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Done by Goodman Games, can be found here.The Borderlands. An untamed wild region far flung from the comforts and protection of civilization.
A lone fortified Keep is the only bastion of Good desperately striving to maintain the forces of Chaos at bay. But Evil is everywhere, lurking in dark caves, fetid swamps, and forlorn forests. Bands of cutthroat brigands and ruthless tribes of humanoids eager to clash with the forces of Good rove the region. The Borderlands hold many secret wondrous locations, and the opportunities for fame, prestige, and fortune are plentiful. But equally abundant are the perils, risks, and challenges to those brave enough to explore the wilds.
Sharpen your swords and axes. Purchase your iron rations and tinderboxes. And don’t forget at least one 10-foot pole. Adventure awaits those with the mettle to confront Chaos in the Borderlands!
This tome is an homage to the origins of Adventure that began decades ago with B1: In Search of the Unknown and B2: The Keep on the Borderlands. Herein you will find high-quality scans from multiple printings of the original first edition adventure modules, plus commentary by such gaming luminaries as Luke Gygax and Mike Mearls. Full fifth edition conversions of both adventures are included, as well as brand new additional adventure locations to further expand and develop the Borderlands. This is a fully playable mini-campaign to start off your new fifth edition adventures, with a distinct old-school vibe.
Hardcover, 384 pages. Includes 16-page full color cover gallery.
Nope, it's much more.Is it just a reprint with 5e stats?
The original was only 32 pages.This tome is an homage to the origins of Adventure that began decades ago with B1: In Search of the Unknown and B2: The Keep on the Borderlands. Herein you will find high-quality scans from multiple printings of the original first edition adventure modules, plus commentary by such gaming luminaries as Luke Gygax and Mike Mearls. Full fifth edition conversions of both adventures are included, as well as brand new additional adventure locations to further expand and develop the Borderlands. This is a fully playable mini-campaign to start off your new fifth edition adventures, with a distinct old-school vibe.
Hardcover, 384 pages. Includes 16-page full color cover gallery.
Holy testicles! That's a lot of new material.Nope, it's much more.
The original was only 32 pages.
I had no idea it was this much bigger.
It's an entire sandbox, complete with campaign and adventure hooks in 32 pages. And every time I ran it people only wanted to go to the caves and hit thngs.Nope, it's much more.
The original was only 32 pages.
But bigger is always better, right?It's an entire sandbox, complete with campaign and adventure hooks in 32 pages. And every time I ran it people only wanted to go to the caves and hit thngs.
Yeah Holmes Basic is weird. He was kind of flying blind on a lot of things because "Dungeons & Dragons" (there was no "Basic" back then) was supplanting the digest sized "Original D&D" and was intended, at least from Gary's perspective, to be a door into AD&D. In the first 3 or 4 pages of the Holmes rulebook there's references to "Play AD&D for more character classes and higher levels" that were probably edited in either directly by Gary or at his behest. But since Holmes otherwise had his own say in how things worked, stuff like Monster Dexterity was A Thing.I'd never noticed th changes reex in B2. I have several copies and only the one in my box with chits has Dex listed.
That's the Holmes set that I started with. goddamn chits ...I'd never noticed th changes reex in B2. I have several copies and only the one in my box with chits has Dex listed.
I hope so. I like their 5e adventures quite a bit.I wonder if this will give a boost to Goodman's 5E products.
I haven't bought any yet, but I'm a big fan of Goodman in general. I suppose I should, as even if I never run 5E, I am sure they are easy enough to repurpose.I hope so. I like their 5e adventures quite a bit.
I hope so. I like their 5e adventures quite a bit.
I'd have to double-check, but I don't think so. They aer definitely meant to be distinct from the DCC modules - less gonzo and more classic FRPG. Having said that, they do follow the game design philosophy of including new monsters, or at least variations of classic ones, rather than being purely vanilla D&D, so they aren't completely different either.Do they feature Doug Kovacks art?
Yah, the DCC art rocks. I do like the 5e module art, though. In general, the modules remind me of older modules: B&W interior, mostly text, just a smattering of smaller B+W drawings here and there. It's definitely NOT overproduced, but it still may or may not be to your liking.I love the DCC art. I love the 70’s/80’s tone to the whole thing. I tend not to like the overt produced modern D&D art
I hope so. I like their 5e adventures quite a bit.
I have them all. When I'm home later, I'll get them all together and report back.I never really paid any attention to their D&D5 line but now I'm curious. Which ones have you got? Which do you like best?
So Friday I came home at lunch to find a rather heavy box from Goodman Games on my doorstop. By the way, if you've ever mail ordered anything direct from GG, you've had the pleasure of receiving one of their custom shipping boxes. This time, I got one like this:
Anyway, it turns out that it held not only Into the Borderlands hardcover, but the Mutant Crawl Classics hardcover and the print block of eight MCC adventures they are releasing out of the gate. So this was a really cool Friday surprise on one hand, but it really makes me wonder why I got a notification that ITB was shipping three weeks ago and I got the shipping notification for MCC two days ago. The same day I emailed GG a request for the tracking number for my ITB shipment. Which they couldn't produce, even though I had already received the tracking number for the MCC shipment. Hmm. Oh well, at least I got it all.
I don't have MCC, but it seemed a weird direction for Goodman to go as the Crawling Under a Broken Moon third-party line already seemed to be doing a good job with the gonzo, post-apocalypse thing for DCC.I've already skimmed/read the various MCC PDFs that I've received for all these books. I still haven't really dove into the core rules, but that's because I was waiting for this. Although I'm a massive DCC fan, I have to straight up admit that the MCC system as a whole is not lighting my world on fire, but the adventures seem pretty solid. I might prefer it as a side setting for DCC like Purple Planet.
I'm voting on that with my wallet.I backed MCC but my copy hasn’t shipped yet. I really like ‘Into the Borderlands’ a lot. Hopefully, WoTC does this again.