Brock Savage
Cosmic Barbarian
- Joined
- Jun 17, 2019
- Messages
- 5,013
- Reaction score
- 14,554
Some of my players have expressed interest in playing an Old Earth astronaut in my 5e weird fantasy game if their current character dies. We're embracing the standard "strange tales" trope; a 2x century Earthman astronaut hurtled through time and space, ending up a stranger in a strange land. Charlton Heston in 1968's Planet of the Apes is the gold standard but I think the legendary Major Tom could fit as well.
Anyway, I was thinking of making the Old Earth astronaut a class but realized it would probably better as a background since the published 5e classes cover a lot of ground once you strip away the flavor text and focus on the mechanics. Instead I reskinned the Far Traveler background from SCAG. Before I pull the trigger on this, I want to present it to the board because you guys might think of something better.
Old Earth Astronaut
Skill Proficiencies: Acrobatics, Nature*
Tool Proficiencies: Vehicles (Air). Any one musical instrument or gaming set of your choice native to Old Earth.
Equipment: coveralls, broken comm, first aid (healer's) kit, musical instrument or gaming set, memento of home, small gold bar worth 10 gp
Feature: All Eyes on You. Your speech, mannerisms, and appearance attract a great deal of attention. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and others intrigued by Old Earth, to say nothing of everyday folk who are eager to hear stories of your home.
You can parley this attention into access to people and places you might not otherwise have, for you and your traveling companions. Lords, scholars, and merchant princes, to name a few, might be interested in hearing about Old Earth.
*In my campaign, Nature represents the natural sciences, covering diverse disciplines such as astronomy and mathematics along with knowledge of things animal, mineral, and vegetable.
Anyway, I was thinking of making the Old Earth astronaut a class but realized it would probably better as a background since the published 5e classes cover a lot of ground once you strip away the flavor text and focus on the mechanics. Instead I reskinned the Far Traveler background from SCAG. Before I pull the trigger on this, I want to present it to the board because you guys might think of something better.
Old Earth Astronaut
Skill Proficiencies: Acrobatics, Nature*
Tool Proficiencies: Vehicles (Air). Any one musical instrument or gaming set of your choice native to Old Earth.
Equipment: coveralls, broken comm, first aid (healer's) kit, musical instrument or gaming set, memento of home, small gold bar worth 10 gp
Feature: All Eyes on You. Your speech, mannerisms, and appearance attract a great deal of attention. Curious glances are directed your way wherever you go, which can be a nuisance, but you also gain the friendly interest of scholars and others intrigued by Old Earth, to say nothing of everyday folk who are eager to hear stories of your home.
You can parley this attention into access to people and places you might not otherwise have, for you and your traveling companions. Lords, scholars, and merchant princes, to name a few, might be interested in hearing about Old Earth.
*In my campaign, Nature represents the natural sciences, covering diverse disciplines such as astronomy and mathematics along with knowledge of things animal, mineral, and vegetable.