If you are interested in finding out more about my latest game, Fantasy Express, join us on the RandWorlds discord tonight at 7:30 Central/8:30 Eastern (US time zones) where I will be getting interviewed by Dan Davenport. You can get to it from any web browser using this link --->...
In all games.
I am of the opinion that no game is perfect for every given situation or style of play. That rules should be flexible enough to allow for GMs to tweak them to suit their style of play without too much worry about breaking them. That is actually my goal when writing games, to...
if all things are equal, there is a 15% chance of hitting your foe. and a 3% chance of diong critical results (i.e. earning success levels).
but there are options on both sides of things that can adjust
Yes, oe = open-ended
The low end is not open-ended.
If you roll a 19 or 20, then you roll 2d10 again and add to the previous roll(s).
There are background options that expand the oe range to 18-20 and 17-20 respectively (but they also increase the UM (unmodified) Critical Failure range from 2...
That is because that line you quoted wasn't about Novus 2e (Silverlion knows all about Novus 2e), it was about Fantasy Express (my 2d10 variant of Against the Darkmaster).
In Fantasy Express, everything is resolved using the following table
So, if you are using an Arming Sword, your attacks...
Umm.. Silverlion? Novus 2e. No classes, no levels, roll high, 2d10 based. Customizable spell system. Pretty much everything you asked for.
And if you want something more similar to Against the Darkmaster, but without the RM-esque combat, I just released Fantasy Express this morning. Now, it...
I am looking for folks (and their normal groups) to playtest a new system (2d10 variant of Against the Darkmaster -- note: combat and spells work very differently than in vsD -- system uses single table for all resolution, combat has success levels, where you use those levels to purchase crit...
You have no idea........ Even the little bit I have mentioned is only the tip of the iceberg....
I have not, it is on my list of things to do, but I am more fantasy oriented than space oriented, though I do have a couple of setting ideas wrote up in overview documents (i.e. mainly just a write...
One of the many projects I am currently working on is a d20fied version of Against the Darkmaster (also working on monster supplements for vsD too), and once I get that done, perhaps I should a space-faring version of it as well... That could be very cool.....
The idea behind HARP was to try and capture d20 players who wanted more, but who were not ready to go all Rolemaster. At the time only RMFRP/RMSS was available, so it was an intensely complicated system (compared to d20 at the time). At the time, the idea was a good one!! It was also why HARP...
Is the Shadow Walker kinda like an RM Nightblade?
Also what is a Jack? (the advertising has it as a type of Sage, I guess....)
And that Martial Arts skill? Does it require ranks in Brawl (like equal or more), or does it treat it as completely separate?
It does help a bit...
I am actually working on my own MA system for vsD. And I can tell now that my MA rules will definitely be different from what is there (my rules have 3 skills in a new skill category, and I have some new vocations to go along with it as well...)
DO they get additional...
Now, I am a big fan of Against the Darkness, not for the setting itself, but for the system.
I just recently learned that Open Ended Games has released a relatively open license for Against the Darkness -- https://www.vsdarkmaster.com/open-license/
I also just learned about Greivous Grimoire...
didn't know about that first one heheh...
but the stated goal of the "Try This" is to introduce folks to non-OGL games from various publishers. I joined in (since maybe some folks will try my game).
We are running a donation drive this month to help offset the costs of running the Pub and to avoid running intrusive ads in the future. If you would like to help out please visit this thread for more details. Thank you!