Lessa
Legendary Pubber
- Joined
- Aug 13, 2018
- Messages
- 1,893
- Reaction score
- 3,048
My GM also forgot about backgrounds & inspiration entirely in the couple 5e games we had.
I wonder if it's due to the rule being kinda peripheral to what the game is about? Same thing happens to us in The Sprawl, where characters have "personal directives" which are supposed to trigger XP gains when PCs put their personal goals/flaws/drama above the mission. But in the heat of the mission, nobody remembers that shit. XD
If such mechanics were more "in your face" or better tied to the system like TRoS Beliefs or Pendragon Passions or something, perhaps it would work better?
I wonder if it's due to the rule being kinda peripheral to what the game is about? Same thing happens to us in The Sprawl, where characters have "personal directives" which are supposed to trigger XP gains when PCs put their personal goals/flaws/drama above the mission. But in the heat of the mission, nobody remembers that shit. XD
If such mechanics were more "in your face" or better tied to the system like TRoS Beliefs or Pendragon Passions or something, perhaps it would work better?
Last edited: