Baeraad
Reaction score
1,535

Profile posts Latest activity Postings About

  • It occurs to me that Warhammer Fantasy might appeal to me much better than Warhammer 40,000 because the former is all about keeping it simple and trying to secure some creature comforts, while the latter is all about how totall rad it is that everything is cluttered up and uncomfortable...
    Voros
    Voros
    WFRP is pretty cool, I now have most of 1st edition on legit pdf and 4e in hardcopy. Cool, amusing world building with lots of vivid NPCs. Hell they even satirize Thatcher, so much for no politics in gaming! Warhammer 40,000 looks like everything I don't dig in one game.
    Baeraad
    Baeraad
    WFRP is definitely one of my all-time favourite games. :smile: It's a setting that's at once very earthy and grounded and very colourful and vibrant. 40K is... well, it has its charm to me, but I kind of have to be in a very specific mood for it. You absolutely must not try to be practical or sensible about it - it's all over-the-top space opera melodrama, all the time.
    The Butcher
    The Butcher
    Look up the very first edition of Warhammer 40,000: Rogue Trader (the GW one, not to be confused with the later FFG one), that featured “fat Marines” (ie. before Space Marines were genetically engineered Übermenschen) and oozed with AD2000 tongue-in-cheek brutality and dystopia. Or just play WFRP, which is awesome too.
    Sometimes I remember why I put so much time and effort into this hobby.

    It's because if you put up with enough terrible campaigns with GMs who don't have a clue and other players who don't give a shit, sometimes, from time to time...

    ... you get to swing from lianas in the depths of the jungle to escape from giant carnivorous dinosaurs.

    And that just makes it all worthwhile. :grin:
    Idea for a game: anti-willworking. An elite breed of spellcasters have elaborate philosophies of how the world works on a deep, metaphysical level... and the world, because it hates to be pigeonholed, goes out of its way to prove them wrong at every turn.
    I swear Werewolf: the Apocalypse has an unhealthy grip on me. I read the sourcebooks, I get furious at the sheer misanthropic idiocy of it all, I throw them down... and then I pick them back up so I can read on and get more furious. I think I need help... :/
    I just had one of those moments when the players are talking about what they think your plans are, and one of them comes up with a theory that's like 3000% cooler than what you were actually planning.

    Now, to steal or not to steal...? :p
    One day the players in one of my campaigns may overcome their apathy enough to remember what dice they are supposed to roll without me having to remind them. Alas, that day is not today.
    Note with great sadness that the filthy players have not posted. POST, FILTHY PLAYERS!!! POOOOOST!!!! OR SO HELP ME!!!!!

    Ahem.
    And WE ARE POSTING, lazy players! And ONE and TWO and THREE and FOUR and MOVE YOUR TUCCUS three and four... :tongue:
    Having made my GM posts for the day, I shall now commence staring angrily at the screen and willing my lazy players to post their responses already.
    Interesting post:


    Especially:

    "if we could [see things from the perspective of Malory's female characters], men would appear as strange spirits too. Violent, dangerous, clad in iron, appearing out of the mists, dealing out death and strange troubles, focuses of obsession and desire for power, greatly wanted, greatly feared."
    • Like
    Reactions: Voros
    Baeraad
    Baeraad
    Now I kind of want to run a Mists of Avalon style Pendragon campaign where the players all play damsels, just to try the idea out.
    Reading some oWoD books. As always, getting the very strong feeling that the people writing them either didn't know or didn't care how their rule system actually worked.
    Baeraad
    Baeraad
    Sure, you can play it, but I maintain that you can't play Mage - in particular - the way it's described in the fluff. If someone can explain to me how characters with Arete 2-4 (which is supposed to be what most mages have) routinely seem to roll 3-4 successes at least given the sort of feats they pull off at a moment's notice, I'm all ears. :p
    Faylar
    Faylar
    I never did Mage. From what I heard it was an addon that wasn't overly popular. Mostly WTA and VTM.
    Baeraad
    Baeraad
    Those two do seem to be somewhat more coherent, yes.
    Aaaarggghhh, I'm trying to write a let's-read, but I just end up making personal attacks against the author. That's not at all what I want to be like. But he's just so damn ATTACKABLE! :p
    Faylar
    Faylar
    I have to ask... who? I have a few suspicions, but...
    Baeraad
    Baeraad
    *sighs* I probably shouldn't say, for the same reason why I shouldn't do this let's read. Let he without sin throw the first stone, and all. But yeah, like you say, there is no shortage of RPG authors who can get on a person's last nerve... :tongue:
    • Like
    Reactions: Faylar
    Dumarest
    Dumarest
    But I haven't published my work...
    Waiting for mythweavers to come back online so I can try to start my game. In the meantime, coming up with ways for the medical establishment in the World of Darkness to really suck.
    • Like
    Reactions: Voros
    The Butcher
    The Butcher
    Absolutely trivial to make his life hell. Residents in the US are expected to work 80-hour weeks. (And that’s after legislation was passed. 100-120 hours was common in some programs.)

