Dr. Gnome
Well-Known Pubber
- Joined
- Apr 24, 2023
- Messages
- 39
- Reaction score
- 101
"Age of Wonders 4" has finally hit the shelves, and I've been dedicating a few hours each day to explore its realms since its launch. The Age of Wonders franchise holds a special place in my heart; it's arguably my ultimate favorite in the annals of computer gaming.
For the uninitiated, "Age of Wonders 4" is a turn-based strategy game that falls within the 4X genre. The game sets you up as a wizard-king or champion, the ruler of a realm, and presents a variety of paths to victory—magical, domination, and others. The game allows you to customize your experience with different races and paths. In my recent playthrough, I portrayed a feline-humanoid wizard king, a master of dark magic, specializing in undead units and spreading terror among the populace. I've also played as an angelic elf with powerful healing and buffing abilities, and a barbarian rat creature that resided underground and rode a spider. The game is filled with such wacky possibilities. They included a dire penguin as a unit!
The franchise holds a sentimental significance for me. In the early years of my marriage, during our mid-twenties, my wife and I bonded over countless hours of "Age of Wonders 2." We spent almost a year, post-work, delving into the game, chatting, and creating shared memories amidst the chaos of college and the transition to adulthood. This shared passion naturally extended into the third and fourth installments of the series.
For those who are familiar with the Age of Wonders series or have played the new release, what are your thoughts? Personally, I appreciate most of the changes they've incorporated, with one exception - I miss the detailed descriptions of the units. I mean, who wouldn't want their dire penguin described in dire detail?
For the uninitiated, "Age of Wonders 4" is a turn-based strategy game that falls within the 4X genre. The game sets you up as a wizard-king or champion, the ruler of a realm, and presents a variety of paths to victory—magical, domination, and others. The game allows you to customize your experience with different races and paths. In my recent playthrough, I portrayed a feline-humanoid wizard king, a master of dark magic, specializing in undead units and spreading terror among the populace. I've also played as an angelic elf with powerful healing and buffing abilities, and a barbarian rat creature that resided underground and rode a spider. The game is filled with such wacky possibilities. They included a dire penguin as a unit!
The franchise holds a sentimental significance for me. In the early years of my marriage, during our mid-twenties, my wife and I bonded over countless hours of "Age of Wonders 2." We spent almost a year, post-work, delving into the game, chatting, and creating shared memories amidst the chaos of college and the transition to adulthood. This shared passion naturally extended into the third and fourth installments of the series.
For those who are familiar with the Age of Wonders series or have played the new release, what are your thoughts? Personally, I appreciate most of the changes they've incorporated, with one exception - I miss the detailed descriptions of the units. I mean, who wouldn't want their dire penguin described in dire detail?