Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
I invested more in Pathfinder 2e myself.I saw the trailer when I went to see the Ant-Man. It looked like fun. But then I like action/comedy movies and I am not particularly invested in D&D.
You're right that it's highly unlikely to happen but I could see it working. The dungeon would be the most important character. Start with a bunch of brave chosen one heroes who get TPK'ed to set the tone. Maybe it would work better as a TV show.The D&D movie I'd like to see but never will:
A fantasy-horror anthology film (à la Tales from the Crypt, Heavy Metal, etc.) with each segment detailing a different group of adventurers exploring a shared, single location: a classic "megadungeon" in the style of Castle Greyhawk, Castle Blackmoor, Undermountain, etc. They adventure in search of treasure, knowledge, power, and glory -- no mighty McGuffins, world-threatening archvillains, or wannabe-Marvel fantasy superhero nonsense.
At least one segment ends in a TPK, with everyone felled by various traps, monsters, dissolved by green slime/gelatinous cube/acidic black dragon breath, etc. Other groups might encounter some of the same traps or weird features (and be warned by the bodies of those slain in earlier segments), surviving the dungeon with varying casualties and treasure hauls. It ends on the note that many mysteries, dangers, and treasures remain. The parties' explorations will include ample displays of dungeoneering technique, with clever tactics and creative use of utility spells, iron spikes, 10' poles, sacks of flour, and other mundane equipment-list items.
Rated "R" for violence, fear, and intense fantasy images. "Dungeons & Dragons" wouldn't even be in the title due to its association with previous film flops, but people who play D&D will recognize the film for what it really is.
I think it would be more successful if it's pitched and developed as "fantasy horror" instead of high fantasy. Heck, if all those ridiculous Saw movies could be made... This not-D&D movie's sequels could focus on various deeper levels of the dungeon. Crypts, myconid fungal forest, shrine of the Kuo-toa, etc.You're right that it's highly unlikely to happen but I could see it working. The dungeon would be the most important character. Start with a bunch of brave chosen one heroes who get TPK'ed to set the tone. Maybe it would work better as a TV show.
The D&D movie I'd like to see but never will:
A fantasy-horror anthology film (à la Tales from the Crypt, Heavy Metal, etc.) with each segment detailing a different group of adventurers exploring a shared, single location: a classic "megadungeon" in the style of Castle Greyhawk, Castle Blackmoor, Undermountain, etc. They adventure in search of treasure, knowledge, power, and glory -- no mighty McGuffins, world-threatening archvillains, or wannabe-Marvel fantasy superhero nonsense.
At least one segment ends in a TPK, with everyone felled by various traps, monsters, dissolved by green slime/gelatinous cube/acidic black dragon breath, etc. Other groups might encounter some of the same traps or weird features (and be warned by the bodies of those slain in earlier segments), surviving the dungeon with varying casualties and treasure hauls. It ends on the note that many mysteries, dangers, and treasures remain. The parties' explorations will include ample displays of dungeoneering technique, with clever tactics and creative use of utility spells, iron spikes, 10' poles, sacks of flour, and other mundane equipment-list items.
Rated "R" for violence, fear, and intense fantasy images. "Dungeons & Dragons" wouldn't even be in the title due to its association with previous film flops, but people who play D&D will recognize the film for what it really is.
Should be based on Castle Gargantua. I always run it with the PCs starting in the dungeon, and trying to get out. Sometimes they manage it.The D&D movie I'd like to see but never will:
A fantasy-horror anthology film (à la Tales from the Crypt, Heavy Metal, etc.) with each segment detailing a different group of adventurers exploring a shared, single location: a classic "megadungeon" in the style of Castle Greyhawk, Castle Blackmoor, Undermountain, etc. They adventure in search of treasure, knowledge, power, and glory -- no mighty McGuffins, world-threatening archvillains, or wannabe-Marvel fantasy superhero nonsense.
At least one segment ends in a TPK, with everyone felled by various traps, monsters, dissolved by green slime/gelatinous cube/acidic black dragon breath, etc. Other groups might encounter some of the same traps or weird features (and be warned by the bodies of those slain in earlier segments), surviving the dungeon with varying casualties and treasure hauls. It ends on the note that many mysteries, dangers, and treasures remain. The parties' explorations will include ample displays of dungeoneering technique, with clever tactics and creative use of utility spells, iron spikes, 10' poles, sacks of flour, and other mundane equipment-list items.
Rated "R" for violence, fear, and intense fantasy images. "Dungeons & Dragons" wouldn't even be in the title due to its association with previous film flops, but people who play D&D will recognize the film for what it really is.
New clip. It has jokes.
New clip. It has jokes.
We need a vomit emoji.
This is how you do a Speak to the Dead scene when your writers aren't utter hacks.
While it isn't fouth-wall breaking, I'd say the tired trend of mocking your own setting that recent Marvel movies engage in is a form of meta. The "Why five questions? That seems arbitrary." line is the kind of premise questioning that gets in the way an audience actually engaging with the setting.apparently, it has no meta anything. no fourth wall breaking.
So does the clip show an old an tired joke everyone's heard before because that's genuinely the best they can manage in the whole film, or was that chosen precisely because it's old and tired in order to reassure the audience that they can safely see this film insulated from from anything new or surprising that might unsettle tem in some way?