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  1. Shipyard Locked

    (OSE) Critique my homebrew outlaw class?

    It's a bit more martial than I'm looking for, and I don't really associate the word "swashbucker" with lockpicking for instance. Oh, that's a good idea. Hmm, how about if... it's more about the easy lies and greasy charm of the conman?
  2. Shipyard Locked

    (OSE) Critique my homebrew outlaw class?

    What @Fenris-77 said. I'll admit, I am torn about giving chain to a class with lower attack bonuses, but it's not that dissimilar to the cleric's situation I guess? I'll give the minimum ability score more thought too...
  3. Shipyard Locked

    (OSE) Critique my homebrew outlaw class?

    Thank you for your thoughts @saskganesh You wouldn't, this is intended as a replacement for both those classes in a game that only uses four classes (fighter, magic-user, cleric, outlaw) EDIT: Ooops, pressed post instead of quote. I have more to say @saskganesh, next post...
  4. Shipyard Locked

    (OSE) Critique my homebrew outlaw class?

    Oh, that's just how OSE words things. Humans you 'encounter' are treated as 'monsters' regardless of how you actually interact with them. Actually, this campaign is for some players who share my recent qualms about violence against intelligent creatures, so they are willing to play along...
  5. Shipyard Locked

    (OSE) Critique my homebrew outlaw class?

    That's great. You've expanded my vocabulary with something I really need in my professional and personal life. Good point. I'm actually experimenting with a different alignment lineup for this campaign: Mercy - Neutrality - Cruelty.
  6. Shipyard Locked

    (OSE) Critique my homebrew outlaw class?

    Thread about naming this class: 715 views, 62 replies and still going Thread about evaluating this class: 36 views, 0 replies, 1 thumbs-up, nearly gone from the front page :tongue:
  7. Shipyard Locked

    (OSE) Critique my homebrew outlaw class?

    Here's a rough draft of a class I intend to use in Old School Essentials. I'd like some opinions to help improve it. Context: - This is a replacement for the thief that incorporates elements from it and the ranger (or more specifically OSE's Warden class, non-magical ranger). - I intend to...
  8. Shipyard Locked

    Good OSR class name for combination thief/ranger?

    I feel that one has a little too much real-world baggage now. Of the wrong kind.
  9. Shipyard Locked

    Good OSR class name for combination thief/ranger?

    What I'm doing is using OSE for a mini-campaign. I want to stick to 4 classes but replace the thief with something that can cover the themes and functions of both the thief and/or the ranger depending on the player's choices.
  10. Shipyard Locked

    Good OSR class name for combination thief/ranger?

    Ooh, I think we have a winner here. I realize now it evokes Robin Hood, the right blend of thief and ranger.
  11. Shipyard Locked

    Good OSR class name for combination thief/ranger?

    I dunno, scout doesn't really encapsulate stuff like pick-pocketing and lock-picking in my mind.
  12. Shipyard Locked

    Good OSR class name for combination thief/ranger?

    If you were designing a class that could cover the themes of the thief or the ranger, according to player preference, what would you name it? Basically, something that encapsulates "person who is good at navigating the urban jungle or the actual jungle".
  13. Shipyard Locked

    No Art Game

    These days I mostly buy PDFs and print them surreptitiously at work. Art and watermarks make it easier for me to get caught, so their absence is appreciated. :devil:
  14. Shipyard Locked

    RPG.Net has been purchased by the owners of RPGMatch

    Luke Skywalker and Obi Wan spent time in Mos Eisley. (Obviously I'm exaggerating... a little...)
  15. Shipyard Locked

    Are many fantasy gamers irrational about guns in settings?

    Do a lot of gamers who enjoy fantasy as a genre have an irrational aversion to guns in their settings? This came up in a conversation I was having about Magic: The Gathering, but I'm extending it to tabletop RPGs for obvious reasons. A friend pointed out that ever since a controversy involving...
  16. Shipyard Locked

    Game Lines That Died Too Soon (Not RPGs)

    Speaking strictly of fundamental mechanics rather than bad specific cards or bad new mechanics (of which there are legion): - Lands are the big one. The fact that they are crucial, single-function (mostly), and a random part of your deck makes them a lackluster resource system, leading to the...
  17. Shipyard Locked

    Game Lines That Died Too Soon (Not RPGs)

    The original Netrunner card game is amazing, better than many CCGs that survived the bubble burst. They resurrected it a few years ago as a living card games, and that one ALSO died too young! :crossed: Don't get me wrong, I love Magic: The Gathering and Legend of the Five Rings, but their...
  18. Shipyard Locked

    Humor that these kids today just don't get

    Remember that time Sigfried and Roy had a 3d-animated sitcom where some of their performing animals talked? Anyway, there's no good clips of that, so here's a bit from one of their shows.
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