I'm looking forward to Blade Runner.

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Rob Necronomicon

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Looks like the KS is coming in early May.

Apparently, the main focus is on investigation, and no real surprise here, of course, you play Blade Runners. I think it'd be fun to play Replicants as well (I hope they have that option or at least a supplement).

I was a massive fan of the original film not so much the 2049 flick.

I want it now! :smile:
 
I love both movies, and I love Free League.

I'm also looking forward to this, although I'm trying to see if I can wiggle out to save some money (as I already own several Free League games as well as Cyberpunk). I.e., do I need this game when I can already cover these themes with other games?

I'm curious what the bonus gift is for backers in the first 24 hrs...
 
although I'm trying to see if I can wiggle out to save some money (as I already own several Free League games as well as Cyberpunk). I.e., do I need this game when I can already cover these themes with other games?
That's a fair point. I mean, I've loads of games that could cover this as well. I also think that the scope is going to be more limited than a regular CP game.

That said, I like FL as well and I'm keen to see how they adapt the mechanics to the BR game. :smile:
 
Their work on Alien was pretty outstanding, like, high water mark for IP RPG production. Both in terms of how good it looks and the approach they took to the material. If Bladerunner is done in the same shmexy way, picking up the PDF is the least I'll do.

How does the system play? I've never tried it, or even tried to grok it.
 
As much as I love the original film, Deckard isn't the hero and the Bladerunners are the bad guys. They hunt and kill without mercy escaped slaves. Having them as the focus of an rpg is just way off for me.
Yes me too, but if it's handled well enough and deftly enough (e.g. all nuanced and philosophical and the like) it might work. If it's REPLICANTS BAD BRRRRRRRR KILL then it'll leave me cold.
 
Looks like the KS is coming in early May.

Apparently, the main focus is on investigation, and no real surprise here, of course, you play Blade Runners. I think it'd be fun to play Replicants as well (I hope they have that option or at least a supplement).
I guess the question here is whether replicants are just like people or not. The movie is ambiguous, but in the book, replicants were absolutely not human in the way they thought. They were completely lacking in empathy.

It's classic situation you get in D&D. If you let your players be elves and dwarves, then elves and dwarves are probably going to act just like humans. I'm not completely opposed to playable replicants, but I'd like the game to retain some sense of replicants as something new and different.
 
Yes me too, but if it's handled well enough and deftly enough (e.g. all nuanced and philosophical and the like) it might work. If it's REPLICANTS BAD BRRRRRRRR KILL then it'll leave me cold.
I'm guessing that they won't go that route, I mean BR 2049 wasn't about that. There were "good" and "bad" replicants. And the main character, a Blade Runner, WAS a replicant.

Can't get more grey than that.
 
I don't know how they will handle it. The previews of some of the spreads were released and they are, as expected, beautiful.

Being a blade runner would be somewhat....like the BPN system in SLA Industries. Interesting the first few times but getting tired real quick. I mean, how many times can you have a fight and kill someone who's quietly harvesting food grubs to feed people. Talk about an unnecessary death.

An unintended and unfortunate side effect of these licenses is the propensity for reduced community content, for example, Aliens.
An unintended and fortunate side effect is that it turns eyes to indie books like Mothership, Hostile.

And it kinda feels like the big reveals have been done. But it will be beautiful.
 
I don't know how they will handle it. The previews of some of the spreads were released and they are, as expected, beautiful.

Being a blade runner would be somewhat....like the BPN system in SLA Industries. Interesting the first few times but getting tired real quick. I mean, how many times can you have a fight and kill someone who's quietly harvesting food grubs to feed people. Talk about an unnecessary death.

An unintended and unfortunate side effect of these licenses is the propensity for reduced community content, for example, Aliens.
An unintended and fortunate side effect is that it turns eyes to indie books like Mothership, Hostile.

And it kinda feels like the big reveals have been done. But it will be beautiful.
Yeah, I am considering this more because it is Free League than because it is Blade Runner. I'm assuming they have found an interesting angle on this based on their previous games, but we'll see.
 
Yeah, I am considering this more because it is Free League than because it is Blade Runner. I'm assuming they have found an interesting angle on this based on their previous games, but we'll see.
To reply to myself and bolster my point, neither of the Blade Runner movies made great money. This isn't the property you license for an easy cash-in.
 
On their site it says:

S
et in the year 2037, the Core Rulebook begins the adventure shortly after the Wallace Corporation debuts the new Nexus-9 Replicants on Earth, giving players the choice to play as either human or Replicants.
 
On their site it says:

Set in the year 2037, the Core Rulebook begins the adventure shortly after the Wallace Corporation debuts the new Nexus-9 Replicants on Earth, giving players the choice to play as either human or Replicants.
I want to play a Bladerunner that's a Replicant that's a Colonial Marine that's an Alien that's an Android!
 
On their site it says:

Set in the year 2037, the Core Rulebook begins the adventure shortly after the Wallace Corporation debuts the new Nexus-9 Replicants on Earth, giving players the choice to play as either human or Replicants.
Spoilers! Now you have ruined everyone's chance to decide what they think about the game without any information about it.
 
It's a narrow focus for an RPG, probably better for short campaigns and one-shots, but it's hard not to be interested in an official RPG.

EDIT: I now view some RPGs in light of being able to draw players into a convention game. A Bladerunner RPG should draw a crowd*.

*Sure, some of that crowd might be Replicants, but what can you do?
 
