I just abandoned developing a game that was 90% of the way to being published for reasons. Trying to think of another game to design,
Hi Ladybird!Sounds intriguing. What were the PC's intended to do in this premise?
Thanks!Welcome to the Pub, Ladybird.
That does sound like an interesting place, with lots of room for the PC's to get into trouble.So - the Wavefront Empire is undergoing a long, slow collapse from the outside in, and the PCs could choose to help it, hinder it, or get out of the way. Not that it matters, mind! I will most likely leave it for a while to get ripe, then pick at the corpse like a vulture.
That does sound like an interesting place, with lots of room for the PC's to get into trouble.
We just started a new game set in the ZWEIHÄNDER campaign seed 'Gangs of Kahabro'. It mirrors the storyline of a movie called The Warriors. Story so far: the PC's gang (dubbed The Lower Court) have been falsely blamed by the Southwall Jannisaries for killing King Cyrus, leader of all the gangs in Kahabro.
The first night began, as they are now on the run across the city to return to their borough of Oldpool Landing. Along the way, they've fended off a Legate cavalier in a cemetary, made a 'friend' from a rival gang the Mad Hatters (a boy named Jim Dandy), and are now attempting to convince an oarsman who may be on the take to ferry them through the Gutters - the canals of Kahabro.
Unarmed, undermanned and outnumbered, The Lower Court are on the run.
Hola Butcher! Good to see you! The abandoned game is a SF game based on manipulating time using dark energy trapped in crystal structures. For example you travel through space slower than light, but at the end point, the ship travels back in time an amount to match the time spent in transit. The ship gets older, but the crew and passengers are in stasis, and the ship is robotically guided. So the passengers awake in a dark, dank, worn out ship, with old, clapped out robots. Combat uses time shields. Anasthetics might be a stasis field around your head, so you don't feel the operation. Nuclear reactors can be tiny because you can wrap them in time shields and reflect back the radiation.
I dropped it because in doing ad-hoc temporal effects, I couldn't get enough variation to make it interesting.
Currently running a Fantasy AGE game. Gearing up to run Hackmaster.
Hey Laser! Cool to see you here, too. How are you liking AGE?