Ronin
Gun Slinging Outlaw
- Joined
- May 8, 2017
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Plot twist: It's the D6 Legend system from the DC Universe rpg!
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Plot twist: It's the D6 Legend system from the DC Universe rpg!
They could do some interesting cross-promotional stuff with it. Whenever they introduce a new character into the comics (good guy, bad guy, whatever), they could include a page with the rpg stats.
That system had its problems, but I thought it had potential.Admittedly it was a different time, but the one time Marvel went in-house with an RPG before died faster than the rest.
A single issue, or a trade collection? The press release itself calls the playtest, "MARVEL MULTIVERSE ROLE-PLAYING GAME: PLAYTEST RULEBOOK TPB".Someone says they managed to confirm the playtest would be about the cost of a comic book these days (5.99USD) I've no idea where they got this from though. But it might fit with things similar to the Marvel Saga RPG 1:1 RPG game books that used normal playing cards before the release of the full game with its custom cards. No clue. Wait and see is where I'm at.
A Marvel rpg will be a good boost for rpgs in general.
I've no idea, they just said it was confirmed to be that price (If they manage that I'd be seriously confused about how they managed that.)A single issue, or a trade collection? The press release itself calls the playtest, "MARVEL MULTIVERSE ROLE-PLAYING GAME: PLAYTEST RULEBOOK TPB".
I've no idea, they just said it was confirmed to be that price (If they manage that I'd be seriously confused about how they managed that.)
so has Gamma World, but each edition has had a different system.Funny.
I’ve only ever considered edition numbers valid if the system stays roughly the same over the course of those editions. Marvel’s been all over the place.
I also spend enough of my life working with in-development software that I have no interest in doing it in my free time.
True, admittedly. I hope it's functional and decent. I'm hopeful.It really depeds how rules light it is. The original MSH basic set's rules could have easily fit in a 22 page comicbook
My gut tells me 616 will use 3d6. We'll see. I think Forbeck indicates this is a real attempt at an in-house game. Can you imagine the possibilities of MCU stars playing Marvel Multiverse on stream?
As much as I want to tell myself that I’ll wait to see what the general opinion of this game is before I dive in, I know that I’ll end up buying it as soon as it’s out.
I’ve bought every official Marvel game (yes, even Marvel Universe) and I know there’s no way I’ll be able to stop myself this time, either.
I largely agree. That's what I was alluding to above: I don't think the Marvel IP is great right now for anything outside of movies and T-shirts. Maybe I'm wrong, though, and maybe people are just dying to play a new officially licensed Marvel RPG. A lot to be said for newer gamers to the hobby not having to do the work of hunting up old systems, or conversions for current systems.The demographics of comic-collectors vs. RPG players have shifted a lot.
Marvel comics sales are geared toward a relatively tiny demographic compared to what they previously enjoyed during the Shooter-era, where the average RPG gamer likely collected comics or at least comics were in their orbit.
My gut feeling is those populations have inverted. I suspect the majority of D&D players have nothing to do with Marvel comics outside of watching the MCU. And because of the modern conceits of Marvel comics as evidenced by their sales, they've lost a LOT of their old-school collectors, while younger comic aficionados are into Manga (likewise as evidenced by sales).
Forbeck has his work cut out for him. He will definitely attract a lot of attention from people that love the new-shiny, but as evidenced by Supers RPG GM's on this forum (and others) - they tend to fall in pretty much tribal camps that set a ridiculously high bar to overcome.
My opinion is simple: Marvel isn't *really* serious to do what it takes to make an RPG from the Marvel IP to the degree of what it will take to really take off. Nor do I think Forbeck will have the capacity to drive it from the material he has to work with. At best, maybe he'll get to leverage the MCU. But modern Marvel is a complete shitshow narratively.
Meanwhile I suggest people merely look at the Resources section of this forum and look at all the fan-based stuff people have done with MSH, and it's *stunning* in terms of depth.
My comicbook knowledge is second-to-none. I say this as someone that has worked in comics and collected comics for decades and I have tens of thousands of comics in storage from the very start of the modern Marvel era in the early 60's to around 2010'ish. So when I say these guys have written material that stretches beyond my own memory - some of the most obscure shit, statted and ready to consume, and properly contextualized(!!!) it leaves me in glorious *awe* at the MSH fandom. And it's not just one fan-project - it's most of them. The Books of Magic, the Asgardian, Asian mythos, etc. etc. It's insane levels of work. None of which you'll ever see from "modern Marvel" - some of which would clash with their narrative agendas.
