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- Apr 24, 2017
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For those that have the game, is the mythology of Prometheus/Covenent present?
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Yes for both. It even stats the difference between David's Alien and the original Xenomorphs. It also includes nods toward the older Promotheus script that hints at the reason for those differences.For those that have the game, is the mythology of Prometheus/Covenent present?
Destroyer of Worlds?The starter set is supposed to be out soon, I think. I just got the PDF files for the starter set and they look pretty decent so far.
Yeah agreed, just finished reading it and every little detail is very good. A mini-sandbox with multiple points of tension ready to blow up and so many locations with just enough details. I can see it playing out so many ways.I have just skimmed over Destroyer of Worlds and it looks amazing. A deluxe 3 session adventure with maps and handouts like Chariot of the Gods.
I really like how its not just an Aliens knock-off. The premise of Colonial Marines on a colonial mining town hunting insurgents under the threat of invasion is really cool.
The Stress mechanic looks like Vampire 5E hunger, which is good. Is that so?
For some reason the person who originally answered Silva’s post deleted their response.
I am not entirely familiar with VtM5’s Hunger Dice so I may not be the best to answer, but I think the difference is that in Alien Stress dice add to the dice pool and not convert dice in it. As a result, they don’t just add an increasing chance of something bad but also an increasing chance of success. This creates The dynamic I mention above of making Stress initially desirable but ultimately a risk.
I'd recommend picking up one of the two scenarios with it (one is PDF only at the moment): Chariot of the Gods or Destroyer of Worlds. The former is the simpler scenario.Amazing comparison, Seadna. Thanks! I already got V5, now I need to get Alien.
It is Gaelic, it's the Gaelic word for Jack-of-the-Lantern/Stingy Jack/Jack the Smith.Btw, how to pronounce Séadna ? I don't know why but I always assumed it was smthing like "shah-na". Maybe y brain associates it to Gaelic or something.
Nice. That's pretty exciting!Just finished reading Destroyer of Worlds to run in a couple of weeks time. It’s a pretty amazing scenario. They talk about it being run in three scenarios like Chariot of the Gods, but it seems like it would be longer, especially Acts 1 and 3.
It has the feel of Aliens but the set up is so much better, with some excellent military drama with dealing with local insurgents. It has a Black Hawk Down vibe. There is a sense of isolation but that’s because everyone is hostile to you.
The setting is huge, both in terms of the city and the military base. I am really impressed by the scale and scope they have added with this adventure.
401 Games in Toronto. Usually they're pretty good, although they started posting a warning that Canada Post is super duper slow and awful right now.If your pre-order is through a game store, I have no idea.
I had a blast running it. I hope you keep us posted on how it goes!Officially as of last night, when I finish up the current arc on our MSH game , we're playing Alien, and *I* get to play! WEE!!
So some thoughts on the game after giving it a single readthrough: UNEXPECTEDLY INTERESTING.
- The system is easy and none of the mechanics throw red-flags at me.
- Setting narratives are *rich*. Far far far more than I expected despite the fact I've seen all the movies, read most (if not all of the comics). They did a stellar job of curating the material into a massive playable sandbox with tons of possibility.
- Aliens are optional! No kidding, there is enough conflict in this setting between factions, basic survival, etc you never need to even fight an Alien. I could run this game exactly as it is - a bleak but hopeful post-cyberpunk dark sci-fi survival game of people trying to get by, and never even get into Aliens. This also allows a GM to use them as intended - a horrible rumor on the edges of the public consciousness. They nailed it.
- Blue Collar Sci-Fi - Caveat: I'm not known as a sci-fi super-nerd. I've done my due-diligence, I've read all the classics, Dune is my favorite series, read a lot of the modern stuff (Alistair Reynolds is a standout, Stross, Verner venge, etc.) But outside of say... Corey with his Expanse books, I can't think of anything that grabbed me as so distinctly about "blue-collar sci-fi" as it's core conceits, and I'm sure it exists (and I'm sure someone will point out such exceptions - feel free!) but I like that the hard kernel of this game is about people regular people living DIY in many cases in the depths of space without beating the fuck out of me with mechanics. The game does a very good no-nonsense job of establishing the core vide of the game with the idea that its 80's sci-fi tech+ and things are wearing down.
- Panic system! Love the mechanics for it. It captures the fit and feel of the movies contextually to the character roles wonderfully.
Now I haven't run or played the game but it's next up on bat. So whether we do some episodic stuff, or a full blown campaign (no idea what our GM is planning) I'm hoping he runs one of the adventures which I purposely avoided. So yeah this baby looks cool. If it plays as good as it reads I'm looking forward to running it myself.
More once it hits the tarmac and we launch.
Please give us updates after each play session. I'm very curious to see how it plays in a campaign and information coming from someone like you would be invaluable. Your opinion on how it would work as a bleak post cyberpunk sort of rpg could be really interesting.Officially as of last night, when I finish up the current arc on our MSH game , we're playing Alien, and *I* get to play! WEE!!
So some thoughts on the game after giving it a single readthrough: UNEXPECTEDLY INTERESTING.
- The system is easy and none of the mechanics throw red-flags at me.
- Setting narratives are *rich*. Far far far more than I expected despite the fact I've seen all the movies, read most (if not all of the comics). They did a stellar job of curating the material into a massive playable sandbox with tons of possibility.
- Aliens are optional! No kidding, there is enough conflict in this setting between factions, basic survival, etc you never need to even fight an Alien. I could run this game exactly as it is - a bleak but hopeful post-cyberpunk dark sci-fi survival game of people trying to get by, and never even get into Aliens. This also allows a GM to use them as intended - a horrible rumor on the edges of the public consciousness. They nailed it.
- Blue Collar Sci-Fi - Caveat: I'm not known as a sci-fi super-nerd. I've done my due-diligence, I've read all the classics, Dune is my favorite series, read a lot of the modern stuff (Alistair Reynolds is a standout, Stross, Verner venge, etc.) But outside of say... Corey with his Expanse books, I can't think of anything that grabbed me as so distinctly about "blue-collar sci-fi" as it's core conceits, and I'm sure it exists (and I'm sure someone will point out such exceptions - feel free!) but I like that the hard kernel of this game is about people regular people living DIY in many cases in the depths of space without beating the fuck out of me with mechanics. The game does a very good no-nonsense job of establishing the core vide of the game with the idea that its 80's sci-fi tech+ and things are wearing down.
- Panic system! Love the mechanics for it. It captures the fit and feel of the movies contextually to the character roles wonderfully.
Now I haven't run or played the game but it's next up on bat. So whether we do some episodic stuff, or a full blown campaign (no idea what our GM is planning) I'm hoping he runs one of the adventures which I purposely avoided. So yeah this baby looks cool. If it plays as good as it reads I'm looking forward to running it myself.
More once it hits the tarmac and we launch.
If I recall the pdf's out and the print version will be released third quarter. This is from memory and I could be wrong. lolWill do!
I need to get a copy of the Colonial Marines book. When does that drop? Anyone know?
lol The bastards!I can't pre-order it on the Free League site!! They don't WANT MY GOLD!!!!!
I know right? I tried putting any of their products into the basket and I get bupkus.lol The bastards!
I know right? I tried putting any of their products into the basket and I get bupkus.
WEAK.