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But surely there's a place for these in fantasy role-playing games, right? At close range with a light bow, you could feather a monster pretty heavily in a short amount of time. In D&D terms, I'd allow the PC to make two (or maybe even three) attacks per action for 1d4 damage each, and reloading also occurs at the rate of 2 arrows per action.
Well, sort of. There was the Chinese repeating crossbow (chu-ko-nu), but it looks a bit trickier to aim, actually. It's also (I believe) easier to a draw a bow than a crossbow with a given pull weight, I believe, since the tension is spread out over a longer distance (i.e. same amount of work but less power required).I think part of why his didn’t come out earlier is because we had crossbows that could do it.
Well, sort of. There was the Chinese repeating crossbow (chu-ko-nu), but it looks a bit trickier to aim, actually. It's also (I believe) easier to a draw a bow than a crossbow with a given pull weight, I believe, since the tension is spread out over a longer distance (i.e. same amount of work but less power required).
Meanwhile, the crossbow does have a huge advantage: you can keep it cocked without any exertion. I am led to understand that this is very difficult for a war bow.