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Naw the WotC OGL debacle distracted everyone.Has there been a peep from TDM over the past few months? I hope bloody Mythic Polynesia hasn’t finished them off.
Silent running for 6 months. New releases are imminent(?) and look good - Factions, Classic Fantasy Imperative, Gwynedd and Book of Schemes.Has there been a peep from TDM over the past few months? I hope bloody Mythic Polynesia hasn’t finished them off.
well, 5. they did put out a note about the upcoming Classic Fantasy Imperative and sale, but literally nothing otherwise. I looked on facebook last night even.Silent running for 6 months. New releases are imminent(?) and look good - Factions, Classic Fantasy Imperative, Gwynedd and Book of Schemes.
This is a great idea, thanks!I’m an old RQ2/3 GM, and I feel that Mythras is a more fine tuned version of RQ, but there may be a trick to it.
As a GM I am a bit wary when players are checking a table for combat options, especially if it is slowing down the combat scene momentum. Knowing what is on the table beforehand is certainly good for player knowledge, but during an actual combat scene if I see the players studying a game table like it's a menu at a restaurant, then that’s obviously going to be clumsy for our game flow.
My eureka moment came when I realised that the Mythras combat manoeuvre table can be predominantly handled by the GM, with the GM just telling the players if their combat roll has yielded one or two effects worth for the action. That way the players just come up with a narrative description of what they want to do (sometimes with GM prompting), and the GM uses the combat manuvers table to best fit the options to the players’s descriptions.
Occasionally it is like fitting a triangle into a square, but the majority of the time the core elements of the players’ descriptions can be easily distilled into options on that combat manoeuvre table.
I keep a GM folder with relevant RQ6/Mythras charts and references, which include combat tables etc. Any of us can peruse it, but during an actual combat scene I keep it just for myself. The players either choose their options from memory, or they just totally freeform their descriptions and I use the table as a guide to match the game mechanics to their descriptions.
I found this to be the easiest way to prevent combat scene inertia, especially for new players, as they are not getting overwhelmed for choices. It would not be a bad idea including a suggestion like this in the GM advice with any upcoming edition of Mythras, as it’s a cool way to keep a combat scene flowing.
It kinda makes things feel loose at times, which suits the way I run things as a GM.
It's all right, I guess. Not really my thing, though.
Whaddya think?
Best reply so far!Can I I interest you in our Lord & Saviour, Dragonbane?
well, 5. they did put out a note about the upcoming Classic Fantasy Imperative and sale, but literally nothing otherwise. I looked on facebook last night even.
i have no idea. I don't get any information sooner than anyone else.Will TDM be having a $$$sale$$$ sometime soon?
.
That's exactly what a secret insider would say!i have no idea. I don't get any information sooner than anyone else.
Well, at least you stuck with the more readable version. The potential... Or I should say wasted potential of Mythras. (sigh) Stick with RQ3.I kind of swither between Mythras and RQ3. At first I thought Mythras had made RQ3 obsolete, but then I realised Mythras's rich combat optionality might be more a bug than a feature if it overwhelms players.
I think Mythras could edge it with the right group, but I suspect RQ3 is likely to lead to a better experience more of the time.
Nah, Dragonbane ended up being this ugly melding of RQ and MY0 and not what I had hoped it would be.Hmmm perhaps the upcoming Dragonbane will be pretty much this, a crunchy BRP system using a D20 roll under mechanic. Kinda like Pendragon with hit locations, and less focus on knightly virtues and motivations.
Hmmm, well back to the drawing board for me then - Black Sword Hack with the core D20 mechanic converted to percentile dice, that'll hit the spot!Nah, Dragonbane ended up being this ugly melding of RQ and MY0 and not what I had hoped it would be.
Come... Join me in my bitter cave where I sit and dwell on all things Mythras and GURPS and what could have been.Hmmm, well back to the drawing board for me then - Black Sword Hack with the core D20 mechanic converted to percentile dice, that'll hit the spot!
Destined will get use as options for my Mythras games, but it's not going to unseat MSH/Phaserip as my go-to for supers, just too crunchy for the genre
Hmmm perhaps the upcoming Dragonbane will be pretty much this, a crunchy BRP system using a D20 roll under mechanic. Kinda like Pendragon with hit locations, and less focus on knightly virtues and motivations.
Nah, Dragonbane ended up being this ugly melding of RQ and MY0 and not what I had hoped it would be.
The MY0 DNA is almost entirely restricted to the blue 'optional rules', though. You could just ignore Pushing Rolls, the main MYZ manifestation, if you want a more classic BRP feel. You could also get rid of the 5e D&D stuff like death saves & fast healing, and have everyone die at 0 hp. If you're really mad you could even replace Boon/Bane with static mods.
No surprise that it's not the go-to for any of the 4-color comics crowd.Shame about Destined not (seemingly) catching on.
Nah, yer a weirdo, but we don't kinkshame, mostly...The OP is still welcome here, but I’m probably not: I sold my copy of RQ6 (gasp) and I really, really like Warhammer Fantasy Roleplay 3rd edition. It’s the only edition I run now, though my 2e collection is fairly complete.
I sold my copy of RQ6 (gasp) and I really, really like Warhammer Fantasy Roleplay 3rd edition
I really, really like Warhammer Fantasy Roleplay 3rd edition.
They let me come here and I've not only defended, but stated that I actually like 2d20 games !The OP is still welcome here, but I’m probably not: I sold my copy of RQ6 (gasp) and I really, really like Warhammer Fantasy Roleplay 3rd edition. It’s the only edition I run now, though my 2e collection is fairly complete.
I am probably missing the joke, but isn't that a swan?
Do I smell a goose lover here?
I thought so to, but it was a much funnier picture than the other ones I found. Perhaps we are both missing the joke.I am probably missing the joke, but isn't that a swan?
I would say the same for Revolution too, far too crunchy.J Jenx Yup, it's a real heart breaker. ☹
These days I find my thoughts are often returning to Legend, and I think I may actually prefer Legend to Mythras in some ways.I would say the same for Revolution too, far too crunchy.
If we're talking D100 games though, I liked MRQ I or MRQ II, and Legend. I loved Heroic Abilities which could mimic DnD / PF class abilities. Sadly Mythras was too crunchy, and did away with them which was a shame. And running a more heroic, no limb loss version of RQ was reasonably simple.