Séadna
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I'm going through various books and handwritten manuscripts to pull out creatures and magic items for RPGs for my own games, but I thought I might as well post the more interesting stuff I find here, in case anybody finds it useful.
I'm cutting out the vague creatures like "scary dogs with red eyes" and going for ones that might be more useful to a fantasy game. I'm also concentrating on stuff that has never been translated into English. Phrases in quotes are translations.
The Sidhe:
A common error often seen is the Sidhe. Firstly "Sidhe" just means "of mound", the proper title is "Na Daoine Sidhe" = "The People of the Mound". They are not another race like Elves or something, they are simply the dead one encounters within old tombs and burial mounds.
A person entering the the burial mounds will often encounter many of the recently dead from their area, being presided over by the ancient peoples who were buried in the mound.
The ancient dead in particular are often called something that accurately translates to "the nobles", though more commonly translated to "The Good People".
Who goes onto heaven/hell and who remains on Earth in a mound is never clearly said, though the vague impression is that the mounds are sort of a holding place before heaven for good people. However the ancient dead, being pagan, can never cross over.
The ancient dead often abduct children and bring them to their mounds to live as one of them. In their place they leave "a useless thing", which could be a person, animal or object. It is possible to get the child back, but only if you can think of something it would be impossible for the most powerful of the ancient dead to get. It's often something religious (e.g. Christ's cross)
The rulers of the burial mounds are often incredibly beautiful women from ancient times. Their most dangerous warrior is always red haired woman, who can be encountered outside the mounds on various nights of the year and will kill on sight (she was often used to explain away murders on these nights).
On Halloween all the dead are allowed out with full freedom to roam. Though on other nights they are allowed out to specific locations to play team sports (sounds daft I know). On these other nights they always travel in groups with their approach being proceeded by a massive blast of wind (the specific type of wind has a name that rhymes with Sidhe).
Púca, Pooka:
Dead not confined to a burial mound, but haunt a site. Pretty much just a ghost. Some stronger ones can create the illusion that they are an animal. For some reason those killed by beheading often return as ghosts/pooka.
"Boogie-woman"/An Bhadhb:
A banshee variant that keeps track of her descendants and wails musically when they die, always a great distance from their house. They have to have been mute in life and have never laughed, nor does she laugh in death.

More to follow...
I'm cutting out the vague creatures like "scary dogs with red eyes" and going for ones that might be more useful to a fantasy game. I'm also concentrating on stuff that has never been translated into English. Phrases in quotes are translations.
The Sidhe:
A common error often seen is the Sidhe. Firstly "Sidhe" just means "of mound", the proper title is "Na Daoine Sidhe" = "The People of the Mound". They are not another race like Elves or something, they are simply the dead one encounters within old tombs and burial mounds.
A person entering the the burial mounds will often encounter many of the recently dead from their area, being presided over by the ancient peoples who were buried in the mound.
The ancient dead in particular are often called something that accurately translates to "the nobles", though more commonly translated to "The Good People".
Who goes onto heaven/hell and who remains on Earth in a mound is never clearly said, though the vague impression is that the mounds are sort of a holding place before heaven for good people. However the ancient dead, being pagan, can never cross over.
The ancient dead often abduct children and bring them to their mounds to live as one of them. In their place they leave "a useless thing", which could be a person, animal or object. It is possible to get the child back, but only if you can think of something it would be impossible for the most powerful of the ancient dead to get. It's often something religious (e.g. Christ's cross)
The rulers of the burial mounds are often incredibly beautiful women from ancient times. Their most dangerous warrior is always red haired woman, who can be encountered outside the mounds on various nights of the year and will kill on sight (she was often used to explain away murders on these nights).
On Halloween all the dead are allowed out with full freedom to roam. Though on other nights they are allowed out to specific locations to play team sports (sounds daft I know). On these other nights they always travel in groups with their approach being proceeded by a massive blast of wind (the specific type of wind has a name that rhymes with Sidhe).
Púca, Pooka:
Dead not confined to a burial mound, but haunt a site. Pretty much just a ghost. Some stronger ones can create the illusion that they are an animal. For some reason those killed by beheading often return as ghosts/pooka.
"Boogie-woman"/An Bhadhb:
A banshee variant that keeps track of her descendants and wails musically when they die, always a great distance from their house. They have to have been mute in life and have never laughed, nor does she laugh in death.

More to follow...
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