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I really wish I was more excited by this, but then I read about the core dice rolling mechanic and went blah.
You roll a d20 but if you have a specialization, you roll all the dice under it. Talk about buckets of dice!Remind me again, all I can think of is the new Marvel RPG "616" mechanic
You roll a d20 but if you have a specialization, you roll all the dice under it. Talk about buckets of dice!
I really wish I was more excited by this, but then I read about the core dice rolling mechanic and went blah.
Dang, I really want to like this game. I would appreciate any examples of action resolution,It’s d20 but more complicated. They could have just copied and pasted d20 Modern and done better.
I mean, at least the dice bag can be used for when you play GI Joe with a different system!I’ve grown very resistant to slick packaging. Even their deeeluxe dice bag won’t convert me!
I wonder when they will accept preorders for the Transformers RPG.
You are not the only one. I want to play GI Joe not the logo for a shoe RPGAm I the only one that prefers the standard cover to the deluxe? I wonder when they will accept preorders for the Transformers RPG.
I stil want. My childhood.I really wish I was more excited by this, but then I read about the core dice rolling mechanic and went blah.
And now you know.Power Rangers RPG drops D&D 5E gameplay, will debut new Essence20 system
d20-based gameplay will also power upcoming G.I. Joe and Transformers RPGs.www.dicebreaker.com
This article explains the mechanics better than anywhere else I’ve seen. It’s using a d20-inspired system called “Essence20”. The bit about characters being unable to die scares me because that sounds like the cartoon.
I have to say that I’m not a big fan of that cover. I’m not sure why Snake-Eyes’ sword is sheathed in flame or why Roadblock is firing lasers with an LMG.
Well, it should be red, white and blue.The logo seems weird to me
why Roadblock is firing lasers with an LMG.
Mhm, that's why I hated the cartoons. My immediate thought seeing the cover, was wanting to see a "Realism Version" where the cover would be the same scene, but them getting mowed down by machinegun fire because they stood around striking flashy poses in the open with no cover.Power Rangers RPG drops D&D 5E gameplay, will debut new Essence20 system
d20-based gameplay will also power upcoming G.I. Joe and Transformers RPGs.www.dicebreaker.com
This article explains the mechanics better than anywhere else I’ve seen. It’s using a d20-inspired system called “Essence20”. The bit about characters being unable to die scares me because that sounds like the cartoon.
Well that just unsold me on it.The bit about characters being unable to die scares me because that sounds like the cartoon.
Mhm, that's why I hated the cartoons. My immediate thought seeing the cover, was wanting to see a "Realism Version" where the cover would be the same scene, but them getting mowed down by machinegun fire because they stood around striking flashy poses in the open with no cover.
The bit about characters being unable to die scares me because that sounds like the cartoon.
There weren’t necessary a lot of Joes that died; most of them came at one time. There was just quite a few deaths overall, mostly supporting characters. But you always felt that your favorite could be KIA in any issue.Yeah, I'm waiting on the Sgt Rock RPG that includes multiple gruesome and grizzly ways to die.
I never read GI Joe comics and always assumed they were like the cartoon.
Wait, like...You roll a d20 but if you have a specialization, you roll all the dice under it. Talk about buckets of dice!
Young me was very confused by Roadblock’s .50 was firing bullets when he was introduced in the comics, and I rationalized it that each bullet must be an individual energy shell for the beams it shot out.
Ah, to be young and dumb again.
And then Jazz Hands. lolWait, like...
Roll a d4, d6, d8, d10, and d12.
At once?
Wait, like...
Roll a d4, d6, d8, d10, and d12.
At once?
First off, as you may suspect from the name, Essence20™ is a d20 based system. The core mechanic for resolving a roll is for the player to roll a d20 along with their Skill die (ranging from a d2-d20). The result of the d20 and skill die must exceed the difficulty of the test in order to succeed. Characters with a specialization in the skill being tested get to roll their skill die and all dice below it, and pick the highest result to add to their d20 roll, increasing their odds of success! What’s more, a max value roll on ANY die is a critical success, leading to more chances for crits and more opportunities for great roleplaying incorporating them.
Character creation follows a three-pronged approach, based on their Origin (what type of person are they?), Role (what is their place on the team?), and Influence (what experiences have led them to this point?). Character’s abilities and skills are based on the 4 S’s, Strength, Speed, Smarts, and Social. These options give an amazing depth and breadth to the variety of characters that a player can create!
The character backgrounds, character flaw system, and Story Point system (awarded for mission success, special heroics, and spectacular roleplaying) lend themselves to a cinematic and cooperative roleplaying experience that is a great fit for our upcoming games.
Can you give a quick idea on what that looks like?Remind me again, all I can think of is the new Marvel RPG "616" mechanic
Young me was never so caught up in - or mature enough to catch - the distinctions between cartoon lasers and a Ma Deuce's .50 BMG shells clinking on the ground.
Oh-Shit-I'm-Almost-Middle-Aged-Now Me doesn't worry about it.
so far the only thing they have mentioned in any of the articles I've been able to find is you roll 3d6, you need 3 different dice, one to represent the one's digit, one for the ten's digit, and one for the hundred's digit, and the best roll you can get is a 616, because that is the universe number for the core marvel universe. We will find out more in march when the playtest book hits the stores, I guess.Can you give a quick idea on what that looks like?