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As far as I know all of your gear was left behind. The gnome dragged you by your feet by himself, so anything that wasn't strapped on your body would still be back where he dragged you from or up in the chamber where you were paralyzed.OOC: Boyan is first (on the right).
BTW, how many of his weapons did you leave behind?
OOC: Seri is too short to be in front, so she’ll keep to the rear, keeping an eye on their pursuers (bow ready). If the party goes single file, she’ll go last. If two rows, she’ll go on the left side.
The air between you and the doors seems to shimmer and warp, changing from transparent to bizarrely opaque before returning to normal.Cosar will wait to go at the very back and then close the doors. If he manages to do that he places both palms on the doorway and casts "Hold Portal".
OOC: Roll of 9 turns if I'm lucky enough to cast it
Balin laughs "Never could get the hang of Gnomish names."
He heads to the front ranks right hand side.
As you advance you hear an abrupt clicking sound and realize someone may have inadvertently activated a trap or defense mechanism. Balin, Boyan, and the gnome all need to make a saving throw vs. Death Ray or Poison!I guess Pustar is near the back, but obviously not as far back as Cosar. Actually maybe in the middle. Not at the front for sure.
Balin gets a 15
Cosar, Pustar, and Seri look on in horror as a series of disguised slots in the stonework on the walls of the passage suddenly open and eject fast-moving darts at their colleagues in the front rank. Fortunately Lürgen and Boyan manage to rush past the danger zone without being hit and it appears there are no additional darts, at least at this juncture; unfortunately Balin is hit in the neck by a dart and falls to the ground with a huge red welt showing where the dart is still embedded in his flesh. You fear the dart may have been poisoned as Balin's face is starting to look greenish and he begins to vomit all over the stone floor.Boyan got a 6
"A most strange rumbling", Boyan thought,turning lazily to look at the source.
Seri grimaces.
"Okay, I'll pull it out. But Balin's sucking out the poison."
She proceeds to carefully pull out the dart...
Cosar tries to drag Lürgen with him.
"Let's get going!"
Assuming the others comply (given the marching order) he will continue down the passageway.
"You're getting it wrong. We should take his jewels and diamonds first", Boyan says, cleaning the gnome's pockets. "Just for keepsafe, of course. Imagine if he died and we had to let his body behind!", he adds.
"Now let's split!"
Seri nods and follows Cosar.
Feeling too puny to pull anyone, instead she draws her bow, keeping an eye on their pursuers...
"You're welcome," says Pustar with a roll of his eyes, as he watches Boyan loot the unconscious gnome. He starts off down the corridor after Cosar.
The kindly wizard begins to drag his catatonic gnome colleague only to be stopped by Boyan, who rifles through Lürgen's pockets and pouches to take anything of value or interest, much to the distaste of the cleric. Meanwhile, the hobbit readies her bow and follows with an eye on defense against possible pursuit. Boyan lifts the gnome, much lighter now that his treasure has been "entrusted to" the warrior for "safekeeping," and the party proceeds down the passageway only to find it bends to the right around a soft curve only to suddenly terminate in a dead end. The ceiling is about fifteen feet high here and the corridor has widened to about twelve feet, but there is no obvious entry or exit. The walls are damp and covered in mold and there is a soft trickle of water dripping from the top of the end wall and collecting in a small pool at its base. A long-dead torch is mounted in a sconce on either side of the corridor's end.Once Boyan is done, he lifts Lurgen on his shoulder, and carries him away.
No one in the party ever does anything rash!(Should anyone else in the party decide to do anything rash Pustar is ready to run back up the corridor a ways )
Balin searches for secret doors.
The water seems to collect at the base of the wall, but doesn't seem to get any deeper regardless of how many drops trickle into the pool.Boyan poses the gnome down, and looks where the dripping water is going. "If it has been dripping for a while, why isn't there more water", he mumbles.
With a great groaning, creaking sound that reverberates down the corridor, the solid stone wall before you turns slowly, very slowly outward on a hidden hinge, revealing a disguised exit. The outdoor sunshine filtering through the opening temporarily blinds you as you have become accustomed to the underground darkness for so long. Outside the door, you see there is a narrow ledge, perhaps five feet wide, protruding from the side of the mountain that rises high above you and continues far below as a nearly sheer drop. Water runs off from the pool in the passageway down the edge of the ledge, trickling over the sheer face. Far below lies a wide, fast-flowing river with telltale white rapids indicating rocks below the surface. Directly before you is a slender rope-and-plank bridge that crosses the chasm to a clifftop on the other side of the river. The rope bridge, which spans approximately one hundred yards, looks to be in poor condition, likely unused and not maintained for centuries. What lies on the other side, you have no way of knowing, but you know for certain that Cosar's spell will not hold the door behind you for very much longer; already you hear gnolls whooping and howling as the magic seems to weaken before their brute onslaught.Balin presses a module on the wall....
Cosar helps Boyan with the gnome, still studying the bridge.Boyan lifts the gnome again, like a sack of potatoes, and strolls forward.
"I wouldn't mind someone helping me to carry the gnome over the bridge", he mutters.
There are no obvious nodules or other means of closure, but there are ancient unintelligible glyphs carved in the stone above the door. However, it soon becomes a moot point as the door automatically begins to grind closed behind you."Hurry outside while I search for a way to close it behind us!" Balin says.
The bridge looks extremely rickety and it is swaying dangerously in the wind. About midway across the span of the bridge it glistens white with guano, but you can't tell if it's dried and crusty or fresh and slippery. You don't imagine carrying a gnome would make your crossing any easier.Cosar has a quick study of the bridge to gauge how safe carrying Lürgen across with him would be.
Boyan lifts the gnome again, like a sack of potatoes, and strolls forward.
"I wouldn't mind someone helping me to carry the gnome over the bridge", he mutters.
The weight of Boyan and Cosar, plus their gnomish burden, makes the bridge undulate to stomach-churning effect. The further they walk from the ledge, the worse it gets and the harder and colder the wind seems to blow. The bridge is in terrible disrepair with rotten planks and frayed ropes.Cosar helps Boyan with the gnome, still studying the bridge.