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Spoilers! Now you have ruined everyone's chance to decide what they think about the game without any information about it.
As long as I am ruining everyone's second guessing, here's a smaller one:

The core game and its line of expansions will push the boundaries of investigative gameplay in tabletop RPGs, giving players a range of tools to solve an array of cases far beyond retiring Replicants. Beyond the core casework, the RPG will both in setting and mechanics showcase key themes of Blade Runner – sci-fi action, corporate intrigue, existential character drama, and moral conflict – that challenge players to question your friends, empathize with your enemies, and explore the poisons and perseverance of hope and humanity during such inhumane times.​
Sounds like you can play a character who is getting divorced because your spouse was cheating on you with a wealthy advertising executive.
 
I guess the question here is whether replicants are just like people or not. The movie is ambiguous, but in the book, replicants were absolutely not human in the way they thought. They were completely lacking in empathy.

It's classic situation you get in D&D. If you let your players be elves and dwarves, then elves and dwarves are probably going to act just like humans. I'm not completely opposed to playable replicants, but I'd like the game to retain some sense of replicants as something new and different.

Assuming that they are going on the movies then I think Replicants' have a lot of potential to play. They were certainly dangerous in the original movie but I always felt sorry for them (well... most of them). But it will be interesting to see how they will do it in the RPG.
 
I kind of burned out on cyberpunk years ago, due to an overdose of it, but I always liked the noir elements in the Blade Runner universe. This all sounds like they're really going to emphasize that aspect of the game, so I'm kind of reluctantly getting somewhat interested. Free League certainly make some nice looking games and I own Mutant Year Zero (+ its 3 companion games) and Vaesen.
 
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As long as I am ruining everyone's second guessing, here's a smaller one:

The core game and its line of expansions will push the boundaries of investigative gameplay in tabletop RPGs, giving players a range of tools to solve an array of cases far beyond retiring Replicants. Beyond the core casework, the RPG will both in setting and mechanics showcase key themes of Blade Runner – sci-fi action, corporate intrigue, existential character drama, and moral conflict – that challenge players to question your friends, empathize with your enemies, and explore the poisons and perseverance of hope and humanity during such inhumane times.​
Sounds like you can play a character who is getting divorced because your spouse was cheating on you with a wealthy advertising executive.
Okay. As a fan of Free League, that's good enough for me. I'm going to back this.
 
As long as I am ruining everyone's second guessing, here's a smaller one:

The core game and its line of expansions will push the boundaries of investigative gameplay in tabletop RPGs, giving players a range of tools to solve an array of cases far beyond retiring Replicants. Beyond the core casework, the RPG will both in setting and mechanics showcase key themes of Blade Runner – sci-fi action, corporate intrigue, existential character drama, and moral conflict – that challenge players to question your friends, empathize with your enemies, and explore the poisons and perseverance of hope and humanity during such inhumane times.​
Sounds like you can play a character who is getting divorced because your spouse was cheating on you with a wealthy advertising executive.
Deckard's unhappy marriage was an important part of the book, after all.
 
On their site it says:

Set in the year 2037, the Core Rulebook begins the adventure shortly after the Wallace Corporation debuts the new Nexus-9 Replicants on Earth, giving players the choice to play as either human or Replicants.
I re-watched the start of 2049 yesterday and I'd be interested in playing a character like K, or even Luv. Part of an oppressed work force. K getting sucked into a resistance, Luv painfully aware her people are being oppressed.

There's a lot of "human" people on Earth who are essentially homeless or scavenging so K is better off than them. It's essentially just layers and layers of shit.

But I'd also enjoy weaving a scenario a little like the 2049 one. Maybe it's about a dummy corp, buying up replicants and giving them lives. Or even wilfully disrupting the investigations by LAPD Blade Runners. I think there is mileage outside of the Slave Catcher trope.
 
I re-watched the start of 2049 yesterday and I'd be interested in playing a character like K, or even Luv. Part of an oppressed work force. K getting sucked into a resistance, Luv painfully aware her people are being oppressed.

There's a lot of "human" people on Earth who are essentially homeless or scavenging so K is better off than them. It's essentially just layers and layers of shit.
If you are layering on shit, in the book, the Earth is so poisoned that the only people left on Earth are the ones that didn't qualify to go to a colony. If I recall that was taken into account when they made the movie. It's why there are large sections of the city that seem empty, with the remaining people clustering close together in certain areas. It gives the blaring ad encouraging people to go off-world a bitter irony as well.
 
If you are layering on shit, in the book, the Earth is so poisoned that the only people left on Earth are the ones that didn't qualify to go to a colony. If I recall that was taken into account when they made the movie. It's why there are large sections of the city that seem empty, with the remaining people clustering close together in certain areas. It gives the blaring ad encouraging people to go off-world a bitter irony as well.
Which then presents a huge amount of stuff to be developed....presumably by the imaginations of Fria Ligan.

I mean, we see a "Sulaco" hanging in the air in BR2049. So....offworld. How does that work? Must be FTL (and by that I mean near teleportation) or else Roy Batty wouldn't have made it back from seeing his C-Beams. Wallace talks about 9 new worlds.

So, lets see what they produce.
 
Big BR and Free League fan but was not totally interested in this, or trying to convince myself of that to save money.

But this thread has offically got me on board now...
 
Are there other games, sci-fi or not, where you play law enforcement?

Judge Dredd seems more than a cop.

I have this but never really used it when we played CP2020:

94f031865d2fdf402236f5db8354dc2cc1ccd583__45793.1626875939.jpg
 
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It's a bonus that I actually do not own any game in the cyberpunk genre yet. :wink: (I do own one film noir game: Mean Streets Expaned from Precis Intermedia.)

I like Alien well enough, but I can't see myself ever run it or read through a bunch of its lore so I skipped on that one. Certainly a beautiful looking game, though.
 
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