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The author, Charles Ferguson-Avery. He ran the first KS himself. Just check out the comments for the sort of issues I and many others had. The lateness I just expect from a KS anymore. It was the utter lack of communication or transparency that really turned me off him.




That makes sense, Wet Ink ran the second KS which is the one I backed and I had none of the issues raised in the first. Thankfully I wasn't aware of the first or I may have abstained.


I saw at DTRPG there are some products listed under CFA and others under Wet Ink but authored by CFA. Perhaps he has determined he is a better author than publisher leading to this development.
 
So I discovered Old School Essentials through a Humble Bundle and fell in love. I have vocally expressed dissatisfaction with D&D 5e (no bad vibes to those who enjoy it) but I’ve found the version of the game that actually “clicked” for me. I will always be a Mythras guy, but for those times when I’m catering to D&D players, the following will be my tools:

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I had previously thought them lost at the Canadian border, but luck was on my side. What a relief!
 
So I discovered Old School Essentials through a Humble Bundle and fell in love. I have vocally expressed dissatisfaction with D&D 5e (no bad vibes to those who enjoy it) but I’ve found the version of the game that actually “clicked” for me. I will always be a Mythras guy, but for those times when I’m catering to D&D players, the following will be my tools:

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I had previously thought them lost at the Canadian border, but luck was on my side. What a relief!

I've sifted through a bunch of the D&D based games and also grabbed that bundle. OSE advanced is looking like it will satisfy my occasional D&D needs so I'll probably end up grabbing a hard copy.
 
Necrozius Necrozius Toadmaster Toadmaster I own the first printing boxset and the additional "advanced" small hardcovers, but I'm thinking of picking up those two tomes as well. The separate books are really pretty but switching to the two tomes seems more practical for certain situations.
 
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The new publisher for Everywhen has put out some really good stuff for the game since he took over. The original publisher was good, but I think Garnet Elliot has done wonders for the game.

Yes, Garnet Elliot's Pulp and Viking books are excellent. I'm really looking forward to seeing what new material he puts out for Everywhen. I know Sword & Sorcery and Space Opera are getting books but I'd also particularly like to see Sengoku era Japan, Classic Fantasy, and Kung Fu/Martial Arts setting books.

Chris had mentioned some things in the works for H+I in a couple of those threads, but had also mentioned he needed to get AP finished. He's at the point now where he is putting together the omnibus for that (as all the individual ones came out), so he's finally had the time to do more H+I material.

Again, I'm really looking forward to seeing what he does with the line. The upcoming Intriguing Options supplements sound very promising.
 
Dolmenwood. :wink:

Lovely as that looks, I'm not yet decided on picking that up or not. I mean, it's gonna be like three books, right? :sweat:

Yeah there's going to be a player book, monster book and campaign book. I was a member of the Patreon for several months, and the stuff Gavin's been producing looks awesome. I'm eagerly looking forward to the Kickstarter. I imagine the physical books will take a bit to arrive, but the PDFs should be done very soon after the campaign ends. He's not launching the KS until he's done with the writing, minus stretch goals.
 
Yeah there's going to be a player book, monster book and campaign book. I was a member of the Patreon for several months, and the stuff Gavin's been producing looks awesome. I'm eagerly looking forward to the Kickstarter. I imagine the physical books will take a bit to arrive, but the PDFs should be done very soon after the campaign ends. He's not launching the KS until he's done with the writing, minus stretch goals.
I don't really need a campaign, but I'd want plenty of setting information and maps.
 
I don't really need a campaign, but I'd want plenty of setting information and maps.

It's not a campaign as such, more just all the GM information: hex contents, factions, locations, NPCs, etc. There's no overarching storyline to follow.
 
Haunted West
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Is it just the angle? Because that looks way too thin to be the Haunted West tome. It's huge enough to do real damage if dropped...
 
Is it just the angle? Because that looks way too thin to be the Haunted West tome. It's huge enough to do real damage if dropped...
It's just the angle. It's a huge tome indeed, and apart from the somewhat goofy cover illustration it looks beautiful with fascinating content. I'm really content with this purchase.

That looks like the most blatant Deadlands ripoff.
Like I said, I'm not particularly fond of the cover illustration, but not only could you run something along the lines of Deadlands with this, it can probably handle any kind of western setting you can come up with, with or without weirdness.
 
That looks like the most blatant Deadlands ripoff.
You can see more about it here :



It's as much a rip off as having different games about any particular historical period are. It has a different focus, and a different timeline to create a different setting.
 
I received what I'm counting as early Birthday Gifts: Castles and Crusades (PHB, Treasure & DM, Monsters, Airhde Monsters and a little more.)
Modern Age and Modern Age Companion. (Maybe I can do a proper Gamma AGE game now.)
 
