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The truck has an electronic starter requiring a code or some high-tech hotwiring if you want the engine to turn on.
The third ground car parks behind the other two. Nils signals to Trip, who throws the lever to open the gates. Nils attempts to start the truck but suddenly realizes he doesn't have a command code. Meanwhile, across the street, as soon as the gates begin to open, three men armed with rifles pour out of the far side of each parked ground car, crouching behind the body of each vehicle for maximum cover.From your vantage point inside the truck, you now see another set of headlights illuminating the roadway from around the bend.
Nils looks out the window in fear.‘Shit!’ I duck down below the dash. ‘Nils how long will it take for you to get this thing going?’
[Nils has Electronics-1 and Mechanical-1 and this is just an ordinary cargo tractor-trailer, so he should have no problems hotwiring the vehicle if he is willing to spend about a minute working at it. If he wants to go faster, he'll need to chuck some dice; however, if he fails the dice roll it may mean he damages some electronic components in his attempt, which means a second try may be much harder.]Nils looks out the window in fear.
"Let me try something..."
He looks to see if he can hot-wire the truck in some way by opening the dashboard and fiddling with the circuitry.
[Yes, he is in the rear with Navuluri and Eloise...and Dave? Or did you leave him in the warehouse?Did Volodimir manage to get to the rear? If so, he can't shoot at them...for now.
[I don't have the rules with me at work so I'll update this when I get home. Is Eloise shooting at anyone in particular or just suppressive fire?]
[Chuck 2d6 and hope for 5- due to their cover and your being in a rapidly accelerating vehicle.]I pop up and try to get one aimed shot off before we hit.
Chuck 2d6 and hope for 5- due to their cover and your being in a rapidly accelerating vehicle.
[I should have said you need 11+, not 5-, for some reason my brain was thinking roll under, but it's a miss either way. And I rolled an 8 for AsenRG, also missing.]Rolled a 7.
The truck's onboard computer has a screen display for navigation that shows you're currently driving north in Lowtown. The streets are lined with rundown buildings and ramshackle camps where vagrants warm their hands at trashcan fires. The dashboard lights up in the truck cab with a text alert regarding an all-points bulletin due to a report of a stolen tractor-trailer rig. It seems your acquaintance back at the warehouse has called the police. Another text alert refers to a kidnapping at the Manila Traders Mercantile Bank building, and another refers to a shootout and taxicab crash in Little Nairobi. All routes from Lowtown into Tropicana city center are being blockaded with mandatory police stops due to suspected terrorist activity.Nils takes a hard right to get onto the street.
Nils gazes out at the vagrants, eyes caught by the trashcan fires for a moment.
"Well it seems we're wanted for basically everything and now we got somebody following us. Any way to get out of this city? Eloise could you check that navigation display for alternate routes?"
The screen displays multiple routes to the city center, which you know to be roadblocked, as well as two routes each to the jungle and the starport. Pop-up items you more about each of them. The roads to the jungle are indicated to be the least used and are vestiges of early scientific and commercial expeditions. Of the roads to the starport, one is a major artery for commerce and delivery of matériel, likely to be watched by law enforcement, and another is a small old service road from the starport's early years. There's a warning that the service road is in a state of disrepair at this time due to budget cuts.‘Will do,’ I say. ‘Touching the screen to activate it. ‘But I’m tired of running, I say reverse and let’s take the last of these scum out.’