For first-time gamers, having some premade characters they can pick from overcomes this problem. Of course they miss out on one of the great things about rpgs that first time, but it means getting to the actual playing faster. Once they've played the game, they might also have an easier time...
It was a joke, in response to the post about how the Planet of the Apes game would revitalize D6. I could have posted it in the Fight Like Apes thread, but I choose not to. Not interested in Planet of the Apes, because I've never been a fan of the movies old or new.
I own Terra Primate but have...
Sine Nomine Games have the advantage, that they always have stuff that's very usable even if your not interesed in the mechanics themselves. Kevin also almost always releases a free version of his games. My favorite of his games is Scarlet Heroes, which had some very good rules for solo-play and...
This is also how damage works in Earthdawn. In Earthdawn it's called Death Rating. You also have an Unconsciousness Rating. There's also a Wound Threshold which when exceeded gives you a wound. Wounds have a couple of game effects, the most important one being a -1 step penalty on rolls per...
I'm not a hardliner on this. Have run and played plenty of narrative rpgs, there death is not a thing or up to the player. In some of them there's no combat at all.
It's just in traditional games like D&D and Savage Worlds, I prefer death to be a thing that can happen. I've long ago stopped...
Exactly this. Non-lethal games also misses out on the heroic deaths, we often see in fiction. Stuff like Sturm's death in Dragonlance Chronicles or Boromir's in Lord of the RIngs.
As a player, I've had two characters have such a death. One time, both I and my character knew our actions would...
We are running a donation drive this month to help offset the costs of running the Pub and to avoid running intrusive ads in the future. If you would like to help out please visit this thread for more details. Thank you!