Picaroon Jack
And the Brothers Slack
- Joined
- Jul 6, 2018
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I can "do" Aliens with a number of established systems and do it quite well
According to the website, yes.Is it going to be using the same roll a six system that Mutant Year Zero uses?
I had the book way back then (it might have it in a box somewhere) and I remember being disappointed with the lack of source material. It was basically a bug hunt. We never played it, either.To me, the most interesting thing about the Leading Edge Games version of Aliens was their elaboration on the Alien life cycle.
Never played the game. Don't recall anything else about the book.
Really hope it builds out the setting. There's cool stuff implied but never quite detailed like how Earth's colonies are spread out, the fact that it's the US colonial marines implies that colonies are under jurisdiction of nation states still present on Earth.
To me, the most interesting thing about the Leading Edge Games version of Aliens was their elaboration on the Alien life cycle.
Never played the game. Don't recall anything else about the book.
I don't have anything against licensed games. Some of the most enticing RPGs to me are licensed properties.
However, I can't say I ever wanted to adventure in the universe of Alien. I don't really think of Alien as having it's own universe as it would apply to gaming. To me Alien is more something that would be a supplement or adventure for an existing game system.
Like Alien would just be an adventure for your favorite sci-fi system.
Aliens would be represented by the hypothetical Recon: Future Combat: Space: Revised Edition.
YMMV.
From the website:
"The year is 2183—little more than three years since the destruction of the Hadley’s Hope colony on LV-426, the disappearance of the USS Sulaco, and the closing of the prison and lead works on Fiorina 161. The loss of a Sulaco’s Colonial Marine unit along with these Weyland-Yutani sponsored outposts, and the implications of corporate foul play stemming from these incidents, have created an air of distrust between the company and the United Americas.
To add fuel to the fire, conflicts between the rival sectors of space have increased exponentially in the past five years. While unconfirmed, many believe that Hadley’s Hope was a test site for one of Weyland-Yutani’s bioweapons and that an enemy state sent a warship to nuke it from orbit. Others believe that the Company is working with a rogue nation to assume control of the colonies on the Frontier.
The 2180s are a dangerous time to be alive."
So, yeah, it looks like you have competing nation states (or really superstates like the United Americas and therefore presumably the Third World Empire) plus corporations not-so-cold warring it out among the stars.
However, I can't say I ever wanted to adventure in the universe of Alien. I don't really think of Alien as having it's own universe as it would apply to gaming. To me Alien is more something that would be a supplement or adventure for an existing game system.
Like Alien would just be an adventure for your favorite sci-fi system.
Cautiously optimistic here! The IP has no special allure to me at this point. But as you say, Free League did a nice job with Forbidden Lands, and more importantly (to me), they did something a little different with it. It approaches the campaign a little differently, and it sounds like they're doing something like that here.FL are producing the best new RPGs at the moment, and the focus on scenario supported one shot play (like their upcoming Cthulhu RPG) sounds good for a horror game and will be much more likely to hit my table too.
I am interested in this idea of serial one-shots. The latest Delta Green adventure set is sorta like that, since every adventure seems to have pre-generated PCs. But instead of being serial one-shots, it looks like each one is a potential intro-to-DG adventure.For Cthulhu, they talked about stringing together individual sessions into campaigns, having new PCs stumble on the investigations of previous PCs.
If it doesn't expand the setting I really can't see the appeal. Unless you count Prometheus, most all the movies were just extended dungeon crawls with a few variations on the basic creature. What sort of game could you have if you did NOT want to go hunting xenomorphs?
Like has been mentioned, tying it in to similar films, like Outland and Bladerunner, would add value... but even those would need expansion/fleshing out... and there's already plenty of product to cover that sort of feel.
So, I'm probably not the audience for this... I would rather see an RPG built off the setting of the old Kryomek wargame... which is kindof like Aliens, but I'd imagine it's a far far cheaper license.
Any word as to if they will be including the Prometheus films in the game's continuity?
I agree. There's only so many times you're the soul survivor of a xenoform attack.I dunno. I see Alien as more of a scenario than a long term setting. We'll see how it goes.
I agree. There's only so many times you're the soul survivor of a xenoform attack.
I'm not sure about this... only going to find out after the release.
My experience with Free League was with Symbaroum (from the time Jarnringen was independent) and I didn't like Symbaroum rules system at all. Bought a bunch of the pdf's up til Thistle Hold / Wrath of the Wardens and after the core book I felt like the setting lore was getting worse and worse.
I ran three sessions of Symbaroum, the first one went fine, but on second and third the system problems started showing up. To sum it up, the game presents no real threats to player characters, the sense of danger is completely gone if you pick the right skills on character creation. I saw folks defend this on foruns and blogs, but I'm not about to waste my time muchking npc's so they can compete with players or house ruling an entire system because It doesn't work out of the box. Symbaroum is one of the reasons I stay alway from systems where GM's don't roll.
They always put great production values on their products, so I will hold my opinion until I play another game from them. I'm thinking about eventually giving a chance to Mutant Year Zero, Coriolis or Forbidden Lands. But honestly, I don't expect anything except great art from them.
That's why I'm still on the fence with Fria Ligan. But people told me Symbaroum was lethal before... Anyways I will give the other games a try eventually.
As long as you have a soul provider, being a soul survivor is not that difficult.I agree. There's only so many times you're the soul survivor of a xenoform attack.