Not to mention Mutants and Masterminds, ICONS, and don't get me started on the V&V fans... all pretty strong communities. I would be very surprised if it gains any traction outside of a very small sliver of players. And this is with the full understanding Supers is a pretty small niche of dedicated RPG players within the RPG spectrum on its own.
I'm 99% sure this is going to go nowhere.I largely agree. That's what I was alluding to above: I don't think the Marvel IP is great right now for anything outside of movies and T-shirts. Maybe I'm wrong, though, and maybe people are just dying to play a new officially licensed Marvel RPG. A lot to be said for newer gamers to the hobby not having to do the work of hunting up old systems, or conversions for current systems.
That said, maybe the game will be GREAT and live on with fandom long after Marvel pulls the plug? Who knows?
It’s okay, because the MCU has a recursive effect that makes the comics just like them and boils an amazing and colorful roster and history down to “who has a movie out this year?”Well... I think at this point it's a mistake for them to release a RPG based on the comics. I think they should have just based it on the MCU instead.
No. Wizards actually owns FASERIP.Don't they own the rights to the Faserip system? They could update the graphic design and character elements and call it a day.
Well I'll hold out my 1%.I actually won’t poo-poo this project like tenbones is. The problem with the last two (even three) Marvel games is that they were aiming for a niche within a niche demographic. SAGA was a card game. The stones game used stones. Heroic was emulating a comic book and not actually comic characters themselves. If this is played right and uses a basic traditional system like FASERIP, it could be successful.
And MEGS is a system that is *fantastic* and it's a crime that it's largely extinct in terms of modern published RPG's.No. Wizards actually owns FASERIP.
It was a different deal than what Mayfair and DC did, where DC owns MEGS and could re-release the system and decimate all competition.
And MEGS is a system that is *fantastic* and it's a crime that it's largely extinct in terms of modern published RPG's.
That's what I was gonna say. I was thinking of running a couple sessions of Spider Man and his Amazing Friends (the early 80's cartoon) and revisited FASERIP. It's a sweet, solid system with an impressive amount of good fan material covering every corner of the universe. I probably sound like a grumpy grog but a new system would have to knock it out of the park and smash expectations to do better than FASERIP.Don't they own the rights to the Faserip system? They could update the graphic design and character elements and call it a day.
DC is optimistic? Man, I've been reading the wrong runs...I've become pretty enamored with the Mutants and Mastermind's setting. It's a beautiful homage to DC and Marvel in the best way (and it leans heavier on DC's optimism way more than Marvels conceits).
It's so good even my die-hard MSH players are wanting to give M&M3e a serious go.
Apparently me too. Mind you, I can see that in older Superman and Flash titles a lot. (I mean Superman really is about hope, but not the crappy way movies lately have portrayed that.) Anyway, I'm rather limited on my reading from the big two anything anymore--mostly just Spider-man and trying to follow whatever team book, Ms. Marvel is on. Admittedly Marvel's past focus on verisimilitude which they've given up on it seems, means slightly darker than DC used to be, but not by much. Now? I've no clue, though what DC I've run into has been very dark.DC is optimistic? Man, I've been reading the wrong runs...
I can't imagine wanting to watch MCU actors play an RPG, but that's also just not really my thing.
For my part, it's not that DC comics are 'dark' or 'gritty' (No matter what Snyder likes to do to them), but rather have a more serious tone, Marvel tended to have more 'filler' comics between arcs of massive melodrama, where there would be more character moments, rather than action and adventure or mystery.Apparently me too. Mind you, I can see that in older Superman and Flash titles a lot. (I mean Superman really is about hope, but not the crappy way movies lately have portrayed that.) Anyway, I'm rather limited on my reading from the big two anything anymore--mostly just Spider-man and trying to follow whatever team book, Ms. Marvel is on. Admittedly Marvel's past focus on verisimilitude which they've given up on it seems, means slightly darker than DC used to be, but not by much. Now? I've no clue, though what DC I've run into has been very dark.