Simlasa
Legendary Pubber
- Joined
- May 4, 2017
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I've been reading Planet Motherfucker and Psychobilly Retropocalypse lately, looking for inspiration for very low-powered (but violent!) supers game. Both settings appeal to me for being mash-ups of all sorts of low brow cultural references and both of them have a good bit of hot rod culture. The thing is, I'd kind of like some rules for drag racing that are a bit more exciting than the usual comparative dice roll off.
I'm trying to resist getting mired in the details... though building the cars should be part of the fun.
I'd actually, surprisingly, considered the chase rules from Call of Cthulhu 7e which, while I don't think they fit CoC, are kind of a fun mini-game.
Any thoughts on systems for running exciting races?
I'm trying to resist getting mired in the details... though building the cars should be part of the fun.
I'd actually, surprisingly, considered the chase rules from Call of Cthulhu 7e which, while I don't think they fit CoC, are kind of a fun mini-game.
Any thoughts on systems for running exciting races?