My print copies of Ghastly Affair arrived from DTRPG today. Nice modest sized hardback books (around 160 pages each), and they seem to be well put together. I've heard some grumblings about DTRPGs printers, but who ever they use for the West Coast USA I've had no issues with.

I like the stylized but simple layout and artwork, a mix of almost cut out or stamped B&W illustrations with some full page B&W sprinkled here and there.

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It's as much a rip off as having different games about any particular historical period are. It has a different focus, and a different timeline to create a different setting.
I'm not going with the alternate timeline, but it looks like it's more than perfectly serviceable for 'historic' western gaming.
 
Been a while :hmmm:

Anyway been clearing out the rented storage place where I've kept boxes of ... well, crap basically for the last seven years. My RPG stuff was rescued last year for the most part but there was a niggling feeling that some things were missing, had been sold, or been lost somewhere. Oh well. Or so I thought.

Dungeon Crawl Classics hardback turned up a while back, today buried in boxes of random stuff were the following:

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What is it?

Dragonlance SAGA game
plus some expansion book. This one was played with cards and never really caught on. The Marvel SAGA game is probably better known but that suffered from the 'curse of Marvel' which meant it was canned a year or so into its life. Other Marvel games that followed went the same way and the new one will too judging by the less than stellar response to the playtest. I think this one played different to the Marvel game but it was a novel idea to do things differently that didn't catch on and that was that.

Star Wars Revised and Expanded. I have a bunch of these. It's a tossup whether I have more of these or Rules Cyclopedia (BECMI D&D) but I expect I'm only a few short of being able to wallpaper a wall with them. Anyway this one is in nice condition... except... there's a ding in the cover. Some things didn't come off unscathed in the rush to move out, sadly.

Star Wars Saga game Starships of the Galaxy. I remember back in the day this one being hard to track down for reasonable money and when I finally won one on the bay of E for what I thought was 'reasonable' money (whenever it was, 10 years ago?) I wondered what all the fuss was about because shortly after I got another for cheap and sold it. This one I thought was the book I'd sold and was rather surprised when it emerged from a box of random crap that's been in the lockup for 6 years or so.

Also found various D&D novels - the run of the Dragonking of Mystara and the Dark Sun novels along with the various Drizzt stuff and a few more.

In other news I finished scanning and laying out the BECMI players manual about a month ago and for an added layer of frustration/difficulty laid it out in Word. No more fuzzy lines, text perfectly clear and copies/pastes right (try copy/pasting the grey box text from the official scans and you'll see what I'm talking about) and despite the frustration that comes from whacking a square peg into a round hole (using word instead of Indesign or some other option) you can pretty much recreate the book almost perfectly. Headers are crap to work with when they should be easy though. Some proper teeth gnashing went on there.

I didn't print/bind the book into a 'remastered 40th anniversary edition' though because I'm going to do the whole thing and the DMs guide again. The next time it will be in at least one point higher font, maybe two because I think the BECMI stuff is in 8 or 9 and my eyes are crap. The finished thing will be + page count but nothing changed, edited, taken out etc. I think I found one typo from back in the day. You into your or the other way around if I recall.

Once done I was going to submit the file to drive thru or Wizards and see what they said about using or reprinting it but WOTC legacy opinion of the older stuff seems to be 'we wish it didn't exist but as a courtesy and because $$$$ here it is but it doesn't fit in with our current bla blah'. I still have some time to make a 40th anni edition. Next year isn't it? Anyway, in the meantime working, shifting crap from the lockup and occasionally getting out on the motorbike.

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In the UK we have such variable weather you have to expect anything but these days I'm a goldilocks biker. Not too hot, not too cold etc.

I set the phone on a bin and ran over to sort of stand next to the bike and thought about pulling a funny face when the pic was taken on a timer (10 seconds and the countdown is set to silent which I'll have to remember to change). A second later I would have been gurning I expect, eyes half closed looking gormless as usual. Normally the phone falls over, gets a great shot of my elbow and nothing else, falls to the side and gets a pic of the sky etc. Anyway, had a good day, with ... um, 'spirited' progress especially on the twisty stuff on the North York moors. Bike is a zzr1400, yanks call em ZX14r I think. Kind of like a Hayabusa, but a bit faster (and a bit more leg room, hence I went for this). When you pin it the traction control goes bananas and the thing tries to wheelie and dance/slide up the road. Fun when you get used to it but the first time when I got this thing I remember laughing hysterically in my helmet because it was so much faster than my old bike (which was a 1000cc but this makes it seem like a scooter). Can't fit on sports bikes sadly, at 6'4 ish but at 51 years old I think my back/shoulders/neck is probably all the better for it.

Finally we have something I've been playing about with. Current book press mk2 and (latest) mk3.

