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- Apr 25, 2017
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So Wizards of the Coast have, in the past few years, started converting some of their Magic: The Gathering settings for use under D&D rules. I haven't had the opportunity to really leaf through any of these M:TG --> D&D books. How did they handle Magic's strong five-color theming under D&D's clearly not five-color rules?
Did they just ignore them mechanically and leave it up to the players and GMs to decide what color things were for pure flavor? Did they decide certain classes, races, features, spells, and monsters had certain colors and could mechanically affect each other along those lines?
Did they just ignore them mechanically and leave it up to the players and GMs to decide what color things were for pure flavor? Did they decide certain classes, races, features, spells, and monsters had certain colors and could mechanically affect each other along those lines?