Jan Paparazzi
Legendary Pubber
- Joined
- Oct 26, 2017
- Messages
- 451
- Reaction score
- 650
Two Point Hospital and Yakuza 0.
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I want to get into it, but none of the classes interest me. Which is super important for me to get into an ARPG.May want to hold off on Torchlight 3...it's early access, so I expect rough stuff, but the big problem it requires Online access and their servers haven't been stable.
Haven't played it yet, but just bought it...apparently Torchlight III has been released to Early Access on Steam.
Torchlight III on Steam
In Torchlight III, Novastraia is again under threat of invasion and it’s up to you to defend against the Netherim and its allies. Gather your wits and brave the frontier to find fame, glory, and new adventures!store.steampowered.com
I want to get into it, but none of the classes interest me. Which is super important for me to get into an ARPG.
For Torchlight III, I only played the Sharpshooter and enjoyed it so far. The classes seem cool.
Dude, Trevor was the best part! I sunk over 100 hours into GTA V just to see how everything would turn out for the main characters. I did a lot of racing to SoulwaxFM.And Trevor almost seems like a parody of the series within the series - he's just a gross murderhobo, plain and simple.
Huh. I had plenty of fun with TL2; wonder if I should get into this one.
Right? I wasn’t that crazy about the TL2 setup either — I did enjoy playing the Engineer, and the Berserker seemed straightforward enough — but this one makes zero sense to me. And TL1’s felt minimalist but just right IMHO.
I LOVE the Torchlight series, I STILL play both.
The T1 Vanquisher can go both range and melee, that's how minimalist it was!
The Berserker class was a hard sell for me, because originally, it was all about fist weapons. And I hated that. So the first classes I played in T2 was the Engineer and the Outlander, but the fact that the Outlander was nothing but focused on range. When I found out that the Zerker's skills work with all melee weapons, turns out to be my favourite class now.
But in T3, they all seem too weird or focused to me. The Forged might be for me, but I just don't like the art or what little know about it.
I'm also not a fan of magical classes in ARPG.
Fair enough. This makes me want to play T2 more, so I will!I only played through all of T2 once, with an Engineer, that was satisfyingly tanky. Building up Charge and releasing it with a big ol' attack is fun; reminded me a bit of the D3 Barbarian, a perennial favorite.
My wife played the Embermage which I thoroughly envied.
I started a Berserker but never quite got the hang of it and never finished the playthrough.
Finished Destroy All Humans! Blowing up national landmark is embarrassingly fun. It helps that the human NPCs are just stupid and annoying enough that it feels satisfying to disintegrate them, while also being just competent enough that you don't feel like a bully for doing so.
Now I'm back to playing Fable, another game that seems to be designed to tempt you into doing horribly evil things just to spite the NPCs, but so far I've been able to resist the temptation and play (mostly) good. I also think I've given up on trying to aim for a straight wizard in favour of just using the sword-and-magic combo that makes the game the easiest to play. Throwing fireballs are cool and all, but waiting for your mana to tick back up just gets boring.
I remember Peter Molyneux fantastical promises about the game, how everyone seem to actually believe them possible, and the inevitable disappointment when they weren't. And then it happened again, for Fable 2. And his next game, and his next game...Now I'm back to playing Fable, another game that seems to be designed to tempt you into doing horribly evil things just to spite the NPCs, but so far I've been able to resist the temptation and play (mostly) good. I also think I've given up on trying to aim for a straight wizard in favour of just using the sword-and-magic combo that makes the game the easiest to play. Throwing fireballs are cool and all, but waiting for your mana to tick back up just gets boring.
I saw a pretty good review by moistcr1tikal from the standpoint of someone who was a huge fan of the first installment. It's clear that he feels the first one was very special and the second is extremely disappointing. He even says that it would probably be fine if it didn't have so much to live up to. So I think that is where a lot of the hate comes from.I am watching a playthrough of The Last of Us 2. From what I can see, I don't think it's actually bad enough to warrant all the howling and raging I see, but... I can kind of see why someone who liked the first game would be displeased?