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I cannibalised a jenga set with a drill, glue and some of those rare earth magnets you can buy off ebay for mk3 of the book press. Here we have mk 2 (which is good and does the job pretty well) and mk3 made out of the card I use for covers, jenga bricks stuck on and the whole thing sticks together thanks to the magnets for a really tight fit for the paper, pulls apart albeit with a little effort - the magnets are quite strong! I can't afford a guillotine for razor edge cutting of paper so I thought I'd try something else. All it has to do is hold the printed pages perfectly aligned in a stack. Sounds easy but cutting wood to less than 1mm tolerance so there's no play or movement is really tricky for the previous book presses. We'll see how I get on. May try it on OSE or something else, not sure yet. I will use the flat round super strong magnets to clamp together a slip case for the T&T/Vs Darkmaster books and any other bullet stoppers I split into smaller tomes.
 
Woot, the new Brindlewood Bay PDF just dropped for KS backers. Check your inbox folks. :thumbsup:

I also just got around to buying Into the Unknown by our very own b9anders b9anders , which I look forward to reading after work with a cold beer to start my long weekend.
 
Woot, the new Brindlewood Bay PDF just dropped for KS backers. Check your inbox folks. :thumbsup:

I also just got around to buying Into the Unknown by our very own b9anders b9anders , which I look forward to reading after work with a cold beer to start my long weekend.
Yep. It's looking very good.
I haven't had a chance to read over it all yet, but the size has increased greatly over the original free version. I'm hoping they give more examples of play.

FYI. People might need to check their "My Library" portion of DriveThru and look for the v2 version of the book, since they found a section missing and corrected it.
 
Woot, the new Brindlewood Bay PDF just dropped for KS backers. Check your inbox folks. :thumbsup:
I just found the Brindlewood Bay kickstarter pdf drop as well - downloading it into my iPad soon, and will give it a good squizz tonight.
Will be such a unique little treasure of a rpg book to have in the collection :grin:

I also just threw some money at Free League for VAESEN's new supplement, and looking forward to when it gets here:
PRE-ORDER: Vaesen Mythic Britain & Ireland
:shade:
 
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Ordered a bunch of stuff the past few days.

From Drivethru, I ordered Crusaders and Camp Dungeon Crawl (one of the PocketQuest games that actually had a print version)
From Exalted Funeral I ordered Bloodheist and Liminal Horror (no relation to the Modiphius rpg Liminal)
From Lulu: 4C Expanded 2.0

I wanted to get F.I.S.T. in print, but it was out of stock at the time. Maybe next time.
 
So... The latest acquisitions I had time to read....

DEVIANT THE RENEGADES: I hadn't read a game related to the World of Darkness/Chronicles of Darkness/Whatever in quite some time and this really felt like discovering a time capsule: boring fiction, a system that looks simple but is turned into something clunky, a writing style a bit on the pretentious side.... But to be fair, you should know what to expect I guess and it's pretty well done: the focus is very tight (You're the result of an experiment and now fight against the conspiration that created you) and at the same time very open (want to play the X-Men? Blade Runner's Replicant? All the Psi-children, from Akira to Stranger Things? You can do it). The game insists on the fact that the conspiracies are controlled by humans, it doesn't need to refer to any element of the Chronicles of Darkness mythos, so the game stands pretty well on its own. In the end it's not for me but it was a nice trip down memory lane nonetheless. The 90s are strong in this one and if you like other CoD entries this one is a no brainer. In fact it remembered me a lot of Barry Windsor Smith's Monsters graphic novel. It's a strong candidate for a solo campaign as well.

TRINITY CONTINUUM & TRINITY CONTINUUM AEON: a long time ago I bought the Aeon Trinity book from White Wolf and I remember liking the sci-fi setting that was proposed there. You're a badass Psionic and must fight the good fight to save the Earth from.... Well, a lot of things, it's quite epic in scope and it really is a fully fleshed and unique sci-fi setting. As in the older revised edition, the Aeon book comes with all the secrets revealed to the GM so you can do with it as you please. To run the game you need the core book, Trinity Continuum that ended up being... A good suprise? A least on paper it feels as a really streamlined version of the old Storyteller system, to the point I'm considering it to run an Aeon campaign instead of coming up with my own rules as I often end up doing. I have to run it to be sure but so far I was pleasantly surprised by this book. All in all I'll be keeping those two and I'm quite happy with my purchase.

KULT DIVINITY LOST: I acquired the french translation of the book and so far I'm liking it. Yes I know PbtA experts claim the use of 2d10 is kinda broken and the old campaigns don't fit the PbtA style of play well and yaddi, yaddi, yadda but I still want to run a few one shots to give the game a go at the table. It looks great, it reads well, it takes itself a bit too seriously but I can't help but like it. I always liked Clive Barker's style of horror and there's nothing as close to it as Kult imho. I'm running Gallery of Souls this thursday so we'll see if it works or if it all crashes and burns.

