Willie the Duck
Active Pubber
- Joined
- Apr 30, 2018
- Messages
- 47
- Reaction score
- 92
Hi all,
My GM and I are working on converting our High Octane homebrew system into a Conan-esque sword and (low-fantasy) sorcery style game. I've looked through as many Conan ad Conan-esque RPGs (the 2d20 system, the d20 system, the 80s TSR games, ASSH, Barbarians of Lemuria) as I can find, and plumbed my library for ideas. I am looking for a different way of doing magic, looking at magic, or a new perspective on spells. Most of the systems I've looked at are straight up D&D clones (ASSH), exceedingly vague (I think BoL was the one where it was basically 'GM decides'), or incredibly wedded to the existing system (2d20 Conan is built around the momentum system in ways that seem to make the two inseperable. Even GURPS and Hero System magic seem to have been cut from very similar cloth as D&D (just with different avenues of powering the spells and how they recharge).
Does anyone have suggestions on a different system or framing device to help make a different magic system that feels genuinely different (and hopefully relatively appropriate for a Conan-esque game)?
Thanks in advance.
My GM and I are working on converting our High Octane homebrew system into a Conan-esque sword and (low-fantasy) sorcery style game. I've looked through as many Conan ad Conan-esque RPGs (the 2d20 system, the d20 system, the 80s TSR games, ASSH, Barbarians of Lemuria) as I can find, and plumbed my library for ideas. I am looking for a different way of doing magic, looking at magic, or a new perspective on spells. Most of the systems I've looked at are straight up D&D clones (ASSH), exceedingly vague (I think BoL was the one where it was basically 'GM decides'), or incredibly wedded to the existing system (2d20 Conan is built around the momentum system in ways that seem to make the two inseperable. Even GURPS and Hero System magic seem to have been cut from very similar cloth as D&D (just with different avenues of powering the spells and how they recharge).
Does anyone have suggestions on a different system or framing device to help make a different magic system that feels genuinely different (and hopefully relatively appropriate for a Conan-esque game)?
Thanks in advance.