I spent an hour today re-reading some 70's issues of Savage Sword of Conan, and it got me pondering the iconic figure as a character in various games. There is no wrong answer here, but it is actually a surprisingly tricky thing to get right - mid career Conan had remarkable physical gifts, but also finely honed skills that made him an accomplished thief, expert swordsman, survivalist and more. And, he doesn't make much sense in a system that doesn't provide exciting, bloody, cinematic combat. Not too many games capture all this well.
Here he is in my current favorite, mid-career (pre kingship) Conan, in Legacy Edition 'In The Labyrinth'. It is a bit of a stretch because the experience point costs for stat totals over 40 get very high, but the version below is just possible (and much less would feel wrong):
ST 18
DX 15
IQ 12
Talents: Brawling, Sword, Axe/Mace, Shield, Bow, Running, Horsemanship, Swimming, Sex Appeal, Toughness II, Acute Hearing, Alertness, Climbing, Acrobatics, Silent Movement, Tactics, Sword Expertise, Woodsman, Expert Naturalist, Stealth
Weapons: Bastard sword
This would take roughly 275k XP to reach a character like this, meaning a couple thousand 'sessions' of adventure. Hard to imagine how that could be possible without adventuring daily from youth to middle age, but it's hard to see how you'd stat him much lower, and almost all of the XP costs come from those high stats.
Here he is in my current favorite, mid-career (pre kingship) Conan, in Legacy Edition 'In The Labyrinth'. It is a bit of a stretch because the experience point costs for stat totals over 40 get very high, but the version below is just possible (and much less would feel wrong):
ST 18
DX 15
IQ 12
Talents: Brawling, Sword, Axe/Mace, Shield, Bow, Running, Horsemanship, Swimming, Sex Appeal, Toughness II, Acute Hearing, Alertness, Climbing, Acrobatics, Silent Movement, Tactics, Sword Expertise, Woodsman, Expert Naturalist, Stealth
Weapons: Bastard sword
This would take roughly 275k XP to reach a character like this, meaning a couple thousand 'sessions' of adventure. Hard to imagine how that could be possible without adventuring daily from youth to middle age, but it's hard to see how you'd stat him much lower, and almost all of the XP costs come from those high stats.