Wow. I salute you, sir.
I wasted far too many days in my middle adolescence (that would be in the 90s) in the Barnes and Noble near me reading RPG books. Apart from GURPS, Shadowrun, and of course D&D 2e, my taste for the obscure would be satisfied by Nephilim, which drew on conspiracy...
Six-fo'-five was the time on the clock
When me and all my party to the town gate got
The place looked strange and it felt like a trap, y'all
(Better not be, 'cause if it is they getting fireballed)
Oh, here comes the watch all in they uniforms
All lookin' real cold and stiff, so what's up...
As a lot of people have pointed out, mathematical optimization has been around since the 70s. You've got nerds playing a game that involves lots of calculations, what do you expect? For a lot of people making the best build is a lot of the fun.
Oh God, I remember seeing Underground in the bookstore as a teenager and chuckling... "Amendments 25, 26, 27, and 28 are sponsored by TasteeGhoul." They actually had rules for social change (you could improve education levels or decrease crime in your neighborhood), and improving one thing would...
I suppose it violates the thread premise to point out that yes, there's overlap?
https://residence11.com/articles/pop-culture/a-polycule-that-plays-together-stays-together/
Seriously, I've read the books for a bunch of games but only played D&D recently. One set of rules to learn is enough...
I worked a couple of rituals. One worked, one didn't. I remain unconvinced, but of course I didn't go far enough into it.
I've read about Hermeticism and witchcraft and know most of the basic correspondences, though I doubt that gives me anything. I sort of wonder if I'm just too left-brained...
Finally saw this, enjoyed it. You see displacer beasts, gelatinous cubes, otyughs, mimics, and a very fat red dragon.
A nice little bit near the beginning is undone by a Time Stop spell; to the casual viewer it is another piece of magic, but to fans of the game the knowledge it is a 9th level...
I used to do that when raging when playing a barbarian. "Strength of the bear!"
The theme song was catchy and I enjoyed the Space Western theme (though it never made any sense of course). You see them from time to time though they usually work better as animation (they took the sky, after all).
I actually think the ignorance of facts is a plus when designing game material. Sure, it'll write you a biography of a turn-of-the-century scientist and mystic who doesn't exist, but if you're making a Golden Dawn game for Call of Cthulhu, that's just great! It does basic character generation...
Oh, I wasn't picking on them, they're a useful innovation!
It's just that the thought of someone going 'red' when something gross happens in an RPG makes me chuckle for...ah...personal reasons I really shouldn't share as a newbie.
But that doesn't mean it's not a good tool for people dealing...
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