- Joined
- Apr 24, 2017
- Messages
- 36,543
- Reaction score
- 108,568
Out of curiosity, what would this character be like?
An eccentric book-collector, somewhere between Dean Corso of the Ninth Gate and Egon Spengler if played by Willem Dafoe
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature currently requires accessing the site using the built-in Safari browser.
Out of curiosity, what would this character be like?
Egon Spengler if played by Willem Dafoe
Not yet. Salubri have along with the 13 Clans. Clan Hecate incorporates Giovanni and Cappadocian.
I don't know how it is in V5 but in the old school rules most Sabbat Vampires hover around 2-4 Humanity. It takes tremendous willpower and conviction to adhere to one of the Paths. The Sabbat talk a big game but only an extraordinary person can flense away their humanity and adopt one of those paths without going crazy or succumbing to The Beast..So how do you play Sabbat in V5, who have no interest in keeping their Humanity?
Should have left it at that.I really shouldn't be posting this,
They did. They removed any reference to Roma culture or people, and made them more based on archetypes like Loki. They are still wandering tricksters.I thought they brought the Ravnos back? What did they do to them?
The Humanity of detailed PCs for the Lasombra at least, as we haven’t seen any Tzmisce statted out yet, has been low.I don't know how it is in V5 but in the old school rules most Sabbat Vampires hover around 2-4 Humanity. It takes tremendous willpower and conviction to adhere to one of the Paths. The Sabbat talk a big game but only an extraordinary person can flense away their humanity and adopt one of those paths without going crazy or succumbing to The Beast..
I really shouldn't be posting this, but I need to get it off my chest.
Fuck Clan Hecate. It's a bullshit clan and I honestly prefer the Giovanni to that goth Wiccan bullshit and it's bad enough what they did to the Ravnos and the other clans.
Seriously, I really do feel like V5 is a disgrace to Vampire and is a pseudo-intellectual and smugly pretentious mockery that's trying to wear the skin of V1 and is failing badly. Like a pretentious and hipster-ishcargo cult affectation of Vampire 1st Edition
I mean the thing about Clan Hecata is that, unless you were a Kickstarter backer for Cults of the Blood Gods, it hasn’t actually been released yet.Wait, so you've read it now?
So either, Doc Sammy has gone out of his way to have backed Cults of the Blood Gods against all odds (and perhaps even read it, which would outline how Giovanni are still detailed in there, for example), or he is making it up in his head. Place your bets.
Well, I don’t think he’s really a fan of 1st edition either - and hadn’t really read that either, until he was goaded into it after criticisms about his own take on the history of the game.The impression I get is that Doc just doesn't want any changes to 1st edition. So he doesn't have to actually read the changes, to know it's a change...
Having said that, I also think that Doc Sammy and others are so entrenched in their antagonism that complaining about parts of the game they haven’t read is just part of the course.
I actually thought Doc's idea for 1950's Vampire sounded really interest. Beatniks and Teddy Boys battling it out.I believe at one point it cae out that, in regards to Vampire, Doc's opinions weren't formed by the game itself, but his negative experiences with Vampire LARPers in the mythical land of Roanoke, Virginia.
I'd still be curious to see what Doc's ultimate version of Vampire would be, if he could somehow resist inserting a bunch of Sailor Moon and Green Army Men into it. But I think his design approach would be something akin to "how can I most piss off vampire fans?"
Anyways, Doc's going to Doc.
I actually thought Doc's idea for 1950's Vampire sounded really interest. Beatniks and Teddy Boys battling it out.
Yeah, it's the time of the rise of the teenager, which could lead to some really interesting dynamics between ancient teenage vampires and recently embraced teenage neonates.Vampire with clans based on 50's counterculture stereotypes rather than early 90s high school cliques could potentially be quite interesting, especially if the game got the aesthetics right.
The impression I get is that Doc just doesn't want any changes to 1st edition. So he doesn't have to actually read the changes, to know it's a change...
Well, I don’t think he’s really a fan of 1st edition either - and hadn’t really read that either, until he was goaded into it after criticisms about his own take on the history of the game.
Most people I have seen who continuously complain about V5, just from personal encounters, seem to be younger Vampire fans who were brought up on later editions of the game - Vampire Revised or V20 - which were more broadchurch and less focussed on particular themes.
It’s not exclusively the case, necessarily, but the usual issue is that V5 actually creates a game about politics and personal horror, rather than being a means towards playing an action-adventure modern fantasy. While you can always play it that way, I do think there are better games for that sort of thing and V5 is only delivering on what the game has always described itself about being about in a really well designed way.
Having said that, I also think that Doc Sammy and others are so entrenched in their antagonism that complaining about parts of the game they haven’t read is just part of the course.
Well, I also like 2nd Edition as well
That can't be true, I thought Justin Achilli was the WoD antichrist
I don't know how it is in V5 but in the old school rules most Sabbat Vampires hover around 2-4 Humanity. It takes tremendous willpower and conviction to adhere to one of the Paths. The Sabbat talk a big game but only an extraordinary person can flense away their humanity and adopt one of those paths without going crazy or succumbing to The Beast..
The fun of it was the fact they came to know many of the modern-day luminaries "back when" - and so they go really deep into a lot of the politics. I let them chart their own course through history - chilling with Thomas Aquinas heh, among many others.
Sure!! that was part of the fun. Their tenure with Aquinas was actually when he was very young (i.e. before he ends up with True Faith). Several of the PC's were very much involved with the Church.Ironic, considering Dominicans hunt vampires.
(Off-topic? Maybe. But as the board's resident Thomist, I couldn't resist. )
The worst thing about Vampire, in any edition, is having to read eccentric views on what the history of the game supposedly was.
Yeah, but it doesn't cut both ways equally.True, and that cuts both ways.
Especially with all the revisionism on the part of later iterations of White Wolf and Onyx Path
I apply this notion to literally every single game I run. I never let the writers of a game decide what is fact in or out of the game.The worst thing about Vampire, in any edition, is having to read eccentric views on what the history of the game supposedly was.
No it doesn’t. I mean, we have already had the thread that established you weren’t actually born when the original Vampire game came out, that Justin Achilli had nothing to do with the design of V5 and that your own peculiar take on Vampire led you to fall out with a bunch of LARPers at some point.True, and that cuts both ways.
Especially with all the revisionism on the part of later iterations of White Wolf and Onyx Path
Not the point I am making. It is a given that, around your own game table, you can interpret a game however you like and play it your own way. It isn’t a given, however, to ascribe motivations to particular game designers you don’t know, or tell everybody who has known the game since its inception that everything you know about its history is ‘revisionism’.I apply this notion to literally every single game I run. I never let the writers of a game decide what is fact in or out of the game.
My Forgotten Realms is MINE. I pick and choose the aspects of canon (which at this point is very little) are true. It may even be ahistorical internally to what NPC's/PC's believe is true.
My Marvel games are my What If's/Elseworlds. My players even refer to our seperate campaigns as such. We've even had games where our different campaigns have crossed.
Same is true about WoD. Especially WoD where the assumptions of history itself are completely ahistorical within the context of the game itself. No one knows "The Truth". So it will be exactly what I as the GM and the players do that define it.