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  1. Justin Alexander

    Moderation Criticisms

    I was privately contacted by some people asking me if I would return to the Pub since the mods were publicly stating that I had "quit before." After my reply, one of these posters asked me if I would be all right if they posted the information here on my behalf. However, I don't think playing...
  2. Justin Alexander

    Moderation Criticisms

    I want to briefly explain why I'm leaving the Pub. This is an obviously false statement. To briefly review: I said let's specifically not talk about the flashback mechanic because it makes some people tribalistic and they simply cannot move past it. Krueger's direct responses (with me...
  3. Justin Alexander

    I hate plot hooks.

    I don't think you actually did a great job providing your definition of "plot hook." You kind of talked about how what you defined as "plot hook" is typically used, but didn't really spell out what it is. My understanding of your definition: An element of the game that promises an interesting...
  4. Justin Alexander

    Pacing in Trail of Cthulhu

    That guy's a hack. This suggests that you're doing investigation declarations incorrectly. Because, yes, it is absolutely essential that they use the correct investigative ability. Furthermore, that declaration needs to come from the fiction. You don't say, "I use Evidence Collection." You...
  5. Justin Alexander

    Players who railroad GMs

    I find the video more or less incoherent. Take this short section, for example: "Game Masters are expected to be free-form, improvise, and go with the flow. Players... Well, this has all given rise to the phrase, 'That's not what my character would do.' The world does not revolve around the...
  6. Justin Alexander

    Sandbox Objectivity

    I know how frustrating you find it when people refuse to engage your disingenuous, threadcrapping bullshit. And I want you to know how happy that makes me.
  7. Justin Alexander

    Sandbox Objectivity

    About a decade ago I made the conscious decision to ditch "plot hook" and go with "scenario hook." Seems to get rid of the baggage without causing any confusion. (I think this thread is actually the first time I've EVER seen someone claim that the concept of the Caverns of Chaos and the Temple...
  8. Justin Alexander

    Moderation Thread

    Here's my question: What's the RPGPub mod team actually doing in the blackmail photos Kruegy clearly has of them? My money is on them taking care of their pet geese.
  9. Justin Alexander

    Sandbox Objectivity

    There are a number of aesthetic spectrums with potential lines that can be crossed by mechanics like these. Similar to your Contacts attribute, Trail of Cthulhu recommends that players put points into the Language skill (with each point = 1 language known) but only determine which languages they...
  10. Justin Alexander

    Sandbox Objectivity

    Okay, so when I said this: This is what I was talking about: For any lingering confusion, this is the post I was referencing when I mentioned your specific claim about preparedness mechanics not being sandbox-OK:
  11. Justin Alexander

    Sandbox Objectivity

    I think it's useful to play a game that's entirely based around narrative control mechanics (and without any associated roleplaying mechanics). For example, Once Upon a Time. Then reflect on why that game is clearly not an RPG. I tend to be of the philosophy that adding one cube of ice to a...
  12. Justin Alexander

    Sandbox Objectivity

    Here. And also here. But mostly the elision is happening because of the originally hidden premise (which has become more clearly stated in the last few pages) that you can't have sandbox play unless you're running an RPG, so the arguments that BitD can't be used to run sandbox campaigns are the...
  13. Justin Alexander

    Sandbox Objectivity

    Right, right. Any time a D&D rulebook has explicitly contradicted your preferred style of play in the past 50 years, it's just an accident and it's okay because Rob C. is in the house to tell us what Gygax REALLY meant. And, of course, when John Harper explicitly writes in the rulebook that...
  14. Justin Alexander

    Sandbox Objectivity

    You have repeatedly posted in this thread that sandbox GMs are objectively more skilled and superior to non-sandbox GMs while self-identifying as a sandbox GM. Your attempt to claim that you have not done this is objectively laughable. Honest engagement requires you to not tell absurd lies...
  15. Justin Alexander

    Sandbox Objectivity

    What on earth would I do with your objectively microscopic D.O.N.G.? It's even less impressive than that limp non-entity which passes for your "wit."
  16. Justin Alexander

    Sandbox Objectivity

    This is a big mistake that is frequently made: A sandbox is not the opposite of a railroad. An RPG sandbox exists when the players can either choose or define what the next scenario is going to be. The opposite of a sandbox is saying, “I brought Keep of the Borderlands tonight, so that’s what...
  17. Justin Alexander

    Sandbox Objectivity

    I'll note this is an origin story. Superheroes are often far more proactive in their origin stories than subsequently. These stories are generally about the hero choosing to become a hero. It's after they BECOME the hero that the reactive nature of the superhero genre tends to assert itself...
  18. Justin Alexander

    Sandbox Objectivity

    I literally quoted you saying it in the post you're replying to. Here, I'll quote you again (emphasis added this time): You said that the only way you could successfully run an AP campaign is if it had been "finely crafted" so that literally EVERY OTHER GM will have equal or greater success...
  19. Justin Alexander

    Sandbox Objectivity

    Your assertion that GM skill should have no impact on the quality of play is FASCINATING given the "objective" premise for this thread.
  20. Justin Alexander

    Sandbox Objectivity

    Well, there's your first mistake. :grin: In the spirit of the thread: This is because you've objectively bad at running non-sandbox campaigns. You have the "play the setting" skills, but you objectively lack all the other skills that an AP GM needs. Because you're objectively less skilled at...
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