Toadmaster
Legendary Pubber
- Joined
- Oct 24, 2018
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There are also the different ages, kind of like dealing with Tolkien. RQ2 was set in late age, a time after the major civilizations had collapsed and new ones were forming. Mongoose RQ was set in an earlier time period (I didn't really get into any of the MRQ Glorantha supplements).
The variety of RQ can also be an impediment, RQ1, RQ2, RQ3, MRQ1, MRQ2, RQ6, Mythras, OMG...
Agree Glorantha in the RQ3 period seemed drab by comparison, kind of phoned in compared to other material. The period between RQ2 and MRQ is also when Greg was doing Heroquest, a much lighter system which I think encouraged the deeper dive into Gloranthan mythology. Less time needed to stat everything out, so more time to get into fine details and the big picture.
I'm going to disagree on the RQ6 aspect. I like Mythras, but it can be a bit much at times and makes me very aware of the rules. Granted I've got 40 years with BRP, but for me RQ2 strikes a nice balance being crunchy but not too crunchy and it tends to stay out of its own way. Going with RQ6 wouldn't have been a huge issue for me, but I don't at all see sticking with the known RQ2 as a mistake.
In the 80s I probably would have been all over that extra crunch but these days I can really appreciate the lower end rules of CoC or Magic World / Elric.
I know I have changed tastes because I strongly disliked Stormbringer when it came out seeing it as a watered down RQ. CoC got more of a pass from me since it was further removed from RQ being a "modern" horror game.
The variety of RQ can also be an impediment, RQ1, RQ2, RQ3, MRQ1, MRQ2, RQ6, Mythras, OMG...
Agree Glorantha in the RQ3 period seemed drab by comparison, kind of phoned in compared to other material. The period between RQ2 and MRQ is also when Greg was doing Heroquest, a much lighter system which I think encouraged the deeper dive into Gloranthan mythology. Less time needed to stat everything out, so more time to get into fine details and the big picture.
I'm going to disagree on the RQ6 aspect. I like Mythras, but it can be a bit much at times and makes me very aware of the rules. Granted I've got 40 years with BRP, but for me RQ2 strikes a nice balance being crunchy but not too crunchy and it tends to stay out of its own way. Going with RQ6 wouldn't have been a huge issue for me, but I don't at all see sticking with the known RQ2 as a mistake.
In the 80s I probably would have been all over that extra crunch but these days I can really appreciate the lower end rules of CoC or Magic World / Elric.
I know I have changed tastes because I strongly disliked Stormbringer when it came out seeing it as a watered down RQ. CoC got more of a pass from me since it was further removed from RQ being a "modern" horror game.