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    Looking to build on "Through the Valley of the Manticore"

    Been a while, Pubbers. I am planning a new campaign and I am kicking it off with "Through the Valley of the Manticore", which is a small sandbox style setting/module set in an arid canyonland in the vein of Keep on the Borderlands. I am hoping to take the PCs through the module, and then see if...
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    How to slay a dragon

    Ok I tried using the search function but obviously searching for the word "dragon" on an RPG forum brings up too many results, so here I am. Anyway, the PCs in my party will be going to (try to) slay a dragon that has roosted in a ruined keep at the top of a mountain, guarding her eggs. The...
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    Game like Five Torches Deep, but with more crunch?

    I ran Barrowmaze using Five Torches Deep and had a lot of fun, but I found the small spell lists limiting: the spell-user PCs ended up choosing the same few spells. Are there rules out there that are just a little crunchier than 5TD, with a few more character class options and spells, but not...
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    Is the OSR historical, or a new invention?

    I am referring to the image of OSR as presented on Ben Milton's Questing Beast and the zines and modules featured therein. There is a stylistic consistency in these settings/modules, described variously as whimsical, gonzo, 'pathetic aesthetic', and 'emergent play', etc. The thing is, I...
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    Looking for rules with spell trees

    I use 5E for my main fantasy campaign, but I am looking for a way to make the setting more low-magic. Specifically, I am looking for systems where spells (and cantrips) that remove entirely the hazards and inconveniences of adventuring are not as common and available as they are in 5E, and also...
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    [Sci-fi]: Crew my ship!

    So a couple years back I backed Mongoose's Deep Night Revelation kickstarter, and now my copy is on a ship somewhere off Somalia. I plan to run it as Season 3 of my Space Opera campaign later this year, with the following premise: In the 20-something-eth century, our galaxy is divided into...
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    The Hero's Journey - what are you doing with it?

    I backed the kickstarter for the second edition of the rules because I liked the rules, but after I read them, I am not quite sure what kind of game I should run with them. What kind of campaign have you guys been running with the rules?
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    Good book on traps?

    Hi All, I am running Barrowmaze, and traps are of course a feature in the dungeon. However, I am hoping to take the advice of various YouTube GMs and make the traps more interactive by giving the players (and their characters) more clues about the presence of traps, their possible mechanisms...
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