...seems about rightSystem :: Traveller
Version :: Classic
Step by step...
Strength 5, dexterity 5, endurance 8, intelligence 5, education 9, social 10
So... we're an inbred overeducated noble?
Ha, my plan is not to repeat systems too much although I may do a few different Palladium games which are essentially the same system across the board.I suspect Risus shall be overrepresented in this thread!
I mean simply that when you're short of time to get to the challenge, Risus might well seem like a better option than when you're starting a campaign...Ha, my plan is not to repeat systems too much although I may do a few different Palladium games which are essentially the same system across the board.
Which is a shame as Risus is a system that deserves more love and table timeI mean simply that when you're short of time to get to the challenge, Risus might well seem like a better option than when you're starting a campaign...
So Risus and similar systems might well end up with more characters in this thread than their share of campaigns would warrant.
Also, the length of chargen in SToS is exactly right for my tastes, lately...![]()
Name | Nissel Wolfkiller |
Kin | Goblin |
Profession | Hunter |
Age | 16 |
Pride | Your arrow always hits its mark. |
Key Attribute | Agility x2 |
Dark Secret | Once, you left a wounded friend to die in the woods to save yourself |
Relationships | ... is always hungry and eats all the food you catch |
Reputation | 0 |
Armor Rating | 5 |
Gear | |
Bow | |
Studded Leather | |
Open Helm | |
Silver | 5 |
Resources | Food D8, Water D8, Arrows D10 |
Stats | |
Strength | 3 |
Agility | 6 |
Wits | 4 |
Empathy | 2 |
Skills | |
Stealth | 2 |
Move | 1 |
Marksmanship | 3 |
Scouting | 1 |
Survival | 2 |
Talents | |
Nocturnal | 1 |
Path of the Arrow | 1 |
Sharp Shooter | 1 |
Make a character! Make a team! Make villains!I like superhero games and simple ones like H&S2E, Marvel, Icons or something else. What should I do?
Oh, we're already doing Jan 2?
Depends on your time zone I guess.
System?Name: Amari
Concept: Escaped Slave
Age: 24
Nationality: African
Religion: Heathen
Status: Working Class
Distinctive Feature: Bulging Muscles, Scar on cheek
Drama: 5
Flaws: Pariah, Wanted
Languages: Own, English
Skills
Fighting
Survival (specialisation: Tropical)
Athletics
Animal Handling
Equipment: None
Wealth: 1 Shilling
Background: Taken by slavers at the age of 14, Amari has not had an easy life. Enslaved on a plantation on a small Carribean island, he soon gained a reputation as highly strong, but also prone to rebellion. All the whippings and the beatings he endured over the years just made his hatred simmer all the more. He saw his chance a year ago, when the slaves rose up in revolt. Amarai personally ripped the head off of the hated overseer. He managed to escape before British troops arrived to put the revolt down and has found himself throwing his lot in with pirates.
Generally taciturn, he keeps himself to himself on ship but shows a particular hatred of the English when attacking ships.
Oops, edited in!System?
Yeah, it was Jan 2 in my timezone already, even if early in the morningDepends on your time zone I guess.