Robotech from Strange Machine Games?

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It looks like they are using the same art kit. I'm not sure, but it looks similar.
 
I just checked, same person does the art in both, Fransisco Etchart.
 
Ooh I see SMG got a spot on the credits page of the Battlefield press's Robotech so maybe is SMG is doing source books for the line rather then another corebook so soon after the latest one?
 
Ooh I see SMG got a spot on the credits page of the Battlefield press's Robotech so maybe is SMG is doing source books for the line rather then another corebook so soon after the latest one?
Basically no chance of that. Download the preview. It’s a corebook. It’s not even SW. it’s a d6 system.
 
Is the print version of the Savage Worlds version even out yet? It feels like these were announced forever ago. I think this SMG version was announced first.
 
Is the print version of the Savage Worlds version even out yet? It feels like these were announced forever ago. I think this SMG version was announced first.

I'm 86% sure I saw a print version of the Savage Worlds Robotech game when I was at my FLGS a few weeks ago. (in Chicago area, USA, if that's relevant).
 
The hardcopies are available for POD on DTRPG.

I read through the SMG preview.. I think it would take some getting used to, but it seems like it would emulate the anime pretty well.
 
So... Did anyone else on the planet pick the SMG version of Robotech up?

I've been reading and absorbing it, but... you know... squirrels. I see a squirrel and I run off to chase it forgetting what I was doing before. On the plus side, over the past couple of months of intermittently picking at it I think I have the gist of it.

The example of play was invaluable, because I was pretty lost before I buckled down and carefully read those few pages.

There was something I was looking at last night, and I thought it was kind of interesting. First off, some background: the game has this terminology about using equipment and calling it an Equipment Suite. On each of your turns you can use one Equipment Suite. This is not the same as using a piece of equipment. You could conceivably be firing a rifle, but not using your Rifle Equipment Suite. The Equipment Suite gives you some extra dice to your check or an extra special effect. Now, with that explanation out of the way, the transformation ability of a Veritech is an Equipment Suite. BUT, you only get the benefit of the Transformation Equipment Suite when you change modes.

So, you know those scenes where Max is fighting some stuff, and they fire a shitload of missiles at him, so he changes mode to Jet and bugs out (well, he actually changes to Guardian with the thrusters in jet configuration, but you know what I mean)? In that situation, Max is probably using his Transformation Equipment Suite to help him to defend. But if he's just flying along in jet and doesn't change modes... well, he oddly gets no specific dice benefit for doing so.

Not sure what I think about that. I know exactly what the designer is going for there, but I'm not sure how that will actually work.

But if anyone is wondering, overall impressions are still positive. But I haven't explicitly checked to see if Max can successfully slaughter a typical swarm of Pods yet.
 
So... Did anyone else on the planet pick the SMG version of Robotech up?

I've been reading and absorbing it, but... you know... squirrels.

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I didn't have any interest in the Savage Worlds oine (I like Savage Worlds, but it's exactly the opposite of the type of system that evokes "mecha" for me), so am curious to hear anyone's impressions of this other version.
 
So... Did anyone else on the planet pick the SMG version of Robotech up?
I have and I like its presentations and from a cursory look, it's very promising. The book is well laid out and the GM screen is very sturdy. Well done SMG.
I haven't dived in and read the rules, or done any deep analysis of the system, but I like the unconventional way in which they've presented the mecha and style of play.
Lynn Minmay is just as viable a character as Max or Rick and from what little I've read, the system supports that.
 
So, idea...

Jerrica Benton is invited to Macross Island by her father, a scientist working on the restoration of the alien starship. He dies during the initial Zentraedi assault, but has left Jerrica a key to a secret room on the battle fortress. Inside she finds the holographic robotechnology supercomputer Synergy, and becomes Jem.

Synergy is based off a computer created by the Protoculture. This computer has dangerous information that the Zentraedi leader Dolza is after. But that information is locked away inaccessible. All Jerrica knows is that her father left a message extremely insistent that Synergy's processing be put to use studying music.

And Veritechs are involved with this... somehow. I dunno.

(Obviously ditching the whole protoculture as reactor fuel thing)
 
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