Giganotosaurus
I'm an educated fool with Wizards on my mind
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Al Kemet, inspired by Al-Qadim.
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Green Cities are the Kemeti Caliphate, Red are the Desert Nomads and Blue are the Bashmaki Trade League.
Nah, I'm already a player in 2 groups. There's not enough time in the week to meet. They're more for future plans or as practice for making better maps. Some are even just for fun.I do love me some Al-Qadim, despite never having played in it. Did you end up running a game in this setting?
Nah, I'm already a player in 2 groups. There's not enough time in the week to meet. They're more for future plans or as practice for making better maps. Some are even just for fun.
The strange Sorcerous Isles hold a strange place in the world. On one hand they are a prodigious producer of all manner of magical scrolls, potions and magical artifacts sought by many around the world. On the other hand they are infamous for their weird-science, trafficking with demons and widespread use of Necromancy. Most of all they are known for the Dreaded and Immortal Witch-King, whose intervention 2 centuries ago brought the Snakemen's mighty empire to its knees.In the vein ofKlibbix! I'm consolidating various maps I'm making in one place.
Here's The Sorcerous Isles:
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I remember hearing once that Pepper corns were once used as currency due to their shear rarity. I kinda want to run a game where instead of a chest of gold the party finds a chest of pepper corns, and they can use it either as currency or use it for cooking and get a bonus of some sort.I've always likes spices in fantasy. Lots of examples from history (and even currently) have some spices worth more than gold, so there's some excitement and frisson there for the players in terms of reward, on top of being able to make that authentic Injera they've always wanted to try.
I've always likes spices in fantasy. Lots of examples from history (and even currently) have some spices worth more than gold, so there's some excitement and frisson there for the players in terms of reward, on top of being able to make that authentic Injera they've always wanted to try.
I remember hearing once that Pepper corns were once used as currency due to their shear rarity. I kinda want to run a game where instead of a chest of gold the party finds a chest of pepper corns, and they can use it either as currency or use it for cooking and get a bonus of some sort.
So I have been listening to various lectures on ancient history and something hilarious is the Egyptians when they invaded Mesopotamia were so confused that a river could run from north to south they it as a river that ran south to north backwards. Egypt had just such an amazingly predictable environment it impacted their whole culture.View attachment 51719
Separate from any of my previous maps, here's a fantastical old kingdom Egypt analogue, Djefur, named after the river it straddles.
The Upper and Lower Kingdoms of Djefur are united under a single Pharaoh who rules from Gnom-Ur
The Pharaoh rules all but the lands of the Amazi, the Nahkt Kingdoms, and the lands of their hated enemies in Nod.
The largest settlements of Djefur are designated with the Ur ending and are named after the Pharaoh that built them, with the oldest being Gnom-Ur, well over 3000 years old. Pharaoh Gnom unified the Upper and Lower Kingdoms of the Djefur river and established the royal dynasty that reigns to this day.
Djefer is the greatest power in the region, perhaps even the world. Nod is a collection of city states that will occasionally unite under a single king and harrass Djefur.
The Kingdoms of Nahkt are a collection of city states that rule over the Derg Swamps, Borana Highlands and the lands south of Mektur. They have mastered the art of defensive warfare and many Djefuri Pharaohs have failed to conquer them.
The Amazi are a collection of Polyandrous Matriarchal nomad tribes that range into the deep desert. They regularly cycle between a state of hostility and ambivolens towards the Djefuri, leading to the Djefuri Oasises in the western Desert to be built up as fortresses. The holy city of Ayt Tanserret is their only permanent settlement and is where the Desert Queen reigns. Whenever a great threat appears the desert Queen will summon representatives from all the Amazi tribes for a council to determine what is to be done about it.
It's what made their civilization so dang successful. When, without fail, the river floods every single year at the same time it makes agriculture easy.So I have been listening to various lectures on ancient history and something hilarious is the Egyptians when they invaded Mesopotamia were so confused that a river could run from north to south they it as a river that ran south to north backwards. Egypt had just such an amazingly predictable environment it impacted their whole culture.
Specifically no. But it is one of the Great Courses that I listen to on Audible. With membership some are free each month.It's what made their civilization so dang successful. When, without fail, the river floods every single year at the same time it makes agriculture easy.
Could you point me in the direction of those lectures?