Some kind of push-pull advantage building mechanic could work. You could chose for a given action to work for advantage or try to execute the finishing move (submission, etc). The more you work for advantage the better your chances of getting the submission.
Oh, there's a system requirement. I was thinking about an adventure I started writing many years ago when I was high as fuck. It was a very, um, pungent take on a Micronauts/Inner Space kinda thing.
Huh. I gave this some thought and I really wouldn't even consider using a percentile system for an X-Files game. They work really well for it, I'm sure, I just don't think I'll ever choose to run those systems. I'd play that game, for sure, I just wouldn't run it.
I'm not sure what I would use...
I think its fucking ridiculous that not minding furry animal aliens (or fantasy races for that matter) should somehow equate to be being a furry. I have no problem with the Tabaxi or the Bear Folk from Kobold press. Anyone who doesn't like that can kiss my hairy ass. :shade:
I think the Scooby Doo bit is more about if you want to use this obviously not really appropriate setting for younger players you can do this, rather than Scooby Doo is a legitimate way to run Ravenloft in any kind of general sense.
So my fourteen year-old got ahold of a label maker at school and made a bunch of labels. First, he went around the school and labeled all the hand sanitizer dispensers Lotion. Then, he went back around the school randomly posting longer labels that said It puts the lotion on its skin or it gets...
On that note, there was a completely random 5 second cameo from Jeff Fahey in season 14 of Criminal Minds. As a tattoo artist. Just thought it was odd. Anyway, as you were ladies and gents.
I don't have an issue with using Scooby Doo as an example of the horror genre that's 'safe' for younger players. It pretty much does what it says on the tin.