Andrew J. Luther
It’s all just a game
- Joined
- Sep 26, 2020
- Messages
- 409
- Reaction score
- 1,480
I ran two Vampire: The Masquerade campaigns in the 90’s. The first was a narrow campaign set in Chicago using the Chicago By Night book and ignored every plot-related element published after that. It was about the vampires in Chicago being trapped in the city due a ritual (that the PCs inadvertently helped enable) at the beginning of the campaign, and the paranoia and politicking that ensued.
My second campaign was on a much larger scale and used about 90% of the metaplot (basically everything that I could fit well into the game), including books like Dirty Secrets of the Black Hand. It was a crazy, over the top game and my group embraced it wholeheartedly.
The metaplot worked fine in that game, but it required two things to really work:
1) Player buy in from the beginning,
2) When some book said “NPC X” was responsible for something happening, that was only the case if the PCs chose not to get involved with that plot line. If the PCs did get involved, then the plot line turned out however they made it turn out.
Surprisingly, my campaign still hewed pretty closely to the published metaplot, except that the PCs often took the place of an NPC from the books, though they usually ended up doing the same thing or very similar to what the NPC was supposed to do. That was mostly due to the specific characters they chose to play, though.
My second campaign was on a much larger scale and used about 90% of the metaplot (basically everything that I could fit well into the game), including books like Dirty Secrets of the Black Hand. It was a crazy, over the top game and my group embraced it wholeheartedly.
The metaplot worked fine in that game, but it required two things to really work:
1) Player buy in from the beginning,
2) When some book said “NPC X” was responsible for something happening, that was only the case if the PCs chose not to get involved with that plot line. If the PCs did get involved, then the plot line turned out however they made it turn out.
Surprisingly, my campaign still hewed pretty closely to the published metaplot, except that the PCs often took the place of an NPC from the books, though they usually ended up doing the same thing or very similar to what the NPC was supposed to do. That was mostly due to the specific characters they chose to play, though.