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Excessive point-buy character generation. Buying stat points I can deal with. Buying skill ranks i'm ok with. Shit, buying the occasional 'feat' or 'talent' ok then. But balancing the points you've spent to painstakingly build a character that you want to play (a bit too much by the looks of things) with fucking advantages and disadvantages - NO. Ooh, if I buy colour-blind, I can get that thing that makes me ever so slightly better at that thing I wanted to be good at. If I read the entirety of the players handbook and all the point-buy options available, I might be able to squeeze out a tad more optimisation. Club foot for lip-reading! Annoying PvP hang-up that'll fuck up play for a monkey's tail so I can balance better!
grumble.
Fun fact: I have literally never completed character creation in any edition of Mutants & Masterminds. I just give up somewhere along the way, counting beans.
The books sure looked fun, though!
The biggest flaw in doingvadvantages and disadvantages is that they mix role playing with mechanical. Why should Flashbacks, which has no mechanical disadvantage be used to fund an improved fireball spell that does?
Haha very good reinterpretation!Excuse me, sir, do you have a moment to spare to hear the word of our lord and savior Jeff Rients?
I, on the other hand, love roll-under. If it were up to me more games would use it.Roll-under resolutions.
It is insanely huge in a medieval European context. There have occasionally been preindustrial cities with larger populations than that, though.Waterdeep has a population of 130,000. That is insanely huge.
Paris was the largest European Middle Ages city and it was (I think) 200-220k But it was also the perfect location for that being on a major trade route, a major river, and the heart of a rather large kingdom. It still had a rural to urban density of 6/94% so we are talking a support system of an entire kingdom a little smaller than HRE for one city.I, on the other hand, love roll-under. If it were up to me more games would use it.
It is insanely huge in a medieval European context. There have occasionally been pre-industrial cities with larger populations than that, though.
I was talking outside of Europe, but the same probably goes for those situations as well. Estimates of Teotihuacan's population at its peak, around 450AD, range from 125,000 to 200,000, covering an area of 30 km².Paris was the larg
Paris was the largest European Middle Ages city and it was (I think) 200-220k But it was also the perfect location for that being on a major trade route, a major river, and the heart of a rather large kingdom. It still had a rural to urban density of 6/94% so we are talking a support system of an entire kingdom a little smaller than HRE for one city.
The main difference here though is that we know that London and Paris and all those other cities had this infrastructure. On all Faerun maps, where that infrastructure should be is wilderness and orc dens. It simply does not exist in the Forgotten realms.
The thread is about irrational hate!I hate elves.
I'll bet you could find a nice youngster to help you out with that. Not all kids these days are rap singers or dope sniffers.Fun fact: I have literally never completed character creation in any edition of Mutants & Masterminds. I just give up somewhere along the way, counting beans.
The books sure looked fun, though!
Yep. That city was odd though. Much of it was farm built on water. I read it had a much higher city to rural ratio than normal.I was talking outside of Europe, but the same probably goes for those situations as well. Estimates of Teotihuacan's population at its peak, around 450AD, range from 125,000 to 200,000, covering an area of 30 km².
Conditions were extremely favourable. It also may well have held important religious symbolic significance from the beginning. It's really remarkable, especially since all travel and transport would've been on foot without any draft or riding animals present, to see the enormous sphere of influence it had. It was a true multicultural metropolis.Yep. That city was odd though. Much of it was farm built on water. I read it had a much higher city to rural ratio than normal.
In the mid 90's I used to live on Capitol Hill in Seattle. After a night of drinking my buddies and I stopped at the local all night burger place. After a few bites my inebriated friends yelled out "I love Dicks!"I always wonder who manufactures all those identical Chinese Zodiac placemats.
Personally I find "medieval Europe + magic!" not the least bit appealing. If I were to play a fantasy game I'd be more interested in something likeAnyway, something like that could "realistically" exist in a fantasy setting, but not in something resembling medieval Europe.
Indeed. Im curious about how many settlements supported it. I think it was also one of 3 large cities in thr region.Conditions were extremely favourable. It also may well have held important religious symbolic significance from the beginning. It's really remarkable, especially since all travel and transport would've been on foot without any draft or riding animals present, to see the enormous sphere of influence it had. It was a true multicultural metropolis.
