VisionStorm
Legendary Pubber
- Joined
- May 4, 2020
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I mean, if a Halfling is just a little person, theres really no point to them being treated a a seperate race (actually sounds kinda insulting TBH), demographics can simply be covered by height and weight charts.
As I mentioned in another post last page, one possible reason is "because game stats". Even if halflings are basically just small humans they should be treated as a separate race mechanically to give them small creature benefits and penalties.
Another consideration (which you sort of hinted at) would be cultural distinctions that set them as separate within the game world and may impact their starting skills or such. I've often toyed with the idea of treating different human subgroups as separate races mechanically to give them different cultural benefits/packages to reflect their distinct origins, such as Barbarians* (physical ability bonuses, outdoors/athletics skills), Imperials (social ability bonuses), Erudites (academic bonuses), etc. If I was going that route I would give "human" halflings the same treatment.
*not the D&D class, but cultural "barbarians"