Harl Quinn
Veteran of the Clone Wars
- Joined
- May 12, 2017
- Messages
- 557
- Reaction score
- 755
It has been two days since you left Caer Dyrnwyn, home to Tinderrock's cousins, seeking the pass which will lead you down into the Misty Vale. Today, the third day of your caravan's sojourn in the Kummer Mountains, you were met with success, finding the infamous Drakmar Pass.
Ancient and narrow, the pass runs through the mountains as though carved by a sword or axe. Around you, steep, moss-covered slopes rise to the snow-laden peaks you occasionally glimpse through the clouds. The sun, having faded to a pale circle in the sky, is muted by the mists which give the region its name.
Somewhere below and ahead of you lies the Misty Vale, the legendary storehouse of the Pax Draconia's wealth and magical artifacts. You - and others like you - have been drawn to the region, both by tales of such riches, as well as the news that the orcs have started leaving the valley. Tinderrock's cousin, Belmar Thunderfoot, was quick to warn you that the influx of humans to the valley has brought bandits and other predators to the region.
At the behest of the caravan's guide, a cloaked, gruff hulk of a man, you are scouting ahead to ensure the way is clear of obstacles and potential ambushes. The five of you find yourselves looking down a rough, sloping rock stair. While it looks formidable, it is passable, provided the wagon drivers have decent guidance and a good grip on the reins. However, that obstacle pales when compared to the woeful omen that lies a few meters beyond the bottom stair.
In the middle of the rock-strewn trail, about 20 meters ahead of you, lies the figure of a man. At first you think him dead, but you suddenly hear a faint, disconcerting whimper of pain. The man wears a simple grey robe and clutches a dark bundle to his chest. He whimpers a second time, but as that whimper turns into a rattling wheeze, you realize he is gravely wounded...
What do you do?