Anyway, something like that could "realistically" exist in a fantasy setting, but not in something resembling medieval Europe.
Critical fumble tables. Perhaps they can be used for good, but in my experience they’ve always been used in the name of passive-aggressive douchebaggery by mongoloid neckbeards.
I was trying to think of something for this thread and was blanking but you've nailed it for me, I don't think I've seen a critical fumble table that didn't make me roll my eyes.
Hatred is far too strong a word for anything as trivial as a roleplaying game. Irrational strong dislike, however?So what are your irrational hatreds in RPGs?
For a bunch of cowhands, Pinkertons and bounty hunters, we sure used the telegraph a heckuva lot in our Boot Hill campaign, to an anachronistic improbability.And high speed communication in the form of telegraphs.
What is considered furry in this case? Does the vargr from traveler or the aarokockra count?Furries. Albedo aside, any game that features "furry" stuff is a hard pass. It's literally the only reason I refuse to even look at the newest Gamma World.
What is considered furry in this case? Does the vargr from traveler or the aarokockra count?
How do you feel about Justifiers?Furries. Albedo aside, any game that features "furry" stuff is a hard pass. It's literally the only reason I refuse to even look at the newest Gamma World.
Ive wondered that for my own setting. Ive pulled from Earth mythology and use a varuant if the inuit Adlet and Japanese tengu, but am also anti furry for the most part.No, but I will admit they are close enough for slight discomfort.
Fun trick: set the game where there is no telegraph yet.For a bunch of cowhands, Pinkertons and bounty hunters, we sure used the telegraph a heckuva lot in our Boot Hill campaign, to an anachronistic improbability.
We could only shed our 21st century personas so much, I suppose.
Personally I find "medieval Europe + magic!" not the least bit appealing. If I were to play a fantasy game I'd be more interested in something like
No. It's like Glorantha to me: I feel if I'm going to invest time learning mythology, I'd rather study a real one. I could be wrong, though, as I've never seen a useful/accessible Tékumel primer.Have you ever checked out Tekumel?
No. It's like Glorantha to me: I feel if I'm going to invest time learning mythology, I'd rather study a real one. I could be wrong, though, as I've never seen a useful/accessible Tékumel primer.
I also never got through The Silmarillion for similar reasons.Yeah, that sounds right. It's a fascinating and detailed world, but it seems like a lotta homework. I prefer to get the bullet points of a setting and run with it.
Oh god this. Even games that aren’t point buy except for the Ads/Disads piss me off. The KodT strip where Bob takes One-Legged and Trick Knee on the same leg to double dip on points sums it up nicely.Excessive point-buy character generation. Buying stat points I can deal with. Buying skill ranks i'm ok with. Shit, buying the occasional 'feat' or 'talent' ok then. But balancing the points you've spent to painstakingly build a character that you want to play (a bit too much by the looks of things) with fucking advantages and disadvantages - NO. Ooh, if I buy colour-blind, I can get that thing that makes me ever so slightly better at that thing I wanted to be good at. If I read the entirety of the players handbook and all the point-buy options available, I might be able to squeeze out a tad more optimisation. Club foot for lip-reading! Annoying PvP hang-up that'll fuck up play for a monkey's tail so I can balance better!
grumble.
All the half-freak classes can die in a fire (or whatever else can kill them).Tieflings, warforged, Genasi...pretty much anything not big standard fantasy. But mainly the first one. Devil people? Why? ,
Ehh, they're not bad when slow roasted and paired with a white wine.I hate elves.
Well, I know it competed with Cuicuilco and Copilco in its early days. The circular pyramid of Cuicuilco can be seen in Tlalpan in present-day Mexico City. The already declining Cuicuilco and Copilco were destroyed by an eruption of the volcano Xitle, whose lava is still covering the pedregal in the Valle de México. After that Teotihuacan seized power of the whole region and started to expand more.Indeed. Im curious about how many settlements supported it. I think it was also one of 3 large cities in thr region.
I'm living for the bored-out-of-her-mind look on the sacrifice's face. Like she's so done with this and is ready for him to just knife her already.
Tieflings, warforged, Genasi...pretty much anything not big standard fantasy. But mainly the first one. Devil people? Why? ,