Imaginos
I am the one you warned me of
- Joined
- Nov 16, 2018
- Messages
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it’s not too late. I only got in on it this week!I wanted to get in on it, but missed out. I have too many games in any case already.
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it’s not too late. I only got in on it this week!I wanted to get in on it, but missed out. I have too many games in any case already.
Don't tell me that. I have too many games already LOLit’s not too late. I only got in on it this week!
Just bought Haunted West yesterday - I'll wait for my hardcopy to show up for a deeper dive, but:Still nobody? I'm really curious if you can run this sans weirdness and sans alternate timeline out of the box.
Just bought Haunted West yesterday - I'll wait for my hardcopy to show up for a deeper dive, but:
It's a fully-functioning historical Western as a base. The alternative history is separately handled and whatever weirdness you want to add in are handled separately still with advice on how to incorporate in either the "real" or alternate history settings. The Mythos is relegated to an appendix. Its modular approach is one of the main reasons I went with it.
Obviously not a full review here, but it looks to be a freaking masterpiece. If you find history, real history, fascinating, you will find plenty to love here.
If you hadn't named the game I would have assumed you were talking about Dust Devils here, which also has the chips and the hands and whatnot. Game of the Year in 2002 if I recall.I didn’t bother to read any of this thread, but I’m gonna respond to post #1.
Deadlands Classic is hands down the best western rpg ever developed. It has the poker chips, the poker hands, and at the end of a combat the table looks like a Wild West poker table.
Meant to quote here, but I'm replying to Toastmaster's question about Haunted West's system:
The main system is definitely derived from classic CoC/BRP - d100 roll under. It has three versions - straight up, narrative heavy, and skirmish - all compatible and based on the same stats and d100 rolls, just focused around what you're in the mood for. The narrative one is interesting - it's more like the players are spinning tall tales around the campfire and they only need to roll for success when the GM calls BS.
I couldn't recall the name of the game, but that's the one I thought of also. I really liked the feel of that game.If you hadn't named the game I would have assumed you were talking about Dust Devils here, which also has the chips and the hands and whatnot. Game of the Year in 2002 if I recall.
To be clear - this is simply an option, covered in a few of the book's 800 pages. The default take is a traditional crunchy d100 system.Meant to quote here, but I'm replying to Toastmaster's question about Haunted West's system:
The main system is definitely derived from classic CoC/BRP - d100 roll under. It has three versions - straight up, narrative heavy, and skirmish - all compatible and based on the same stats and d100 rolls, just focused around what you're in the mood for. The narrative one is interesting - it's more like the players are spinning tall tales around the campfire and they only need to roll for success when the GM calls BS.
I wpuldnt have either except I happen to be playing in a one shot later this week. The new edition PDF is currently on sale for 10 bucks on Drivethru btw.I couldn't recall the name of the game, but that's the one I thought of also. I really liked the feel of that game.
I'm glad someone else thought to make a joke about the hotel chain.In answer to the question posed in the title: Hotels and Hot tubs.
Or Hourly & Hookers , the cheap knockoff.In answer to the question posed in the title: Hotels and Hot tubs.
I was about to make such a joke...I'm glad someone else thought to make a joke about the hotel chain.
Best Western RPG? WEG Star Wars.
Best Western RPG? WEG Star Wars.
When it's important enough to say twice.You know, when they start repeating themselves, it's time to put them out to pasture...
To be clear - this is simply an option, covered in a few of the book's 800 pages. The default take is a traditional crunchy d100 system.
800 pages?!!!To be clear - this is simply an option, covered in a few of the book's 800 pages. The default take is a traditional crunchy d100 system.
You know I was going to put Hookers and Blow, but didn't know if that was too far. I guess not...!Or Hourly & Hookers , the cheap knockoff.
Well I dunno but it might be too far. I just went there and didn't care.You know I was going to put Hookers and Blow, but didn't know if that was too far. I guess not...!
... with blackjack and hookers... forget the blackjack.Now I feel like writing a Trophy hack for Western stuff that uses cards instead of dice.
Well, having spent half an hour playing with the idea I'd probably use compared poker hands for combat, and something like blackjack for Hunt and Risk Rolls.... with blackjack and hookers... forget the blackjack.
So. Much. History. And. Folklore.800 pages?!!!
Is it written in that faux-Shakespeare style used in Deadwood?
It sounds interesting though... more tempting, being BRP-ish, than Down Darker Trails.
Yeah, that was my reaction until some of the reviews started coming in. That cover really doesn't effectively convey what the game actually is. Sure, you could do what the cover shows, but...MattyHelms Haunted West definitely sounds more interesting than I intially thought. The cover illustration made me think of Cowboys & Aliens, which is a thing I'd like to avoid in any RPG at all costs.
You're probably right.I don't know, maybe the audience for a good western is so limited, you've got to make it look like a weird west thing to even get people to look at it.
Well, Weird Frontiers somehow manages to go so far over the top, and in such a way, that it's acceptable again. I have a very low tolerance for weird tech, though, so even here I'm going to remove that particular bit from the game.Subtle is the important part, Weird west RPG settings tend to be over the top.
Weirdly, I feel that about every period of history EXCEPT the Wild West. The more I read the actual histories of the West, the more I find the real world truth is better than any fiction, weird or not.Deadlands is the perfect Western RPG...because to be honest, if you don't include some form of supernatural, the Wild West is actually pretty boring.
I am so very much the opposite. I get really annoyed when every historical game has to have weird SF/F stuff in the core rules.Deadlands is the perfect Western RPG...because to be honest, if you don't include some form of supernatural, the Wild West is actually pretty boring.
... covered in a few of the book's 800 pages.
My problem with it is, it's so OTT that it's no longer a wild west setting. More like a theme park.So a game like Deadlands is way too OTT for me