Play Location/Method: 1vs1 play-by-whatsapp
Game/System: to be agreed together, Dungeon World preferred
Player or GM? I'm the GM in this campaign
Time/Frequency: asynchronous chat, so anytime
Genre: to he agreed together
Current needs: a single player
Accept Drop-In Players? No
Accept...
I don’t know why my mind turned to this, probably listening to Fear of a Black Dragon.
My heart is with Marc Miller: essentially every SFRPG in existence is either Traveller derived or consciously trying not to be Traveller.
However, I’ll plump for Vincent Baker. He designed (with Meguey...
A few days ago I had the chance to interview Vincent Baker, one of the greatest innovators in the field of role-playing games. His Apocalypse World started the PbtA trend. Towards the end, his wife Meg, also a game designer, joins us. It's amazing how such a strong synergy, in the family and at...
DriveThruRPG Link - the PDF is free!
TL;DR a mythical, iron-age inspired Scandinavian island/continent with a beleaguered peoples struggle to survive. Amidst them, the player characters are adventurers of some kind who swear vows and are honour-bound to complete them.
It's based on PBtA so I...
Okay so since the controversial 'sex moves' of Apocalypse World often come up when discussing it or even other PbtA games that don't have them (the vast majority don't btw) I thought it would be good to have a thread with the actual rules for reference available for those who don't have the game...
Suppose you might want to run a campaign where killing wasn't the focus. What system would you use? Examples ideas: corporate office is teleported to a desolate plane but the bosses pretend it's still business as usual, a dating simulator in a fantasy world where you can't advance far in...
So I got my hardcover of Codex Vol. 1 today. It is a compendium of thirteen broadly themed (e.g. blood, madness, neon) RPG zines focusing on unusual, short games and supplements for d6, PbtA, weirdo DW, LARP, story and experimental games.
It is 289 pages of dense gaming material but very well...
So I finally got around to reading this free sf game by Chris P. Wolf that has been sitting on my cloudstorage for a while. I found it quite nifty.
Art is by Olivia Gulin. Simple and cartoony, I like it. Not sure why we're looking at the someone's back on the cover though.
This is a PbtA...
So this guy designed The Happiest Apocalypse on Earth, which I’ve heard good things about (as usual the review on OBS is the same guy who complains when anyone uses PbtA to make something other than AW or DW) is now Kickstarting The Great American Novel.
Which seems like a Storygame that is...
I think this looks cool, I've listened to one of the designers talk about it on The Gauntlet podcast and it seems to have a nice emphasis on a rules light approach to PbtA with the traditional AW strengths of clear GM structure. A different aspect of the game is the players take turns playing...
@Trippy and @Edgewise talking about this convinced me to take the plunge and I ordered a hardcopy, reading the pdf and about half way through The Black Madonna campaign while I wait for it to arrive.
First off, yes it is a modified PbtA mechanic. If you hate that system this won't change your...
I didn't find a thread to talk about PbtA games in general, so here it goes. Post your questions, experiences or whatever you feel like.
Something curious I've found today: you know those suggested names in the Gunlugger playbook in AW? They're all names of Rutger Hauer characters from his...
Cartel is a Powered by the Apocalypse game by Mark Diaz Truman who was one of the designers of the excellent Urban Shadows, one of the best PbtA games.
Cartel is a tabletop RPG in which players portray bold narcos, naive spouses, and dirty cops caught up in Mexico's eternal drug war...
With the explosion of online rpg design and publishing I like that people can pursue real 'niche' ideas. Ross Rifles is a PbtA (Powered by the Apocalypse) narrative style rpg set among Canadian soliders on the Western Front. As a Canuck I find the premise intriguing. And that is one pretty...
So I never really played Vampire the Masquerade. I bought the rule book and perhaps the Werewolf one as well, read it but never played it. Mainly because it was right around the time I entered university and had to give up RPGs due to time and money constraints but also because it was never...