- Aug 20, 2017
- Reaction score
I hate Tic-Tac-Toe/Noughts & Crosses.
Never fucking win.
Never fucking win.
Sounds great to me. It lets you blow off steam without actually having to hurt anyone's feelings. If we start naming names, then we're really just sitting here hating on people for hating on people. And then it will be perfectly fair for someone else to start hating on us for it.Unfortunately, slapping everything with a big paintbrush is a great way to vent and unconsciously or not, a large passive-aggressive attack. It allows you to attack a target without naming the target (which I did above as an example) or even without making an argument at all, simply dismissing them as “those haterz we all know”.
Yeah, but is it, though? Is it really? Because I feel like everywhere I go I see people praising hate (well, "righteous anger," technically, but that's semantics) as the red-hot cleansing force that will burn away all that is bad and rotten and create a better world. Face it, man, being uncontroversial is really controversial in this day and age!Hating “hate” is something we can all get behind. It’s also meaningless.
And supporting the thesis that quality in music is subjective, I actually thought it was quite catchy... :/You’ve got to post the video, man. Such a legendary song has to be displayed!
FATAL is an elaborate joke and a massive troll against the RPG community. Like every good troll it is played totally straight, convincing many people that it is serious and inducing rage.I know what RaHoWa is, but what is FATAL and why is is lumped in with the likes of RaHoWa?
Dude FATAL makes you break out the quadratic equation to find out if your rape slave is pregnant and if that's not trolling the reader I don't know what trolling is.How disturbing that you need to know a little algebra. I forgot all about that shit after high school.
Another example is that in a thread back on RPGnet, I commented the game was "the best game I've ever seen with an Anal Circumference Potential stat."FATAL is an elaborate joke and a massive troll against the RPG community.
They might have formatting issues, but you're still summing square roots for gun recoil and ratios of powers for other things. It's not FATE-LITECiting Fire Fusion and Steel for Traveller 4 is cheating. The equations were all misprinted
Well, it was a crappy move, I'll give you that!I've done more than my fair share of ranting against AD&D 2E over the years. I'm one of the (seemingly very few) people who liked where AD&D was headed in 1985 under the resurgent Gygax (Unearthed Arcana, Temple of Elemental Evil, Isle of the Ape, and the Gord novels) and was excited about what he was promising for the future - more new classes, more stuff on the planes, more development of the World of Greyhawk - so I was disappointed when none of that materialized and what we got instead seemed blander and more conservative and low-key and less fun (including/especially the Greyhawk stuff). I always compared what TSR was offering with what I thought we could have had instead.
Where my passive disappointment crossed over into active hate was when Gygax released Dangerous Journeys and it felt to me like it captured some of the same spirit and flavor as his AD&D stuff and seemed like a viable replacement only to be sued into oblivion by TSR out of what looked like pure spite (yes DJ had the same "voice" as AD&D, and covered a lot of the same conceptual ground, but its mechanics were totally different and without Gygax's name has no more similarity to AD&D than dozens, if not hundreds, of other un-sued games). At that point I realized that not only was TSR offering a product I liked less than what it had replaced but that they were actively suppressing the stuff I liked. So after that I became pretty insufferable in my hate for TSR and 2E AD&D, ranting at great length and with great vehemence about all the things I hated about them. Some of those rants still exist on various message-board archives and occasionally resurface, to my embarrassment.
Not that I don't still think 2E AD&D was not as good as what Gygax was promising, and that it's super-crappy how TSR maliciously buried Dangerous Journeys (which was already an unpopular flop and almost certainly still would have failed if left alone, but at least I could've gotten a few more products first - the second bestiary, the Ascalon city set, and the horror genre game), but I've realized as I've grown older and mellowed out that none of it really matters and isn't worth getting upset or wasting time and effort on, and especially that there's absolutely nothing to be gained by antagonizing those people who do like 2E AD&D who I still have more in common with (at least as far as taste in games) than about 99.9999% of people.
I love elegant mechanics like this.
Yeah, Gygax was more than capable of being ruthless in his business dealings. I think he was outmanuvered here, but I doubt he was an unwitting participant in the game.I love elegant mechanics like this.
So, on the AD&D 2e and TSR thing. I think TSR deserved some of the hate they got for what they did to Gary but Gary was also not churning out tons of new material by that point. I can't blame a business for following the money and if the money is a 14 year old's money it's still money. But going after Dangerous Journeys was stupid and cost us TSR and GDW. That's pretty bad. But I think it speaks to how little TSR's management understood gamers and the market for games. Dangerous Journeys might have survived if it evolved into the simpler introductory version but the full on core version was just crazy complex by most standards. It didn't make a bit of sense to go after it on a market competition basis. Thus I can only guess that it was done for spite. Gary was pretty tight with the management at Random House and I've always wondered if the mass return of unsold books was a hostile takeover attempt on Gary's behalf. That might have been the better alternate reality: Random House owing TSR and bringing back Gary. Ah well, we'll probably never know.
You left out the closing down of Imagine. ;)Seems that many have forgotten that the most hated man in rpgs in the 80s was Gygax himself for his lightining quick cease-and-desist copyright enforcement against fandom, the destruction of SPI, rabid attacks against APAs and dyspeptic Dragon columns.
A lot of my fandom of Gygax is surely connected with my being too young to have been a fan of SPI, a contributor to APAs, or in the market for those semi-pro "quasi-D&D" third party products of the 70s and early 80s. Looking back on that - especially the SPI thing - I totally get why almost every adult/"serious" gamer of that era saw TSR (and Gary Gygax as its public face - a role he was happy to continue to play even if he was no longer making the actual decisions) as villains and assholes, aggressively shitting on the entire rest of the industry (there's a particularly unfortunate and paranoid rantitorial in Dragon c. 1982 where Gygax proclaims GaMA (the game industry trade group) as an anti-TSR cartel) and all but the youngest and most passively consumer-oriented of fans (i.e. anyone who was trying to create or publish their own stuff). If I were 5-10 years older and had actually been on the receiving end of that stuff I'm sure I'd have just as hard feelings towards him as so many other people seem to.Seems that many have forgotten that the most hated man in rpgs in the 80s was Gygax himself for his lightining quick cease-and-desist copyright enforcement against fandom, the destruction of SPI, rabid attacks against APAs and dyspeptic Dragon columns.