Simon Hogwood
Puritan Bearbearian
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- Aug 20, 2017
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So over in the "What IP would you like to see?" thread, Voros brought up the Anno Dracula series. For those who don't know, the books take place in a world where Count Dracula defeated Van Helsing and his group and went on to take over the British Empire. It's a terrific series, but a large part of the fun (at least for me) is the way that the author, Kim Newman, manages to fill nearly every speaking role and walk-on with an obscure, disguised, or public-domain pop-culture, whether they were originally a vampire or not. It's the same sort of thing that I enjoy about The League of Extraordinary Gentlemen or Phillip Jose Farmer's Wold Newton books - admiring the cleverness in drawing the connections and having the fun of spotting them.
However, for some reason I'm skeptical that the full effect of this kind of fiction will transfer well to the tabletop. I know of one published RPG that attempts it, Rippers, but even that doesn't go very far with the concept. My suspicion is that to really get the flavor would require the GM and players both to have the sort of far-reaching trivia skills as the authors of the works the game would try to emulate.
Or maybe I'm wrong, and there's something simple I'm overlooking. What are your experiences with this kind of setting?
However, for some reason I'm skeptical that the full effect of this kind of fiction will transfer well to the tabletop. I know of one published RPG that attempts it, Rippers, but even that doesn't go very far with the concept. My suspicion is that to really get the flavor would require the GM and players both to have the sort of far-reaching trivia skills as the authors of the works the game would try to emulate.
Or maybe I'm wrong, and there's something simple I'm overlooking. What are your experiences with this kind of setting?