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I'm a sucker for a good book of random tables, so I just ordered it for myself.I don’t have a pic but my copy of the Sandbox Generator also showed up yesterday, it’s a great product as is their maritime product When Sea is Calling.
If I hadn't already read 3rd edition, I would certainly have liked reading 1st even more, but 3rd is what we'll play. While beginning our tale in 1996.Unknown Armies is great. One of the few RPGs that I like every edition of and would play any just to be able to play UA First Edition is still great with a simple yet flavourful ruleset. Some of the setting details are pre-9/11 and firmly placed in the 90s, which is the main area the later editions improved on as time went by.
Yeah, same here, really!Honor+Intrigue is great, I f I didn’t already have it I would be all over that bundle
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DTRPG POD Order. Of course I got another POD coupon as soon as this came in...
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DTRPG POD Order. Of course I got another POD coupon as soon as this came in...
The A-team is almost a perfect fit for it as well.this is such a great game, you can go G.I Joe, Delta Force or Dogs of War with this one (and quite frankly any modern pulp adventure). It's clearly written tongue-in-cheek but it's a robust and fun system that plays great at the table. PDF on DTRPG, print on Lulu and it's worth every penny.
Of which one? RMU? You should have gotten a coupon if you got the PDFI picked up the PDF before the POD was available. Tempted to get the print too.
Shadows of a Dying Sun. I posted on the product page and Alan gave me an email address to contact for the coupon.Of which one? RMU? You should have gotten a coupon if you got the PDF
I have wanted to run an A Team Dogs of WAR for years, I will do it in 2024 if not at a virtual con this year.The A-team is almost a perfect fit for it as well.
That art work, just so evocative. Just excellent.
Adventures in Middle Earth was better suited for 5e than 5e was.I think 5e would be well suited for LoTR.
I should mention that I'm not really a fan of 5e per se. But I think it could work for LoTR, assuming you wanted that epic level of character. My own personal preference for ME would always be MERP or Against the Dark Master.Adventures in Middle Earth was better suited for 5e than 5e was.
Yeah I loved it. It’s out of print now. I don’t know much about the new one, but if it is built off of the same core, I think it will be great.I should mention that I'm not really a fan of 5e per se. But I think it could work for LoTR, assuming you wanted that epic level of character. My own personal preference for ME would always be MERP or Against the Dark Master.
However, I'd certainly have a look at AiME. I presume that's the Cubical 7 one?
I should mention that I'm not really a fan of 5e per se. But I think it could work for LoTR, assuming you wanted that epic level of character. My own personal preference for ME would always be MERP or Against the Dark Master.
However, I'd certainly have a look at AiME. I presume that's the Cubical 7 one?
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Who are you?!!!!! What have you done with Mankcam!!!!
Fate is not an engine! Its....
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Totally agree on the MERP angle. I have AtDM, but haven't had a chance to take it for a spin.I should mention that I'm not really a fan of 5e per se. But I think it could work for LoTR, assuming you wanted that epic level of character. My own personal preference for ME would always be MERP or Against the Dark Master.
However, I'd certainly have a look at AiME. I presume that's the Cubical 7 one?
We have another convert! I love those sheets too!I have both TOR and AiME because I'm a Tolkien collector. I had the TOR first, but my mate was crowdfunding the D&D 5E version, and I just got caught up with him, heh heh.
To tell you the truth, they are very similar. Same artwork, and many of the same peripheral game mechanics. The core mechanics are different, but overall they feel similar. TOR use of Hope ports to D&D 5E Inspiration, but TOR does it better.
I prefer the D&D core mechanic however, I find TOR feels more clumsy actually, it's a bunch of dice and a wild dice, and I'm not sure how it does unskilled actions. At least D&D feels a bit smoother in that respect, and as a GM I'ld run it over TOR for that alone, as well as player familarity.
But in most other ways the experience of TOR and AiMe is more or less the same for evoking the Tolkien flavour, given that the same authors worked on both.
Actually, just to add to the Heresy, I greatly prefer using Fate Core as the engine, and using these TOR/AiME books for inspiration.
The Fate system is just more liberating when it comes to balancing Elves vs Hobbits vs Humans etc. Aspects really shine when you get them right, and cover alot of ground. Fate is also great for not having to stick to a Class structure like D&D promotes.
The narrative emphasis of the Fate Core rules tends to suit Middle Earth much better than a crunchy system (and no, it's not a storygame).
I usually make my own character sheets for Fate and retrap them for the setting, so it all tends to have just as much flavour as the TOR/AiME. I use TOR/AiME supplements for the main resources (along with some of my old MERP supplements). I ran the mini-campaign from TOR Bree book last year and it went great
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So that's my heresy, heh heh
In your opinion. It's worked well for me. I think anyone who says that X is not a good fit for anyone's game is pulling out the badwrongfun card. As long as your table likes it, it's the right choice, IMO.Anything gritty like Grimdark, Sword & Sorcery, or Hard Sci Fi would be a godawful fit for Fate Core.