Next on the pile will be Troubleshooters...
 
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Decided on a lark to get the Heroes Unlimited Bundle of Holding deal that just ended. I stuck with the basic package since that already had plenty for me for now.

It's not my first Palladium book, so I kind of had an idea what to expect going in, but it seems to be better organized and put together than some of the other stuff from them that I've read. Plus there's just a sense of fun and excitement running through it that makes me want to roll up some characters and try it out. I can see where it wouldn't be everyone's cup of tea, but I think I could have some fun with it.

The only other book in the bundle I've looked at so far is Century Station, the setting book, which at a glance seems like a pretty solid city book that could be used for other games too.
 
I got a chance to go to a new collectible store in a local mall this morning. Amazing store will all kinds of STUFF. They had a shelf of RPG books. I saw they had a near mint copy of Freedom City for M&M for a bargain at $10. They also had a copy of d20 Adventure! by White Wolf for $15. Looks like a good book to plunder some ideas and mechanics from. I looked in their great book and comics section too. I found a copy of The Lone Ranger Chronicles, which is a compilation of short stories written by folks such as Denny O’Neil, Chuck Dixon, and Paul Kupperberg. They take place between 1855-1890. I’ve been interested in this for years and it was $10, so a great buy. Looking forward to enjoying this stuff.

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I backed the Into the Odd Remastered Kickstarter and got it about a month ago. Looking through that and the free PDF version of Electric Bastionland made me interested in getting it in physical form. Ordered it from Exalted Funeral last week and it came yesterday. Both of them look amazing, with Into the Odd being laid out and designed by Johan Nohr of Mork Borg fame.
 
Decided on a lark to get the Heroes Unlimited Bundle of Holding deal that just ended. I stuck with the basic package since that already had plenty for me for now.

It's not my first Palladium book, so I kind of had an idea what to expect going in, but it seems to be better organized and put together than some of the other stuff from them that I've read. Plus there's just a sense of fun and excitement running through it that makes me want to roll up some characters and try it out. I can see where it wouldn't be everyone's cup of tea, but I think I could have some fun with it.

The only other book in the bundle I've looked at so far is Century Station, the setting book, which at a glance seems like a pretty solid city book that could be used for other games too.
I’m a huge Palladium fan and while many people want to crap on it I don’t believe it is unplayable. I do think the books need better editing and that the system is one where you want someone experienced in it to teach you as opposed to teaching yourself.

Two Hour Games are the same way, neat ideas and innovative mechanics hampered by lack of an editor.
 
I’m a huge Palladium fan and while many people want to crap on it I don’t believe it is unplayable. I do think the books need better editing and that the system is one where you want someone experienced in it to teach you as opposed to teaching yourself.

Two Hour Games are the same way, neat ideas and innovative mechanics hampered by lack of an editor.
Oh it's definitely not unplayable. For a while we were on a Palladium kick, and played Palladium Fantasy, Rifts, Beyond the Supernatural, Robotech, Heroes Unlimited, Ninjas and Superspies and Recon (which is Palladium, but... not)

I was going to get the bundle... but then realized I already had it LOL
 
I’m a huge Palladium fan and while many people want to crap on it I don’t believe it is unplayable. I do think the books need better editing and that the system is one where you want someone experienced in it to teach you as opposed to teaching yourself.

IMO, it's a system that plays better than it reads. I don't think it is that complicated at its core, and the combat is better than a number of other systems I've played.

I also think a lot of the complexity is front-loaded in chargen, but once you're through that and have everything squared away, it's smoother from there.
 
IMO, it's a system that plays better than it reads. I don't think it is that complicated at its core, and the combat is better than a number of other systems I've played.

I also think a lot of the complexity is front-loaded in chargen, but once you're through that and have everything squared away, it's smoother from there.
Eh... it has some bad spots, and doesn't fit my gaming style now, but it is definitely playable and also definitely has some good ideas and material.
 
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I backed the Into the Odd Remastered Kickstarter and got it about a month ago. Looking through that and the free PDF version of Electric Bastionland made me interested in getting it in physical form. Ordered it from Exalted Funeral last week and it came yesterday. Both of them look amazing, with Into the Odd being laid out and designed by Johan Nohr of Mork Borg fame.
Does Electric Bastionland require Into The Odd?
 
Does Electric Bastionland require Into The Odd?

No they're both standalone. They're essentially the same setting, Bastionland, at different points in its timeline. ItO is set during the setting's industrial age and EB is set during its electrical age. He's working on a new point in the timeline called Primeval Bastionland now.
 
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