robertsconley
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I know it's from the '90s, but I want Tribe8 back already, dammit! If it takes slapping the OSR label on it to make it happen, so be it.
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I know it's from the '90s, but I want Tribe8 back already, dammit! If it takes slapping the OSR label on it to make it happen, so be it.
Yes, because I didn't care enough to actually read the write ups. I was too busy wondering why someone would play clothes made by a blacksmith
That's certainly been my experience at Target.That is absolutely not how trademarks work. If it were, you couldn't put on your generic acetaminophen "compare to Tylenol" or on your brick-like toys" compatible with Lego," but you certainly can do that. Cf.
It's Mongoose 1e with the serial numbers filed off and released under the OGL. Basically a Traveller variant. If you like Traveller you'll probably like it.That's a mighty tall order - Tribe 8 is easily one of the top 5 RPG game systems that I've ever encountered. What is the Cepheus Engine? I know I heard the name, but no idea what it's from.
It depends on how much of what make Tribe 8 unique is based on the underlying Silhouette System.That, uh...seems very unlikely to be better than Tribe 8's system
But I didn't say it would be a better fit than the original system. If you check the post I was replying to, you'll find out that I meant "better than an OSR variant".That, uh...seems very unlikely to be better than Tribe 8's system
Oh, and by the way, my first thought was "this one looks like the most interesting option".I would! The living armour seems like a cool class.
But I didn't say it would be a better fit than the original system. If you check the post I was replying to, you'll find out that I meant "better than an OSR variant".
I think the main thing I value about the OSR is that it is/was solidly in the hobbyist end of the pool... the whole DIY thing together with the cross-pollination on the blogs and such. Less overtly concerned with locking down IP and staking out territory, it was about the enjoyment of creating stuff and playing games with it.
If they were POD, that'd be wonderful.
I always wonder why things aren't PoD? Does it cost the company anything?
They may also potentially not still have a license to physically distribute things like the artwork, or other licensing issues.I think it is a question of whether they have press ready files that still work on modern computers.
Yes, I've had those for a while now. I. Want. More.
I love that term!D&DIY is indeed the best aspect of the OSR.
Time. Sometimes a lot of it especially if the original layout isn't in the right format.If they were POD, that'd be wonderful.
I always wonder why things aren't PoD? Does it cost the company anything?
Inedeed. So many possible meanings...I love that term!
Not really. But putting Do It Yourself into D&D makes for a damn fine mission statement for the part of the OSR that appeals to me.Inedeed. So many possible meanings...
Wanna bet?Not really.
Relecance and context, dear boyWanna bet?
Dragoons and Draculs Impaling Yetis comes to mind...
What about relevance and consent?Relecance and context, dear boy
What about them? You're the one who seems to think diy.com should be about mythical creatures. Not tools and hardware.What about relevance and consent?
I feel that. Somewhere I have a whole lot of stuff in Pagemaker 5 format. It may have been inadvertently deleted, though.I think it is a question of whether they have press ready files that still work on modern computers.
Long Live the R2PGR!Leave OSR to be “something related to TSR D&D, or the playstyle assumptions present in that era, or the artistic styles prevalent in that era”.
It would be cool if we had an overarching word for the playing of Maelstrom, Dragon Warriors, AFF, Fantasy Trip, WFRP1, DragonQuest, T&T, Arcanum, anything FGU, like maybe “Retro RPG Revival” (R3) or something to allow people to come together under a banner like the OSR peeps did. It wouldn’t have the same effect, because in the OSR, every author contributes to a whole that all can Riff off of, which wouldn’t be the same for disparate systems.
Still, recognising that the OSR itself is just one system-specific iteration of a much larger movement that digital publishing has made possible - namely the revival of older game systems that still have a lot of worth today and a lot of RPGers have never heard of, let alone experienced, would be beneficial to the hobby at large.
”The larger OSR” isn’t exactly a killer marketing brand.The best I been able to say that the OSR is part of a larger osr that been going on because of digital technology and the ease of communication as a result of the internet.
