Hmm. Maybe it might be better to try and fail at making my own game engine that ties into the setting, and failing but having an opening for others to work out how it would work in their favorite system than to just have an open ended "eeh, here" pile of descriptions that feel more like the text...
Hey, thanks for the advice. I manage to get an email from SJGs, and it was basically "read our legal page". And that in turn just seem like a big fat, "ehh, no."
So I am just going to go system agnostic and just give like setting lore, history, ideas and how everything kind of works.
[P.S. I...
I got a setting I've been developing for a while now and now the next step is the mechanics, which I realized is a huge weakness of mine and figure on adapting an existing system to create a better experience and wonder if I could refence GURPS rules (I.E. See page 22 for this rule, see fire...
In the cramped, walled city of rusted piles, crumbling sheetrock and tight corridors with the largest space being 2 meters wide exist a world of triad crime, trash and eras of discorded electronics that is compounded by the unreal, aimless curses and living shadows. This, is the basis behind...
I have a game idea where players take on roles of regular people who wake up one day and they are full fledge cartoons, but I'm trying to figure on a mechanic that both allows a person to do some high end Chuck Jones/Tex Avery stunts like instant teleport, pulling out a battleship from their...
I can personally tell as somebody who deeply studies animation, I had collected many, many books that just are not on the net, some times it seems like a particular book from the 1990's England doesn't exist, there is also lost media and some times the records can be wrong too.
Yeah, nether did I. But I have seen quiet a few horror fans say it, that and hacks too.
That is properly a good horror writer knows that one big piece of horror is to take away safety, and not just by dropping a person into a deep, dark woods stripped naked but making common tools and elements...
That is an easy one to get around, show anything supernatural on camera and I will guarantee it will be fluffed off as a hoax.
You can drag the werewolf to a lab, dissect it, write a whole scientific paper on it, create a whole new field based around the findings and the general populace when...
It is kind of a problem within the horror community I noticed is, they really don't want to look past a certain decade, I see a lot people constantly say they refuse to advance past the 1980's, and many of them don't want to move pass the 1920's, and there is a group of people who refuse to...
So I was reading this topic about "the problem with technology with horror" over on drunk duck web comic and I would like to talk about the feeling of horror creators kind of refusing to adapt to the times. Ignoring so many factors that would make new horror, it feels like if they were in the...
Imagine it is the late 1920's, a small group of people who stumbled into the mystery is now at the house of the professor, who was found with his body burnt from within at the desk covered in various books written in a strange foreign language no one recognizes, ready to a summoning ritual that...
I got a system for resolving actions, which uses a D20 and it is a roll under system with skills being a four tier set up. An example would be if a character needs to heal another character they will need a medicine/magic skill and some kind of tool in a lot of cases, that skill falls under...
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