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Abnegar looks down trying to estimate the distance and if he could safely either jump or climb down.
...you find the steps have been worn away by erosion and drop off abruptly into a 10-foot drop to a stone-paved floor below in what appears to be a subterranean boathouse of sorts. The room is approximately twenty feet wide and twelve feet across, with a stony ceiling about 20 feet from the floor. Sparse light shines through cracks in a stone wall directly opposite you and pieces of rotted wood, apparently the remains of an old boat, litter the floor beside a coiled hempen rope and torn pieces of canvas. On the far right end of the boathouse is a large wooden door, partly rotted, behind which you hear rushing water.
I'll chuck some dice to see if anything interrupts your slumber or else fast forward--how many hours do you intend to sleep?
Abnegar rolled a 15 which I assumed failed but upon reviewing his stats I see I succeeded by 1 point!Okay, I have Lisgo and Abnegar taking the watch, I assume four hour shifts since no on else volunteered? Anyone on watch, give me a Constitution check (roll under or equal to = success) and let me know if you succeed or fail and then I'll post what transpires.
Cosar grabs Abnegar's pole and slides down it.
You should call him Kurt, then!Regardless of what we decide I already started rolling up a GW 1e character. I love the randomness. I thought this guy would be a corpse within minutes and he might but then I rolled mutations. He has a hostility field and a paralysis musk. It's like he's a walking anglerfish!