New Marvel RPG coming in 2022

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Tis a shame, there's actually a really clever system in there, buried beneath a really bad presentation
I never actually read it. I just remember the discussion around it at the time. I do remember there being some people that liked it.

It is interesting how Marvel is a magnet for innovative systems. It had Saga and Cortex+, and even FASERIP was out on the bleeding edge of game design at the time. I suppose it comes from the fact that superhero tropes and traditional RPGs don't always line up well. It will make it even sadder if Tommy's fears come true and it is a 5E clone.
 
Funny.

I’ve only ever considered edition numbers valid if the system stays roughly the same over the course of those editions. Marvel’s been all over the place.
 
I never actually read it. I just remember the discussion around it at the time. I do remember there being some people that liked it.

It is interesting how Marvel is a magnet for innovative systems. It had Saga and Cortex+, and even FASERIP was out on the bleeding edge of game design at the time. I suppose it comes from the fact that superhero tropes and traditional RPGs don't always line up well. It will make it even sadder if Tommy's fears come true and it is a 5E clone.
Superheroes cover such a wide power and play range it really challenges designers. I think that's why it has so much systemic experimentation.
 
I do hope it's not in Marvel in 5E clothes. However, while I've disagreed with Matt on a few things, he's a pretty decent game writer, and I hope they do it justice, if not I've FaseRip and my own game. So I'm covered!

Yeah, I hope it's a good game and does well, but if it's not to my liking, there are plenty of supers games to fall back on.
 
Yeah, well just you wait! I'm gonna make the most EXTREME '90s superhero game ever! And my statblock will kick all of your asscronyms!

Indomitability!
Muscles!
Attitude!
Gums!
Extremeness!

This is gonna be the most teeth-gritting, vascular game ever made!

Kickstart it immediately! Funded in 30 seconds!
 
Does D616 ring any bells?

In the 90s there was a nightclub in Memphis called 616. We called it 61Sux, but we went anyways.
 
Gamers in the 10's really fucked us over by buying into Paizo and FFG's pay-to-playtest shenanigans.
If you think Disney actually cares about the practices of a tiny company like Paizo or FFG, got lucky on ONCE, you don't know how corporations work. It's actually Kickstarter/Crowdfunding and the video game Early Access model they're following. Now to be fair, if this Paizo/FFG things had been going on for at least a decade, then they might have noticed, but the fact of the matter is that most gamers have been allowed to pay for promises, and even accepted actual losses (From late projects, permanently unfulfilled ones) and yet, keep coming back to the well over and over. Disney just wants a slice of that, and given that RPGs are actually cheaper to make than a video game, they're going to try and maximize profits using a tried and true method that mimics something that works. Early Access. Just like Paizo and FFG did.
 
I do appreciate the attempt to spell MARVEL with the stats, even if I find the terms Vision, Ego, and Logic for attributes rather unaesthetic.
 
If you think Disney actually cares about the practices of a tiny company like Paizo or FFG, got lucky on ONCE, you don't know how corporations work. It's actually Kickstarter/Crowdfunding and the video game Early Access model they're following. Now to be fair, if this Paizo/FFG things had been going on for at least a decade, then they might have noticed, but the fact of the matter is that most gamers have been allowed to pay for promises, and even accepted actual losses (From late projects, permanently unfulfilled ones) and yet, keep coming back to the well over and over. Disney just wants a slice of that, and given that RPGs are actually cheaper to make than a video game, they're going to try and maximize profits using a tried and true method that mimics something that works. Early Access. Just like Paizo and FFG did.
Those things too, yes, but bear in mind it's tabletop gaming industry folk that are involved here, so they'd have been involved in the push for this. The executives at the top level maybe don't know; the folk lower down who pitched this business model are likely to, though, especially the ones already involved in the tabletop space.

But ultimately, while it's publishers that tried this stuff, it's tabletop gamers that are at fault for it continuing, because they bought into it. If the model hadn't worked in the tabletop industry, it would have died off quickly, but thanks to gamers this model of releasing the corebook twice is profitable.

I hate early access as a model; not only does it lead to customers with entitlement issues, I also spend enough of my life working with in-development software that I have no interest in doing it in my free time.
 
Those things too, yes, but bear in mind it's tabletop gaming industry folk that are involved here, so they'd have been involved in the push for this. The executives at the top level maybe don't know; the folk lower down who pitched this business model are likely to, though, especially the ones already involved in the tabletop space.

But ultimately, while it's publishers that tried this stuff, it's tabletop gamers that are at fault for it continuing, because they bought into it. If the model hadn't worked in the tabletop industry, it would have died off quickly, but thanks to gamers this model of releasing the corebook twice is profitable.

I hate early access as a model; not only does it lead to customers with entitlement issues, I also spend enough of my life working with in-development software that I have no interest in doing it in my free time.
When you pitch something to higher ups, you'd have to use something they'd have heard of. And most executives think all games are the same, and intermix. Now, WE the customer know better, but they don't and don't care. So if I remember what someone told me correctly, it was because it got compared to early access and how successful a model that is.

At the end of the day, though, it doesn't matter what got told to who, what matters is that they want to charge US to test THEIR game.
 
Matt worked on Lord of the Rings. It wasn’t d20 but 2d6 with six attributes, defenses, skills. I just think he’ll change some stuff up to make it different but still recognizable for people who know D&D. It’s a smart idea.

I'm hopeful. To me it reads like what Schwalb did with Shadow of the Demon Lord. It's its own thing but familiar enough that people who have only played 5e can get it. It doesn't sound to me like this is going to be d20 based at all, but instead that the structure of the game will be familiar. My concern is that means it'll be class and level, which I am not a fan of for supers, but I'm super excited to see what they do regardless.
 
Someone says they managed to confirm the playtest would be about the cost of a comic book these days (5.99USD) I've no idea where they got this from though. But it might fit with things similar to the Marvel Saga RPG 1:1 RPG game books that used normal playing cards before the release of the full game with its custom cards. No clue. Wait and see is where I'm at.
 
Since we are speculating about this system. What if the d616 system is based on the d6 system?
 
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