spittingimage
hawwwk-ptui
- Joined
- Sep 21, 2018
- Messages
- 2,661
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Matrix Resurrection popped up on NZ Netflix this past weekend. I'm lukewarm about it, but it did remind me of how I tried to devise a FUDGE hack to play it and how that might not have been the best system. Any suggestions? I figure if you're going to be faithful to the movie you'll need:
* A lightning-fast combat system.
* A mechanic to perform at superhuman levels briefly. Maybe by taking a point in a negative stat so players have to be strategic with their resources.
* A mechanic to swap expert-level skills in and out (almost) at will. Probably also an exhaustible resource.
* Mook rules, because armed blue pills are a genuine threat that you can punt through a window.
* Boss rules, because even if you gang up on an agent some of you will die before he does. And then he comes back.
* Some kind of grit/flesh HP rules, because red pills can walk it off after getting punched through walls but are soft and squishy to harm that gets past that.
* A lightning-fast combat system.
* A mechanic to perform at superhuman levels briefly. Maybe by taking a point in a negative stat so players have to be strategic with their resources.
* A mechanic to swap expert-level skills in and out (almost) at will. Probably also an exhaustible resource.
* Mook rules, because armed blue pills are a genuine threat that you can punt through a window.
* Boss rules, because even if you gang up on an agent some of you will die before he does. And then he comes back.
* Some kind of grit/flesh HP rules, because red pills can walk it off after getting punched through walls but are soft and squishy to harm that gets past that.