Sure but given the diversity of older RPGs and editions any term is a non-starter in the first place. Traveller is not D&D which is not Runequest which is not Fantasy Trip which is not Thieves Guild which is not Dragonquest which is not Chill and so on and so on.”The larger OSR” isn’t exactly a killer marketing brand.
Right, but they’re all part of an Old School Renaissance and that could have been used as a tag for social media discussion the same way the OSR did. Unfortunately, the OSR name was used for the TSR Revival.Sure but given the diversity of older RPGs and editions any term is a non-starter in the first place. Traveller is not D&D which is not Runequest which is not Fantasy Trip which is not Thieves Guild which is not Dragonquest which is not Chill and so on and so on.
It is unfortunate, yes.Right, but they’re all part of an Old School Renaissance and that could have been used as a tag for social media discussion the same way the OSR did. Unfortunately, the OSR name was used for the TSR Revival.
You don’t get much more Old School than Melee, Wizard and Fantasy Trip but unless someone Googles “old tabletop RPGs recently published” or something and gets lucky, they probably won’t find it if they’re looking for old games to try.
It’s as if Ben and Jerry’s has been branded “Ice Cream” and Mozart has been branded “Classical Music”. It’s a category error that fucks everyone else in the category.
It’s impossible to unring the bell, but it really is unfortunate.
It is what it is but as James Mal and I pointed out back in 2011 the OSR benefited a lot of other older RPGs with all the major areas publishing, promotion, and most important playing.Right, but they’re all part of an Old School Renaissance and that could have been used as a tag for social media discussion the same way the OSR did. Unfortunately, the OSR name was used for the TSR Revival.
You don’t get much more Old School than Melee, Wizard and Fantasy Trip but unless someone Googles “old tabletop RPGs recently published” or something and gets lucky, they probably won’t find it if they’re looking for old games to try.
It’s as if Ben and Jerry’s has been branded “Ice Cream” and Mozart has been branded “Classical Music”. It’s a category error that fucks everyone else in the category.
It’s impossible to unring the bell, but it really is unfortunate.
Leave OSR to be “something related to TSR D&D, or the playstyle assumptions present in that era, or the artistic styles prevalent in that era”.
It would be cool if we had an overarching word for the playing of Maelstrom, Dragon Warriors, AFF, Fantasy Trip, WFRP1, DragonQuest, T&T, Arcanum, anything FGU, like maybe “Retro RPG Revival” (R3) or something to allow people to come together under a banner like the OSR peeps did. It wouldn’t have the same effect, because in the OSR, every author contributes to a whole that all can Riff off of, which wouldn’t be the same for disparate systems.
Still, recognising that the OSR itself is just one system-specific iteration of a much larger movement that digital publishing has made possible - namely the revival of older game systems that still have a lot of worth today and a lot of RPGers have never heard of, let alone experienced, would be beneficial to the hobby at large.
I only really am involved in the En Garde! scene, but honestly OSR had absolutely no effect on us either negative or positive.It is what it is but as James Mal and I pointed out back in 2011 the OSR benefited a lot of other older RPGs with all the major areas publishing, promotion, and most important playing.
Additional Reflection on the OSR and older edition D&D
All of this is driven by the low barriers of entry created by the following
- sharing of intellectual property
- ease of distribution via the internet and print on demand.
- the low cost of digital tools to create content
- ease of communication via the internet.
That still bothers me and it's still an inconvenience when discussing indie games.when the Forge decided that they'd use "indie" to mean "storygames made by people from the forge".
An important difference between the Forge and the OSR is that former was first centralized on a single website and the OSR never had any form of centralization. Also the OSR took advantage of digital technologies like PDFs and print on demand far more quickly than the Forge which focused more on traditional print. Finally the OSR was largely (but not always) centered on the use of open content.Yeah, it's a similar issue to when the Forge decided that they'd use "indie" to mean "storygames made by people from the forge".