    Continued failure to comply with his scheduled work hours will likely result in termination, making his future career prospects doubtful.

    A bit difficult to chase monsters when you’re working the equivalent of two full-time jobs.
    The Butcher
    The Butcher
    Besides, residents are expected to study a lot, give presentations and sit mock exams prepared to coach them for the medical specialty board exams.

    If you’re in an academic medical center you are also expected to be involved in research and publish papers.

    Furthermore, even if you do everything right, attendings can be dicks and berate you for the smallest mistakes.

    Now go and make your PC’s life hell.:hehe:
    Baeraad
    Baeraad
    Will do. ;)
    Prepping Hunter: the Reckoning. Must make antagonists Tragically Cool while also deconstructing the whole concept of Tragic Coolness. Because that's not too complicated or anything... :p
    Reading through the Hunter: the Reckoning rules again reminds me of two things: one, I really love the oWoD style and ambience. Two, I have really gotten completely spoiled by rule systems that actually... y'know... work.
    Say what you will of Exalted, and I usually do. But there's no other game that gives you the same "this is gonna be SO AWESOME!!!" feeling when creating a character.
    Okay, so... my geometry-warping hyperspatial maze essentialy has three interesting things inside of it. Now to figure out how the PCs might stumble across them...
    I'm aaaaaalmost getting back into the swing of things. One Wraith: the Oblivion session, planned. One Eldritch Skies game, starting to come together.
    Trying to come up with dungeon crawl. Brain won't work. Am disgrace to good GMs everywhere. D<
    Baeraad
    Baeraad
    Oh, the standard pyramid purpose. For a rich dude to be buried in it with all his shinies, on the off chance that you really can take it with you.
    A
    AsenRG
    So, human puppet dolls.
    And falling roofs.
    And the specter of a guardian dog.
    ...What? That's AsenRG dungeoneering 101!
    The Butcher
    The Butcher
    Look up pyramid floor plans and then Jaquay the hell out of them. Think up supernatural reasons for more rooms. Traps. Monsters in two flavors, guardians and squatters.
    Last night's Wraith: the Oblivion session ended with one player stuck in the Tempest and one player, on the advice of her Shadow, betraying another player to be captured by the Hierarchy. I feel that we're finally starting to play the game properly!
    Writing a roleplaying game...

    Should it worry me that a considerable portion of my wordcount is rants about how the players should sit down, shut up and listen to the DM?
    God help me, I am THIS close to starting to rant about entitled Millenial roleplayers...
    I may just have an idea for an Against the Dark Yogi campaign. Step one, foreign invasion. Step two, hunting for a shaving knife!
    While I ended up unimpressed with most of "Godbound," I find I really like the damage mechanic. Also the Effort system.
    Baulderstone
    Baulderstone
    The Effort system is great. It works very well for psychic powers in the new edition of Stars Without Number.
    Oddly, my main problem is that the damage mechanic is too crunchy. I just don't like the system for resolving damage between characters of different power levels. It works, but it feels convoluted.
    Baulderstone
    Baulderstone
    The whole saving grace of having a big bag of hit points, rather than damage levels or hit locations, is that it is dirt simple. Having a character be perfectly fine until they hit 0 HP and fall over might not be realistic, but it moves quickly and painlessly at the table.
    Baulderstone
    Baulderstone
    It does the job, and it wouldn't stop me from running or playing the game. I just am surprised at the number of people that find it a standout part of the system.

    Well, I have to admit the extra die just to spread damage around is pretty cool. I like that part.
    Mission for this week: write an interesting scenario with meaningful choices for a Lunar Exalt freeing slaves.
    Okay, so what happens when the guy who's been in charge the last 800 years suddenly gets killed just when there's a major crisis going on?
    • Like
    Reactions: AsenRG
    Dumarest
    Dumarest
    Don't keep us in suspense...!
    Baeraad
    Baeraad
    I guess I'll let you know after Saturday, since that's when I need to have come up with an answer... ^_^;
    A
    AsenRG
    Hilarity ensues.
    For the players, not necessarily the characters. For them, it's "mayhem ensues", instead.
    Want to run something. Lack the time and energy to actually prepare something.
    • Like
    Reactions: The Butcher
    Baeraad
    Baeraad
    Nooooo! That way lies madness! And giant robot squid, for some reason.
    Dumarest
    Dumarest
    Run Toon! Excessive preparation is the sworn enemy of Toon.
    Baeraad
    Baeraad
    Toon? Hmm. Now there's an idea. It's true that there's only so much prep you need to portray a cartoon world...
  • Loading…
  • Loading…
  • Loading…
Top