This has just come out on iOS and it seems like a strong fit for iPad gaming, so I picked it up. I’m really enjoying it, and it’s so easy to slot into a 10 minute gaming session as opposed to the monster-duration games I otherwise tend to play.Slay the Spire
I am watching a playthrough of The Last of Us 2. From what I can see, I don't think it's actually bad enough to warrant all the howling and raging I see, but... I can kind of see why someone who liked the first game would be displeased?
Even aside from the things I can't talk about because they're massive spoilers... I can't help it notice that Ellie appears to have disappeared somewhere in the four-year time skip and been replaced by Max Caulfield. And don't get me wrong, I love Max Caulfield to bits, but I'm not sure what she's doing walking around and pretending to be Ellie, who was a very different character. In what world does Ellie sit around and angst about how she mustn't read too much into some girl's obvious flirtation because she can't possibly like her that way? Emotional cowardice and low self-esteem were never any of Ellie's flaws. More the opposite, as I recall.
Also, the plot seems a lot less unique and interesting - as one reviewer put it, the first game's plot could only have happened to those particular characters, but this game's plot is probably happening to countless people throughout the setting. Even the main characters... well, the first game was about a broken middle-aged man and a foul-mouthed fourteen-year-old girl trying to survive zombies and savages, which gave it an air of desperation and dysfunction that worked well with the setting. In this game the protagonists are two hot, fit eighteen-year-olds kicking ass while exchanging witty banter. It... does not fit quite so well.
Sooo, as I promised in my previous post on this thread, where I stated I'd get the last Steam achievement missing from Bayonetta (complete playthrough on non-stop infinite climax difficulty) by pure platinum-ing it, I present to you:
View attachment 19129
This was a work of pure masochism.
After completing this, I've started playing Don't Starve, but after a few "test runs" and then dying first at the 28th and then in the 42nd day, I'm not sure I want to keep playing. My problem is that I've now "solved" the problem of the first summer and the first winter, and the idea of having to replay them every single damn time because the game doesn't want to give you a proper save is not exactly enticing.
Essentially, the game is now forcing me to replay the first several hours every time just to get back to the "interesting" part. Doesn't strike me as fun.
I've never actually played any of the Hitmen, although I was tempted by what I heard from the new one. That's the one with a million DLC's, right? That would explain the price. I did play the Hitman Go game on my phone - terrific game but not a true member of the Hitmen.Hitman 2 is very expensive at $90. There isn't really a better stealth game at the moment in my opinion and you could replay some of the levels forever.
I like Hitman but really, really suck at it.
How? The company that owns it, no one has the money to buy it off of them. Did Paradox get the rights back? That would be cool!In addition to City of Heroes (yep, it's been back for fourteen months now and still going strong)
That's because it didn't get started until 2018. The Night City Wire livestream proved that. They're not half done, as all the trailer footage and gameplay reveals says it all.Cyberpunk got delayed again.
I'm guessing it's Corona related, which is fair enough. Except honestly? This whole proect just stinks of BS and hype at this point. Pondsmith can't even get his own tabletop game out ffs.
Ridiculous
The list of customisation features it'll have is insane:Cyberpunk got delayed again.
I'm guessing it's Corona related, which is fair enough. Except honestly? This whole proect just stinks of BS and hype at this point. Pondsmith can't even get his own tabletop game out ffs.
Ridiculous
I got Doom Eternal last night, and admittedly I've only played the first level, but... yeah. 2016 is relatively simple and straightforward, but Eternal seems... too fussy. It knows how it wants you to play fights, and changes like the tiny ammo capacity mean that things like glory kills are no longer breathers or fun extras, they're a thing that you have to take into account to fight, almost making each combat area a 200mph puzzle game.I've played both Doom 2016 and Doom Eternal. My favorite of the two is Doom 2016. Doom 2016 has much better combat flow for me. Doom Eternal has too many things going on at once, that you have to keep track off during combat. After some of the combats in Doom Eternal I literally had to take a break, because they were so exhausting to play through. Never had to do that in Doom 2016.
Another example of crunch exploitation. Not sure I want to support thisThat's because it didn't get started until 2018. The Night City Wire livestream proved that. They're not half done, as all the trailer footage and gameplay reveals says it all.
It'll probably be good, but they're working overtime on it. I won't be surprised if it gets pushed back further.