Simlasa
Legendary Pubber
- Joined
- May 4, 2017
- Messages
- 3,008
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I'm wondering what games might be out there with rules emphasis on magic cast by large groups... beyond the usual ritual magic involving a few fellow magicians.
I'm thinking of things like sailors on a ship singing songs to calm the sea or conjure wind... whole villages engaging in dances to bring rain or drive out pests.
I had an idea for intinerate magicians/clerics who are problem solvers for common people, but required large numbers to bring off their powerful spells... or spells that required the whole adventuring group to participate somehow. It would probably be aided by social skills/charisma and leadership.
I could also see it being used by guilds and gangs against their competition.
Not that it would replace smaller spells... but would be an added form of magic to pull off BIG effects or enchantments that last for generations.
Might be a silly idea, or one that is better served as setting flavor NPCs rather than actual rules for PCs... but I'm curious what's out there.
I'm thinking of things like sailors on a ship singing songs to calm the sea or conjure wind... whole villages engaging in dances to bring rain or drive out pests.
I had an idea for intinerate magicians/clerics who are problem solvers for common people, but required large numbers to bring off their powerful spells... or spells that required the whole adventuring group to participate somehow. It would probably be aided by social skills/charisma and leadership.
I could also see it being used by guilds and gangs against their competition.
Not that it would replace smaller spells... but would be an added form of magic to pull off BIG effects or enchantments that last for generations.
Might be a silly idea, or one that is better served as setting flavor NPCs rather than actual rules for PCs... but I'm curious what's out there.